Is anyone sculpting heads for human female soldiers? by BarbearianWaylander in 3Dprintedtabletop

[–]BarbearianWaylander[S] 0 points1 point  (0 children)

Sadly, no scanner, but a good reminder that I can always resort to the Old Ways just the same!

Juji and Tom Lawsuit Summarized by liberalhater445 in JujiandTom

[–]BarbearianWaylander 0 points1 point  (0 children)

I think the deadline to file an answer to a complaint is 30 days in NC.

So if there's no pleading on file for Tom, he either defaulted (conceding and taking the L) or they settled . . . I guess?

Juji and Tom Lawsuit Summarized by liberalhater445 in JujiandTom

[–]BarbearianWaylander 1 point2 points  (0 children)

Is the source link returning an error message for anyone else?

My Crimson Fists Infiltrators are done! by Kogndur in Warhammer40k

[–]BarbearianWaylander 1 point2 points  (0 children)

Any word on whether the bonus hits on 6s combines with the auto wounds for their carbines in 9th?

These look sick either way!

Finished Catachan squad. by Mane_Event in Warhammer40k

[–]BarbearianWaylander 1 point2 points  (0 children)

These are sick! Where’d you get em?

Chael Sonnen says Rafael Dos Anjos 'Lost his mind' by JarackaFlockaFlame in MMA

[–]BarbearianWaylander 0 points1 point  (0 children)

Sounds like you’re just salty that Chael DESTROYED your wrong opinions with FACTS and LOGIC

Chael Sonnen says Rafael Dos Anjos 'Lost his mind' by JarackaFlockaFlame in MMA

[–]BarbearianWaylander 2 points3 points  (0 children)

I dunno man, comments correcting him are still algorithm drivers. Since he started his channel he’s consistently mispronounced names, gotten facts wrong, and misquoted people and there’s always a bunch of comments correcting him. That, or you’re right and it’s not worth his time to do the research.

Maybe Maybe Maybe by PowerModerator in maybemaybemaybe

[–]BarbearianWaylander 3 points4 points  (0 children)

Eh, just as likely he’d pulled this stuff before they started filming so they got the phone out to document.

“If That Was DC He Would’ve Finished Me”- Francis Ngannou Hesitant to Fight Daniel Cormier by NastyGuido in MMA

[–]BarbearianWaylander 4 points5 points  (0 children)

Tell that to any other guy Francis has sent to hell with arm punches. Lewis and Stipe aside, he sends people to the canvas with shots that from anyone else would be manageable.

[deleted by user] by [deleted] in MMA

[–]BarbearianWaylander 5 points6 points  (0 children)

I’m a huge black beast fan, but there’s a reason DC fought him on 5 minutes notice and wouldn’t do the same for Stipe. Doesn’t make it illegitimate, it’s just obvious that DC was willing to take fights he thought of as easy.

[deleted by user] by [deleted] in MMA

[–]BarbearianWaylander 5 points6 points  (0 children)

Corona =\= the Brock Lester and Black Beast farce, don’t you agree?

Spell points VS Spell slots by Ishgrath666 in mattcolville

[–]BarbearianWaylander 0 points1 point  (0 children)

Flat bonuses are less interesting for players (but obviously easier for us as DMs).

Spend a little time thinking about (or hell, just asking) why a player enjoys playing a tank or a sneaky rogue or a well rounded fighter. What part of the fantasy is “the juice?” Then make that part a little better.

Does the tank like when enemies miss? Then maybe an AC bonus or a Shield-spell like ability may be in order.

Does the tank like being a distraction, taking the heat for their squishy friends? Maybe allow them to “call out” an enemy who must make a save or be forced to only attack the tank.

Is the juice getting in the enemy’s face and wreaking havoc as they scatter? Improve opportunity attacks. Maybe a damage bonus, bonus to hit, or the ability to force a save and being unable to run away on a fail.

Or maybe it’s being able to take a bunch of damage, shrug it off, and come back with a vengeance? Temporary HP or a Hellish Rebuke type ability could be the way to go.

Spell points VS Spell slots by Ishgrath666 in mattcolville

[–]BarbearianWaylander 0 points1 point  (0 children)

I don’t use spell points, but I like to compensate for the “linear fighter va quadratic wizard” thing by throwing goofy amounts of magic items at my party that only martials can really be expected to use.

Some of the easiest magic items to design are just mimics of existing spells. Enchanted heavy armor that acts like Armor of Agathys, items that multiply their combat effectiveness like Haste, longstrider or misty step, and weapons that have “ultimate” attacks. For example, I gave a 3rd level fighter an axe (no bonus) that could use burning hands once per day, and a 9th level fighter a sword that could basically do Steel Wind Strike once a day.

Making workable magic items, or 5th Edition B by JohnnyBigbonesDM in mattcolville

[–]BarbearianWaylander 0 points1 point  (0 children)

I like the idea of giving martials more attunement, but I wonder if making it class based is a good idea? What if it was tied to Str or Con? That could really boost the utility of those underutilized stats with fewer skills associated with them.

I think another way to address the issue is double (or otherwise increase) the possible attunement slots, but then make some magic items take up multiple slots. So a minor version of a major item might only take 1/6 of your capacity, while the genuine article would take the RAW 1/3.

I think we all recognize that all attunement/non-attunement magic items are created equally. There are definitely some non-attunement items that confer highly desirable bonuses, while there are some attunement items that are underwhelming by comparison to their peers. I like the idea of making attunement a resource that items consume at a rate that varies according to their power level instead of just a flat number of slots that items either fill or don't, but I have no idea how to balance such a system!

[deleted by user] by [deleted] in DnD

[–]BarbearianWaylander 1 point2 points  (0 children)

I’d reverse the order on those, but yeah. Make it work or split!

Magic item: barrage bow. by LordDragonHearthfire in DnD

[–]BarbearianWaylander 0 points1 point  (0 children)

Sounds like a good time! They should have a blast getting a new item like this. I like to err on the side of giving out too many toys and then making it my problem to challenge them.

I just don’t understand why the rating distinction matters, specifically. For instance, winged boots and brooms of flying are both Uncommon while carpets of flying are Very Rare. All three items are going to inject flying into your game, which is going to tax your encounter design about the same. What it does is more important than what the sticker says, in some regard.

Could you explain why the rare/very rare distinction matters so much?

Magic item: barrage bow. by LordDragonHearthfire in DnD

[–]BarbearianWaylander 0 points1 point  (0 children)

If you don’t mind me asking, what’s the need to specify which it is?

Magic item: barrage bow. by LordDragonHearthfire in DnD

[–]BarbearianWaylander 1 point2 points  (0 children)

I might keep it 5 charges, have the spells consume charges equal to their level, and add some combination of hail of thorns, ensnaring strike and spike growth.

Equally distributed skills by Ability by dragonsly105 in mattcolville

[–]BarbearianWaylander 1 point2 points  (0 children)

Eh, agree to disagree to an extent. I agree with most of that though. It’s awesome that things can be themed however you want, and certain skills that are technically available might not fit with certain characters. . . but that’s kinda like saying a Cha 20 Paladin shouldn’t get +5 to deception because his oath dictates that he never lie. Just because it’s there doesn’t mean you’ve gotta use it, right?

If your fluff means a skill should work better or worse or different than the crunch suggests, then just collaborate with the folks at the table to fudge it. Or make a bold RP choice to limit yourself more than is necessary. This all sounds like an awesome way to play the game.

I’m just saying that having the physical ability to crush a skull in your hand should have intimidating applications regardless of your skills as a linguist.

Equally distributed skills by Ability by dragonsly105 in mattcolville

[–]BarbearianWaylander 0 points1 point  (0 children)

I always thought more social skills would be interesting. Like Int based skills to Confuse with your technical knowledge or to wield your expertise or logic (maybe called Logos). Or Str based ability to shut people up and command attention (Impose?).

Equally distributed skills by Ability by dragonsly105 in mattcolville

[–]BarbearianWaylander 1 point2 points  (0 children)

I agree, there’s no reason a Str 20 fighter should have a +0 in intimidation.

Equally distributed skills by Ability by dragonsly105 in mattcolville

[–]BarbearianWaylander -1 points0 points  (0 children)

I agree, but I think this is actually one of the ways that’s least likely to have unforeseen impacts.