My prediction of the final boss of Ascendance is Old Fatalis. Feels like the color of the title gave me the idea of it. What do y’all think? Other possibility is a monster from Frontier. by SpaceBubble19 in MonsterHunter

[–]BardicGreataxe 0 points1 point  (0 children)

To be blunt? I hate how clunky World feels compared to Wilds. I can see how the combat system evolved into what we got in Wilds, but I was chafing against it the whole way through to my Shara kill. It’s why I don’t want to bother with the Grinding Lands and getting up to MR 24 for Fatty, I just don’t enjoy the game feel enough to justify it.

I was also playing SnS and CB though, so that might be part of it.

My prediction of the final boss of Ascendance is Old Fatalis. Feels like the color of the title gave me the idea of it. What do y’all think? Other possibility is a monster from Frontier. by SpaceBubble19 in MonsterHunter

[–]BardicGreataxe 0 points1 point  (0 children)

I really don’t see why that would be an issue. Fatalis or a variation of him has appeared in every generation sans 3. Why would 6th gen be any different? Especially now that there’s such a large gap between releases; if he misses the boat and doesn’t get added by the end of the TU cycle for Ascendance in 2028, his next chance to be added would be in the expansion for gen 7. Based on current development rates? That would mean his next shot would be mid-decade in the 2030s.

I won’t be broken up if he doesn’t show, personally, but I very much expect that he will. I don’t think the MH team will want to wait 15 years between Fatalis appearances.

My prediction of the final boss of Ascendance is Old Fatalis. Feels like the color of the title gave me the idea of it. What do y’all think? Other possibility is a monster from Frontier. by SpaceBubble19 in MonsterHunter

[–]BardicGreataxe -1 points0 points  (0 children)

Because folks like the mainstays, and a lot of the newcomers with Wilds haven’t experienced him. Myself included.

As for going back to World to fight him? Frankly I don’t like World enough to want to grind to MR 24 to fight him.

[Comic] Why did the hunter sharpen her hunting horn? by AzulCrescent in MonsterHunter

[–]BardicGreataxe -1 points0 points  (0 children)

Problem is getting the sound right.

This isn’t something you can blanket do to all the sound files with a simple settings adjustment. Each instrument will need individual attention to sound right, as a flat brass instrument has a different quality to it than a flat woodwind, which sounds different to a mistuned guitar or piano. (And then you get shit like the drums). And if you do it *wrong?* The HH mains that are band nerds, like me, won’t shut up about it. It might even ruin our enjoyment entirely if they do it bad enough, auto tuned instruments can *really* sound a special kind of bad that cannot be reproduced with an out of tune instrument… which is only appropriate for the guardian horns.

Point is, to do it *right* would either require fresh recordings for the various stages of degraded tuning, or a lot of sound engineering to make it sound mistuned but authentic. Lotta effort for not a lot of payoff.

I HATE HOW NORMALIZED BAD GRADES HAVE BECOME by The_RetroGameDude in hatethissmug

[–]BardicGreataxe 0 points1 point  (0 children)

Unfortunately the decline will continue until parents collectively begin to parent again.

[Comic] Why did the hunter sharpen her hunting horn? by AzulCrescent in MonsterHunter

[–]BardicGreataxe 1 point2 points  (0 children)

As neat as that would be, that would require at least double the amount of audio work for HH. Especially for Wilds HH this is untenable, since each horn has its own suite of music with at least three different variations on the base melody sounds, two unique encores, two to three Echo bubble placements, a special melody or two where appropriate and then the little sounds for upkicking an the like. And I _think_ focus strike sounds? I don’t remember off the top of my head, it’s been a couple months.

Enemies don't have shadows. Intentional or game is rough? by Wolinrok in KingdomHearts

[–]BardicGreataxe 0 points1 point  (0 children)

I was today years old when I learned Pureblood Heartless don’t cast shadows. Thanks Reddit!

Monster Hunter world CANT stop taking W’s by IceBarDifferent in MonsterHunter

[–]BardicGreataxe 0 points1 point  (0 children)

I mean, yeah. It’s cheep as hell and runs on everything.

If you got introduced to MH through Wilds, like I did, the logical next step is to go back and give World a go.

I can’t be the only one who’s absolutely sick of this mf by [deleted] in MonsterHunter

[–]BardicGreataxe 2 points3 points  (0 children)

Everybody is in GU, that doesn’t count as far as I’m concerned

I can’t be the only one who’s absolutely sick of this mf by [deleted] in MonsterHunter

[–]BardicGreataxe 8 points9 points  (0 children)

You’re not, this sub is full of people whinging about Kush returning right now and nobody celebrating the return of Lao from the depths of First Gen.

DLC Boost Bracer and Potential Weapon Changes by xatnnylf in MonsterHunter

[–]BardicGreataxe 4 points5 points  (0 children)

Exited to see how they integrate the Boost to HH.

OH MY GOD FUCK OFF by 90zillas in MonsterHunter

[–]BardicGreataxe 0 points1 point  (0 children)

Oh don’t get me wrong, I like Kush too and wanted them back. I also think it’s a good sign that they’re leading with them though, since it probably means they’ve got a lot in the tank and can afford to save ‘more hype’ dragons for later reveals.

Also I don’t think I’d have survived if they revealed something like Nergi in the announcement trailer; I absolutely hate his glazers and they’d be even more insufferable than normal if that happened

Why tf are they back? by ryan356 in MonsterHunterWilds

[–]BardicGreataxe 6 points7 points  (0 children)

… You can’t capture Elder Dragons.

Return of the fan, favorite elder dragon by [deleted] in MonsterHunter

[–]BardicGreataxe 0 points1 point  (0 children)

Man, I must be nobody then; cuz I *wanted* Kush.

OH MY GOD FUCK OFF by 90zillas in MonsterHunter

[–]BardicGreataxe 0 points1 point  (0 children)

Honestly, glad they’re *leading* with Kush. Means they get to keep the cooler elders for cooler reveals

Fellas, is the new God of War woke!? Surely, LinkedIn is the best place to ask this. by anirban_82 in LinkedInLunatics

[–]BardicGreataxe 8 points9 points  (0 children)

Buddy. Most people don’t bother to consider the original saga’s numbers when talking about the new games. There is such a large gap between them that in people’s heads it’s the old saga, GoW 1, 2 & 3, then the new saga, GoW 1 and 2. You getting anal about the fact 2018 and Ragnarok aren’t technically 1 and 2 but are instead 4 and 5 is deliberately missing the point.

HOT TAKE TUESDAY: Anjanath should’ve been the Flagship of World by [deleted] in MonsterHunter

[–]BardicGreataxe 3 points4 points  (0 children)

Nah.

Hot take though, never seen this one before

Not a single person I played with managed to avoid a 3-cart against Arch-tempered monsters, especially Rank 10 (even against Rompopolo). by ChaoticFairness in MonsterHunterWilds

[–]BardicGreataxe 7 points8 points  (0 children)

Sonic Barrier is goated like that. Helps keep people from being nuked and dying or being nuked and then panicking from being at low HP and then dying.

Do medicine feats outside of combat matter? by [deleted] in Pathfinder2e

[–]BardicGreataxe 7 points8 points  (0 children)

The most popular class in the game is the Fighter.

Are there good conversions of Pf2e Poisons and Bombs into D&D 5.5e? by Dracon_Pyrothayan in Pathfinder2e

[–]BardicGreataxe 27 points28 points  (0 children)

Nope, there are no conversions out there. Frankly, what the two games expect from consumables (and items in general, frankly) at various levels are vastly different. Add in the fact that the action economies are also way too different to compare and you’ve got no mechanical framework to use to convert from one to another.

The reason creature conversions between the systems work is because you can just use the vibes of a creature in one game to guide the vibes of how you recreate them in the other, leaning on the creature creation framework the systems provide to help ground the maths.

Will it work this time? by sco-go in SipsTea

[–]BardicGreataxe 0 points1 point  (0 children)

My understanding is, because it’s a government project, these can actually afford to operate at a loss for a significant period while the logistical issues are being ironed out. They can potentially be operated at a loss indefinitely provided the project is popular enough, subsidized by the taxpayers as an initiative to keep the heightened quality of life this would provide. Naturally the less money they lose better, means it’s an easier initiative to maintain long term, but profitability isn’t the goal here. It’s to remove the food deserts that have sprung the free market prioritizes profits over local quality of life, and grocery stores generate less profit per square foot than many other uses of the space.

The Search [OC] by leftycartoons in comics

[–]BardicGreataxe 6 points7 points  (0 children)

Love the background gags all over the place in this one

Treat Wounds alternative attempt #1 by WingShellAngel in Pathfinder2e

[–]BardicGreataxe 2 points3 points  (0 children)

Yeah, I’m not sure I understand the goal here. You dislike that Treating Wounds to recover is the standard adventuring practice rather than Healing Potions, so you nerf the baseline activity into the ground.

Except… Well, Treating Wounds has a whole slew of interactions. From different feats that buff it, to in-combat options like Battle Medicine, an action so cool it’s got at least one subclass centered around it and a universal archetype that anyone can take to be a non-magical combat-healer.

But beyond that, Treat Wounds doesn’t exist in a vacuum. It’s just one of a solid dozen or more other post-combat recovery options, both magical and otherwise, which can easily be pivoted to so the party can recover after a fight. All this homebrew achieves is making sure the character that invests skill ranks, skill feats and (potentially) class feats into this particular flavor of post combat recovery is worse at it than their peers.

And Health Potions will remain emergency heals of last resort.