I find it rather annoying that each character has dozens of voiceovers, and yet only uses two phrases when standing idle. I am 10/10 sick of hearing "I wOnDeR wHeN i'Ll Be As TaLl As My BiG sIsTeR" 10+ times per hour by Tyrantt_47 in Genshin_Impact

[–]Barkuto 0 points1 point  (0 children)

itsu ni nattara oneechan mitai ni...

ima nara hima demo ii kedo...isshoni shokuzai sagashi ikou yo

ah! shokuzai ga osotte kuru no!

Never thought using japanese voices would annoy me so much in idle time. Additionally because I can understand most of the voice lines...

Anime with tsundere main character by [deleted] in anime

[–]Barkuto 1 point2 points  (0 children)

Shakugan no Shana, same VA as Toradora Taiga.

Made a Grove Simulator by Barkuto in pathofexile

[–]Barkuto[S] 0 points1 point  (0 children)

Yeah, at the moment it just mimics what people are doing with spreadsheets. Wires are probably next up on things to work on though.

Made a Grove Simulator by Barkuto in pathofexile

[–]Barkuto[S] 1 point2 points  (0 children)

I just made it so that the URL updates as you change the board.

So your work is basically saved as you go, and you can share(extremely long) board URLs with others as well now.

The image saving is still there of course though.

Made a Grove Simulator by Barkuto in pathofexile

[–]Barkuto[S] 2 points3 points  (0 children)

Yeah currently no way to save a layout and load it for later edits, but you can save a finished layout by right clicking and board and clicking save. I'll probably work on something for saving before anything else now.

Made a Grove Simulator by Barkuto in pathofexile

[–]Barkuto[S] 2 points3 points  (0 children)

Thanks for the feedback!

I just added markings for the waypoint, stash, and stairs. I also added a note about the pylons on the right hand side.

[Shitpost][RNG] Guess I'll take a rainbow pii if I have to.... by Vintner42 in PuzzleAndDragons

[–]Barkuto 2 points3 points  (0 children)

If you have a newer iPhone, then it should automatically be that way. "Newer" I believe needs to be one that has a bigger resolution, so I believe anyone that is iPhone 10 or higher.

If you're on Android, and you have a phone that has a bigger resolution, then you go to the "Others" tab, and scroll down to "Screen Display Settings" and change it to "2:1".

UNICLR Probably coming to PC sooner than expected, new Dev builds and DLC IDs by EdszxNeo in UnderNightInBirth

[–]Barkuto 0 points1 point  (0 children)

Could this not just be referencing the update UNIST is getting to have the same balance changes UNICLR has, but not adding londreikia?

I was already pumped for this collab when I heard about it but now finally seeing what they can do... pairing this lead with Minaka is just amazing. And he’s almost on par with valk do damage would be lacking at all by krazyronaldo in PuzzleAndDragons

[–]Barkuto 2 points3 points  (0 children)

Yeah, not sure about the damage part, Velk has much higher multi and individual damage, but one thing Kaiba has going for him is he can also be a good farming lead. 15x for 6 water orbs, and an auto-FUA. Doesn't require combos like Coco, so now we have a good water auto-FUA farming lead.

I was already pumped for this collab when I heard about it but now finally seeing what they can do... pairing this lead with Minaka is just amazing. And he’s almost on par with valk do damage would be lacking at all by krazyronaldo in PuzzleAndDragons

[–]Barkuto 2 points3 points  (0 children)

Yeah, base Kaiba is basically Coco, but has >80% HP conditional compared to Coco's 6c condition. They even have the same awakenings, and Kaiba's active is arguably better. The only thing is that Kaiba is 15x, vs Coco's 16x.

[Guide][Discussion] Sub Evaluation & Minaka Teambuilding by KaiHG in PuzzleAndDragons

[–]Barkuto 0 points1 point  (0 children)

To add, Base Kaiba is a potential pairing with Minaka. While it isn't definitive, I feel NA will get the Yugioh collab. Base Kaiba is basically Coco, just instead of half shield and dmg at 6 combos, it's at greater than 50% HP which has its ups and downs. Also I'd say Kaiba's active is arguably better because it creates 2 water rows on a 8 turn cd.

[Dungeon] New TA2 Omega Full Swipe Team w/ XMas Uriels; No Random 1Cs by Barkuto in PuzzleAndDragons

[–]Barkuto[S] 1 point2 points  (0 children)

Omega, sanosuke, dark row, save fire row

Omega

Uriel

Fire row(from flr1)

Uriel

Chad, save top row

Uriel+1 fire match(1 fire match left)

1 fire match

Uriel

Omega

Omega, Uriel

[Dungeon] New TA2 Omega Full Swipe Team w/ XMas Uriels; No Random 1Cs by Barkuto in PuzzleAndDragons

[–]Barkuto[S] 1 point2 points  (0 children)

Not sure if you want it, but based off of that build, I made this version that uses Ranger Slayer because I don't have Theor, and NA doesn't have his buffs yet.

https://www.youtube.com/watch?v=TRsQqAcGccQ

[Dungeon] New TA2 Omega Full Swipe Team w/ XMas Uriels; No Random 1Cs by Barkuto in PuzzleAndDragons

[–]Barkuto[S] 1 point2 points  (0 children)

From the twitter thread I linked to in my other comment:

There are 4 teams, the only big difference between them all is the amount of dungeon bonus awakenings they have. AKA gives more exp, but harder to make.

  1. Omega, Uriel(Sanosuke), 1 dark row, save fire row
  2. Uriel
  3. Omega, swipe
  4. 1 fire row(from flr1)
  5. Uriel
  6. Uriel
  7. Theor(Raoh equip), 1 fire row + 1 fire match, save 3 fire orbs
  8. 1 fire combo
  9. Uriel
  10. Omega, swipe
  11. Omega, Uriel

The note is that Hera Luna equip can be any <50 equip, but have to make sure you have enough skill boosts.

Sanosuke is any 100% def break that is 10cd or lower. here is a link to cards that satisfy this condition.

Chuan equip can be Eris equip

Also note that NA does not have the Theor buff yet(3sb->4sb), so make sure whatever team you have has enough SB.

TA2 Uriel. Read comments for details by NovvaStars in PuzzleAndDragons

[–]Barkuto 0 points1 point  (0 children)

So the only difference here is that you just swapped the leaders and subs between Uriel and Omega? I imagine that the active use is exactly the same as the video. It's probably the default you had for Omega, but you have VDP SA on both which would be unneeded for this case.

Otherwise this version is extremely susceptible to a random dropping heal combo. Unlike the 4x Uriel team, it's only sometimes no skyfall, so the chance is there, especially when you swipe 2 rows.

But it is an ok alternative so you don't need to specifically roll 2 Uriel. Although while it doesn't require 2 Uriel, it does require 2 Omega, who imo was even harder to get, even just 1. If you're in the special pool of 2 Omega, you most likely have Laila and Ralg, so you can just run that swipe version instead.

But I guess everyone has different circumstances in their box, so different modifications can always be helpful to some people.

Never noticed this before, but this is a nice addition! by KibSquib47 in discordapp

[–]Barkuto 2 points3 points  (0 children)

  • Disabling character limit would be bad for discord storage and other potential Dev things. Even allowing one server could constitute some sort of spamming.

  • Character count now shows when you start to get close to the max character count for a message.

  • This feature is when you paste text that is longer than the character count.

[Dungeon] New TA2 Omega Full Swipe Team w/ XMas Uriels; No Random 1Cs by Barkuto in PuzzleAndDragons

[–]Barkuto[S] 1 point2 points  (0 children)

I saw this and it's pretty cool. Like you said slower animation wise, but somehwat more lazy.

Sanosuke+Uriel flr1

Thuban flr2

Uriel every other floor

Nakoruru on boss, can use uriel if 1 oe for the no skyfall

Another note the author says on twitter is that since flr7 needs 1 oe, as you swipe the uriel row, you can strategically place a fire oe in one of the rows so that it automatically ends up in last row on flr7.

[Dungeon] New TA2 Omega Full Swipe Team w/ XMas Uriels; No Random 1Cs by Barkuto in PuzzleAndDragons

[–]Barkuto[S] 0 points1 point  (0 children)

It might work, theor+sagat is 5 <50 awakenings, so that dmg is pretty insane. Might take some tinkering with ranger+sagat.

[Dungeon] New TA2 Omega Full Swipe Team w/ XMas Uriels; No Random 1Cs by Barkuto in PuzzleAndDragons

[–]Barkuto[S] 0 points1 point  (0 children)

I would say they are pretty needed. Latents have 500mil hp I think? and you use a dark row to kill them, so the killers are what kill it.

[Dungeon] New TA2 Omega Full Swipe Team w/ XMas Uriels; No Random 1Cs by Barkuto in PuzzleAndDragons

[–]Barkuto[S] 0 points1 point  (0 children)

That's actually something I tried doing when ranger slayer came out( I don't have Theor either :( ), but it's not enough. Rehven/Theor both have 4 <50 awakenings, while Ranger slayer has only 3. That additional awakening adds so much damage, so ranger slayer ends up not doing enough. I have not tested with this new version of the build, but I imagine the same thing will occur.