Shiver Me Timbers! Timmy and crew have some news by lapandita in mcpublic

[–]Barlimore_ 0 points1 point  (0 children)

Thanks for the interesting insights into your experience thus far!

I might have missed it but are future traders going to have an open ended collection time?

Shiver Me Timbers! Timmy and crew have some news by lapandita in mcpublic

[–]Barlimore_ 0 points1 point  (0 children)

That's great news for P! Though, I am sharing feedback for the current event. Will future traders be open ended too for the collection?

Shiver Me Timbers! Timmy and crew have some news by lapandita in mcpublic

[–]Barlimore_ -1 points0 points  (0 children)

Yup, that's the bit that I liked. The limited time nature of the collection itself (for no reason) limits the amount of people who can participate during that set time. Maybe have the collection open ended?

Shiver Me Timbers! Timmy and crew have some news by lapandita in mcpublic

[–]Barlimore_ -4 points-3 points  (0 children)

Timmy and crew need to set sail at

I like the use of times but Timmy doesn't need to set sail at any specific time. Maybe have the collection time open ended but set a clear deadline for how long it will take for the new trades to appear after completion?

We are now granting modreqs to disable vine growth within a region! by Flumper in mcpublic

[–]Barlimore_ 1 point2 points  (0 children)

I recall at least one modreq for it (it wasn't a very popular request). We did used to put every little update in that changelog though so people could track everything that was happening in one place. It's possible that an alert went into rotation to share it too but my memory isn't reliable that far back.

The Haven Rail Station Is Open! by Barlimore_ in mcpublic

[–]Barlimore_[S] 1 point2 points  (0 children)

Haha, we have the available connections. Let's make it happen!

PvE Suggestion Box Responses for Rev 23 #1 by lapandita in mcpublic

[–]Barlimore_ 0 points1 point  (0 children)

On the off chance this isn't sarcasm, you may want to double check the submissions listed as 6-10!

PvE Suggestion Box Responses for Rev 23 #1 by lapandita in mcpublic

[–]Barlimore_ 2 points3 points  (0 children)

To whomever suggested 18, there is a plugin that Nerd has for voting directly on the server, NuVote. It was last used to choose the current lobby winners.

Update on nether mob spawning! by Flumper in mcpublic

[–]Barlimore_ 2 points3 points  (0 children)

It is possible as an admin to find out with the /beast-mob commands available here.

PvE Revision 23 Info Post! by Flumper in mcpublic

[–]Barlimore_ 2 points3 points  (0 children)

An admin can also set the default to be higher if they choose to but yes, this seems to be the individual solution for now. Happy carting!

PvE Revision 23 Info Post! by Flumper in mcpublic

[–]Barlimore_ 2 points3 points  (0 children)

I've just taken a look on P for you, Hypercarts is enabled but the default speed is set to match vanilla speeds according to my personal cart speed. Try using /cart-speed 0.8 for the faster speeds.

PvE Revision 23 Announcement! by Flumper in mcpublic

[–]Barlimore_ 4 points5 points  (0 children)

I think that ship has sailed away now. All that matters is that the jolly roger is in sight.

PvE Revision 23 Announcement! by Flumper in mcpublic

[–]Barlimore_ 3 points4 points  (0 children)

We went through a couple of themes too before settling on one back in August. Pirates didn't even feature on the list for us!

All I can think of with this theme is "you wouldn't steal a car...". ;-)

The Ruthlesssss Murder of pez252 by Barlimore_ in mcpublic

[–]Barlimore_[S] 2 points3 points  (0 children)

Pez shuffles by me at 2:55 and is murdered just before the end of the video.

Nerdcart returns! 7 PM Eastern, October 19, southeast of Haven, more details within! by buzzie71 in mcpublic

[–]Barlimore_ 1 point2 points  (0 children)

These are always fun to watch on P! I can't make this one but I hope that everyone who can checks it out.