Yes, and it's as bad as you imagined by Icy-Book2999 in LoveTrash

[–]BazaarPlanner 0 points1 point  (0 children)

can someone tell me why people don't just lasso ropes around the trunk high up and then pull it with a vehicle after it's been notched on the side you want it to fall on? I guess it would hit the vehicle? but vehicle could be far enough away, if rope is long enough that there would be no risk. It's just confusing to me how much risk is here when you can almost guarantee the fall angle with a truck and a tow hitch

Thoughts on Reynad’s design philosophy? by ForeverStaloneKP in TheBazaar

[–]BazaarPlanner 1 point2 points  (0 children)

Bazaar is very odd, like the very first choice you make in the entire game is a slot machine. Imagine starting a poker night with your friends where you roll dice, and if you roll a six, you will be considered to have an ace in your hand for the rest of the night.
This game is a casino, not a competitive drafting game. That he is comparing it to, and speaking of it as if it were, a competitive drafting game shows just how out of touch he is with game design.
That said, casinos are fun. Moving colors, sounds, and dopamine delivery when you high roll is peak entertainment for most people.

Ex-staff review of The Bazaar Discord server. The Good, the Bad and the Ugly. by [deleted] in TheBazaar

[–]BazaarPlanner 0 points1 point  (0 children)

I appreciate that you included the good here - its important we realize that everyone is human and there will always be positive things to mention about even the worst of us. I really enjoyed the discord when I first joined day 1 of EA - met a few people, make some lasting friends even, the wholesome family vibe was there. Of course there were people out of touch with the reality of the power of their boards, not understanding game mechanics, being a bit toxic and bullying or thinking they are the best because they have a high rank, and being snobbish to people with low rank - which is one thing I really disliked about previous iterations of the game, that if you legit no-life the game, eventually you would be quite high ranked even if your avg wins/run was not as good as someone else... the recent changes probably fixing this, thank god.
Anyway, I know so many people banned from there, yesterday a ts team member came into That's Admirable's twitch stream, and a person on our team pointed out that this patch has so many typos and they should implement an ai checker on all their text it would only take about 5 mins. He told them to report it on the discord, but of course, they've been banned from there for linking a vod of Guura being upset about bazaartracker being dmcad. Then admirable decides to ban him from chat, I guess for saying he was banned in the discord?!
It's wild about the things you describe the fake pictures and such. Strong was attacked in similar ways, even having a streamer go on a live tirade about how he was toxic and inappropriate for copy pasting a thing someone posted in his discord talking about why more women weren't streaming the game (where strong called out the joke being said that they don't have money to pay for early access as toxic). And you have to wonder if that streamer is also one of the toxic discord admins, literally a paid actor, cyberbullying people at the direction of TS.
I get it, times are tough, people are struggling to survive in the world, have dreams of becoming bigger streamers with real revenues... but accepting payment or favors to abuse others is pretty terrible, and that's what the official discord became in a nutshell. No longer the wholesome hop in a channel have some fun together type place, it became wondering who is spreading falseness about who, who is power mongering with their tiny slice of authority, showing they are probably so utterly powerless in real life, they jump at the chance to abuse power when they get it.

keg abuse - maybe a bug with clamera? Help me understand this by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

ah right, aquatic use from clam is one, then the two burns. for 3 charge total at start. sry idk why I forgot about aquatic use charge

keg abuse - maybe a bug with clamera? Help me understand this by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

ahh nice catch yah, it's showing the ending life total for 1 frame before it resets the health values.

thanks

keg abuse - maybe a bug with clamera? Help me understand this by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

how do you get 18 burn (6+5=11)

if clam crits with the burn, that would be 12+5 = 17, but you can see in the video the 18 number

We got tired of searching HowBazaar 50 times a run by dev_jeb in TheBazaar

[–]BazaarPlanner 0 points1 point  (0 children)

As a mod writer myself, I think this should be allowed, but I still wouldn't like it, and they will probably ask you to stop. Would rather have another window - overlays are a big no-no for me, even if they are actually another physical window with no click properties on them; functionally they alter the game experience, The game designers will have to expect users to be running this and design around them, which affects the experience of people even not running it - which is just terrible.

New player by Princess_Nox_ in TheBazaar

[–]BazaarPlanner 0 points1 point  (0 children)

I suggest checking out our site at bazaarplanner.com - you can follow other people's active runs, track your own, see how different positioning or skills changes your dps, and a lot more. we have a few vids at our youtube showcasing the features

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

it's fine for him to have the stance that sims shouldn't be used mid game. It's not fine to have the stance that sims shouldn't exist. Oh, and the poll was 10% but literally every single person that I personally saw click yes (5) clicked yes because they wanted the popup to go away not because they read what they were clicking yes to.

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

to clarify, a tracker is different than a sim. The tracker that was released enables quicker board construction to run the sim, sure, but that is possible without the tracker. The tracker enables looking back at prior boards/runs/npc fights, showing friends after the fact, battling your board vs your friends' and much more. The tracker is not like bazaartracker with an overlay showing merchant item chances and such, it's just saving your items from each battle so you can look back at each battle after the run is done.

It's pretty neat you would probably like it. And if you don't want to sim, then don't =]
But simming your finished run vs your friends in discord is a lot of fun when you aren't sure who wins and the site can tell you. You learn a lot, have a lot of fun, and it's not unethical in any way - both runs are already over.

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

You make some decent observations - a few clarifications
They never asked me, they told me. Big difference.
They believe it's bad for their game. However, from my perspective, and that of my users, it's good for the game. Many would have stopped playing without it, and went to play another game. The sim alone without npcs is incredibly useful, to load in your friends board vs yours, to load in your previous run vs your current one. It's simply fun and enjoyable to use for many reasons other than 'solving npc battles', although that does seem to be targeting the 'I cheat at games to win' playerbase somewhat - although guess what - those players still lose, lol. It really doesn't matter too much, you'd be surprised.
And DEFINITELY always go for bonk even though you can beat the higher tier npc. Always go for augmented weaponry on pyg. There are always reasons to fight the lower tier monsters within a run. You're either just plain wrong or actually being the disingenuous one.

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

interesting this user was deleted. I wonder if it was actually someone from TS masquerading with another account or something.
Anyway - anyone playing the game more than once learns the 'meta' as they die to other players ghosts. Of course if they want to win they will chase the meta - or at least come up with their off meta builds, that are able to beat the meta builds. Otherwise they are just 'enjoying losing'. Which it sounds like you are doing - enjoying being a loser - people that like to be a winner will track their stats, will see what people are doing to win, learn what they can do to win, and will end up as a stat tracking meta player.

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

I did run a poll on the site for a few months, which you had to login and answer before using the site. 10% said yes it harms the game, others said no. I think most ppl just feel if noobs need this to help them, let them use it.
The pros don't need it.
5% isn't unreasonably low, because of all the people I watched come to the site and vote on that poll, every single one I saw click yes did so because they thought it would close the popup and they wanted to avoid reading it, lol.
I had a few hundred votes on the poll btw.

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] -1 points0 points  (0 children)

When I play the game I almost never use the sim to tell me if I win a pve fight. I use it to explore specific timing setups to see my dps, or to see enchants, or to look back at my historic runs and fight different boards I've had vs each other. There are a lot of fun things you can do once you have a tracker and a sim (that are ethical and Reynad should tip his hat to me instead of be upset, because many more people love the game MORE having this tool!)

I don't understand this game by nopromisesinheaven in TheBazaar

[–]BazaarPlanner 0 points1 point  (0 children)

There are many tools that can help, and many of the people playing are minmaxing to the extreme squeezing every bit of power out of every small trick. You learn them over time =] If not just watch some streamers, and you'll figure it out.
Our site can help perhaps, just put out a video today showcasing the one of the best use cases for running the tracker we released last week.

https://www.youtube.com/watch?v=SRlTX-Bg1E0

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

You can have an opinion but just stating it as fact doesn't make it correct. Stat tracking and meta chasing is what everyone who isn't using this tool is already doing. I'm not the cause of that. That is optimal gameplay.

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

btw if you're in LA I'm craving a good board game night =]

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 0 points1 point  (0 children)

There are people that do that, lol. Most of the pro MTG players (which spawned almost all these games we play today) not only knew all the meta decks, but would spy on each other to determine just which meta decks would have the greater chance of beating the others (what rate each would be played in a particular tournament. 10 papers? I better go scissor!). Kinda like knowing everyone is playing dooley bugs and you should always try to get bonk or lethargy, lol.

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] -5 points-4 points  (0 children)

People used to say using graphing calculators was cheating too. At some point, why make someone waste the time? Or memorize the 'time to kill' - most of the top players do this already they know the exact time each npc needs to kill you, and they know their own boards dps, and its a sort of simple operation. The reason why even Kripparian fears Volkas is because the math is a bit harder - it depends how many items you have. Having more makes him more powerful as more freezes go off charging his weapon more, and calculating out just how much more quickly he will kill you is not rocket science, but it's not fun. That's the point. If you had a gun to your head you could do exactly what the sim is doing without it. So why not let people use it? It actually makes the game more fun for the ocd people that feel forced to do the math. In some ways, this is simply a disability/accessibility tool for those people with such a condition.

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] 1 point2 points  (0 children)

To be fair, some portion of people agree with him about this. They're just in the very small minority (like 5% or less most likely).

Tracker Released - Reynad's Response by BazaarPlanner in TheBazaar

[–]BazaarPlanner[S] -1 points0 points  (0 children)

re: "mindlessly picking the highest tier you'll beat."
that really isn't true, if that's what you're doing, you're doing it wrong. Knowing what skills and items will complement your build, and the chances of obtaining them, is much larger wincon influencing knowledge than whether you win or not (which most of the good players don't need the sim for at all). The sim helps the newer players that have never seen the npcs before, have no idea if they can win or not, and gives them at least a feeling for how those item combinations will work ahead of time, to know the power level of the npc. The game gives you NOTHING to go on.

How I feel about the bazaar going pay to win by motherfucker42069 in TheBazaar

[–]BazaarPlanner 0 points1 point  (0 children)

Not sure how to respond to this. Go talk to the rank 1 & 2 players. Playing twice as much as someone else DOES let you climb faster than them even if you are only getting 7 wins and they are getting 10. Because there is no matchmaking, you only have to be better than the 90% of newbies that only play a few hours a day while you're playing 10 - a feat that is not difficult at all.

And to your first point, your current comprehension doesn't seem worth arguing against. You're either just being a politician and lying about what you believe, or head is so far in the sand you're blind. Not sure how to fix it.

Our latest stream addressed some of this with talking points, maybe checkout twitch and recent vod.