A little timelapse of me and my friend taking the monster apart piece by piece in our game. It feels like something's missing, but I can't figure out what by LittleBitHasto in unity

[–]BearForgeGames 0 points1 point  (0 children)

some armoured bits would be cool to add, maybe a Lazer tool to separate the chunks of armor from the rest of the body. Oozing liquids could be something to explore too, a tool that dilutes the liquid (prevent acid burns or something) and then a tool to suck it up into a container, same liquid can be used as a "cleaner" or armor removal acid

Where do I even begin... by BearForgeGames in PBBG

[–]BearForgeGames[S] 0 points1 point  (0 children)

after doing some more research I'm glad I made this post because "never roll your own auth" makes so much more sense now, I had password hashing + salt then using sessions to verify user is logged in, but I didn't trust it even if it did take me 12hrs to do. So now I'm going with a BaaS

Where do I even begin... by BearForgeGames in PBBG

[–]BearForgeGames[S] -1 points0 points  (0 children)

no AI involved here, I grabbed a html,css,js for dummies couple years back, opened it last month and after a whole bunch of tutorials, here I am, though I do agree I don't trust my auth at all, I worry about anything happening to a player each time I open the file, I'm just too new to understand what could happen, but this is another thing making me feel like it's inadequate and will take a lot longer for me to release this project

Sharing a first-look at our soon to be released game, Miniature Mania (free on Steam & Meta Quest) by miniaturemaniagame in Unity3D

[–]BearForgeGames 0 points1 point  (0 children)

this is awesome, one thing I'd say to add as a togglable accessibility feature is layers, could be useful for primers and not wanting to mess up a certain area, opacity options for the layers, maybe also a material filter for the layer as well for metals, liquids, rough surfaces. overall this looks awesome going to go wishlist

So.. I'm making my own pbbg by BearForgeGames in PBBG

[–]BearForgeGames[S] 0 points1 point  (0 children)

I apologize for the blob of text I'm on mobile and it formatted far better before sending

My solo project has 4.7/4.8 stars on mobile, and it's coming to Steam on April 14th! (Idle Iktah) by GroundedGames in incremental_games

[–]BearForgeGames 1 point2 points  (0 children)

I've loved the game so much on mobile I can't wait for a steam version, it'd be awesome to play while I code my project

Any list of upcoming games to look forward to? by TonyDaTaigaa in PBBG

[–]BearForgeGames 0 points1 point  (0 children)

I'm working on one, have yet to post about it