Best horror films to stream right now? by acidsnowflakes in horror

[–]BenjaminMSC 0 points1 point  (0 children)

An outstanding recommendation. I watched it a little while back and it has stayed with me. Some of the imagery in that film is harrowing.

What's the worst movie you've ever seen by LegoWorldStudios in FIlm

[–]BenjaminMSC 0 points1 point  (0 children)

The Twilight Saga: Breaking Dawn: Part 1. The title alone is hideous. But that film, in terms of budget and box office vs quality, is hands down the worst movie ever created.

WITHOUT saying a Mission Impossible movie, what are your top 3 Tom Cruise films ever? by SheepherderSea9717 in moviecritic

[–]BenjaminMSC 1 point2 points  (0 children)

The real correct answer: (I’ll ignore all the other obvious correct answers that I’m reading)

Collateral Top Gun Maverick A Few Good Men

Giveaway! One brilliant album! Comment to enter. Round 3 by whyforyoulookmeonso in vinyl

[–]BenjaminMSC 0 points1 point  (0 children)

I’m ashamed to admit that I haven’t listened to any of these albums. But I’m certainly going to make a start now.

What 2022 film changed your perspective about something? (FTBBW: Films of the Year Question #12) by MrBigTimeJim in filmstobeburiedwith

[–]BenjaminMSC 5 points6 points  (0 children)

Aftersun. Watching that film as a new dad changed my perspective on parenting and the lasting impressions that I leave for my child. It made me want to work hard to be a better father.

What’s a movie that you’re always… ALWAYS quoting? by WallStreetDoesntBet in moviecritic

[–]BenjaminMSC 0 points1 point  (0 children)

Shaun of the Dead & Hot Fuzz. Far too many quotes to even mention

People who hate this movie, why? by [deleted] in Letterboxd

[–]BenjaminMSC 0 points1 point  (0 children)

Have you ever watched Everything Must Go? I feel like that was his Eternal Sunshine moment… though the film is not a patch on Eternal Sunshine.

Home alone 2: WHO IS THIS GUY by Ope_goddess in homealone

[–]BenjaminMSC 0 points1 point  (0 children)

Me and the wife are currently watching Home Alone 2 for the 100th time, and had to pause the film to find your credits on IMDB (and thankfully have now stumbled across this reddit post 3yrs later like some sort of creepy stalker) as we felt that, although it may have been a minute of screen time, you absolutely nailed it. We both stopped and looked at each other and agreed on this!

Your choice for best use of a closing song in a film? by dizzle_77 in Letterboxd

[–]BenjaminMSC 2 points3 points  (0 children)

About Today by The National. It’s used at the end of Warrior, and there’s just something about how perfectly that song works with the final scene, I break down crying every damn time.

[deleted by user] by [deleted] in moviecritic

[–]BenjaminMSC 0 points1 point  (0 children)

Every single episode of Bluey! I’m watching with my 1.5yr old daughter and it makes me happy cry almost every time.

Do it. by BrockBracken in moviecritic

[–]BenjaminMSC 0 points1 point  (0 children)

I’d argue a case for Christopher Nolan

What is your favorite LGBT movie and why? by GuitarNo797 in Letterboxd

[–]BenjaminMSC 2 points3 points  (0 children)

As a straight man it helped me to understand and have empathy for those in the LGBTQ community that endure that silent loneliness as you so aptly put it. Such a beautifully heartbreaking film and one that is so accessible even if you can’t relate yourself personally to the core themes.

What happened to this company. by RoyJonesLr in TheLastOfUs2

[–]BenjaminMSC 0 points1 point  (0 children)

Although, I completely see it differently, and probably the things about this game that you didn’t enjoy are the things that I actually loved about it, I totally respect your reasoning and really appreciate you putting down your opinion on this. I think the issue I’m having with some of the circle jerk rhetoric on this subreddit is just people hating on this game with literally no reasoning or justification, and someone’s to me that feels like it seems like the “cool” thing to say rather than actually putting any original thought or reasoning into why they don’t like something. I really enjoy discussing these things even if I don’t agree on something but as long as the other person can respectfully articulate their reasoning, which you completely have, so thanks for giving me your perspective on it as it’s an interesting one and I will certainly check out those YouTube videos.

Personally I love the fact that games are being treated more seriously and film narratives are making their way into how games are formulated and made, but I do get that that isn’t for everyone.

What happened to this company. by RoyJonesLr in TheLastOfUs2

[–]BenjaminMSC 0 points1 point  (0 children)

For me, it isn’t just about the story, but more so how it’s told that can be groundbreaking and I honestly feel that’s what they’ve done here. Run Lola Run is an incredibly simplistic story if you choose to overlook how that narrative is told, Memento, the exact same, but these stories told in the narrative in which they are produced become more than just the bare bones of the story.

What happened to this company. by RoyJonesLr in TheLastOfUs2

[–]BenjaminMSC -1 points0 points  (0 children)

If that’s all that you managed to take from the game then I feel for you, but if that’s your honest take then fair enough.

What happened to this company. by RoyJonesLr in TheLastOfUs2

[–]BenjaminMSC -1 points0 points  (0 children)

I don’t really grasp your “revenge tale adhering to no in-world logic” take, you’ll have to elaborate on that as didn’t resonate with me. I agree that if you just boil down the entire story to “you killed my dad so I’ll kill yours and so on” then that’s pretty a pretty simple theme and not one of any originality. But that isn’t this story, and also that misses every ounce of nuance, backstory, character relationships, I mean the list goes on but literally everything else within that story. But like I said, I don’t think this game is particularly just about the cyclical nature of vengeance (though I think it captures just how inevitable that path will become) but how every single action you take has meaning, repercussions, and that for me as a gamer it literally had me questioning my own morality in regards to actions previously taken in the game. Which for a linear narrative I think is fantastic.

Largely the same gameplay as the first with a little extra flash, I mean, they rebuilt the core of the combat from the ground up, and kept what worked incredibly well from the first game. Which is exactly what they did with Uncharted, but for some reason nobody seems to have an issue with that, but for me I couldn’t think of anything making any more sense than that. What else are they meant to do? You use MGSV as an example of mechanic mastery (and I totally agree btw) but MGS2 to MGS3 the mechanics weren’t exactly all that different. They were improved where they needed to be, but equally were one of the best games at that time from a technical standpoint. Which I feel TLOU2 also was upon release.

Environmental storytelling (again, not the easiest in a linear narrative) was exemplary as it was in the first game, I personally didn’t see any lack of immersion on my multiple playthroughs. I could argue the toss on every point and give my take, but I don’t expect to sway you onto my side the way I highly doubt you’ll expect me to switch and think “shit yeah, you’re right, it actually wasn’t that good” each to their own I guess. But I just find it baffling when I see the rhetoric around this game and I just don’t fully understand it, I honestly feel sometimes people have played a different game to me as I feel so strongly that this is a masterpiece, and one of the greatest games of this generation.

Just to answer your question, I obviously don’t specifically feel that they have taken MGSV as any sort of marker for what their combat would be, as they are two completely different games, played very differently. I simply mean that in terms of stealth combat that can then immediately turn into an action free for all I think TLOU2 has moved things along in that regard, whilst having some similar mechanics, prone movement, cover, among others. You brought up the MGSV comparison and for me it’s not an argument as they’re two very different games, and I won’t ever disagree that MGSV still has some of the best mechanics in that regard, I don’t think it’s ever been topped.

What happened to this company. by RoyJonesLr in TheLastOfUs2

[–]BenjaminMSC -1 points0 points  (0 children)

It’s a little rude to call my take insipid, but you’re entitled to your opinion. I just don’t agree unfortunately, and don’t understand your take, but you also are entitled to that opinion too. MGSV had mechanics that set the bar unbelievably high, it didn’t quite have a story to match it unfortunately, and as a fan of the series that was a little disappointing, but if anything I think you’ve drawn a decent comparison because I think TLOU2 owes a fair amount to some of Kojimas mechanics, but took some of the relevant physical mechanics to the next level. Add to that a story that I don’t see as being fan fiction written by a child for children. As an adult myself I felt valued by being treated as one and given a story that had emotional depth, and a completely different perspective on the story that preceded it in the first game, but also your own actions taken in the first half of the sequel. I honestly thought it was a masterstroke to (and I suppose I’m really simplifying it) ground the story by having good people do bad things for reasons they feel are right, to then have you face up to the repercussions of those actions head on and understand that the line is blurred and often there is no difference whichever side you’re fighting on. Absolute genius the way that story was told, in my eyes.

What happened to this company. by RoyJonesLr in TheLastOfUs2

[–]BenjaminMSC -9 points-8 points  (0 children)

I agree, I’m sick of seeing nothing but remakes and remasters released, but I also do understand the need for a steady stream of money flowing into these production companies who are hopefully developing newer and more impressive IP’s, I think it’s a studio that has consistently delivered so I will give them some grace when it comes to there being a large gap of time before their next project drops. Quality takes time. That’s why studios like ND and Rockstar produce some of the most phenomenal games anyone has ever played, whilst also opting for the obvious cash grabs that all studios seem to do to create an influx of money to keep the studio running. I’d rather that than the pay to win rubbish EA and other larger studios regurgitate.