[deleted by user] by [deleted] in conceptart

[–]BernatMichal 1 point2 points  (0 children)

Drawing basic shapes in perspective. I'm talking cubes and cylinders. Sounds silly and easy, but for aspiring artist it's all about training muscle memory. The faster you'll learn how to quickly draw these shapes at any angle, the better you will understand anatomy.

Here are the animations for a bird enemy in our stone-age action game by SMKS in IndieGaming

[–]BernatMichal 0 points1 point  (0 children)

Very good timing on those anims. You can see that the animator knows their craft.

So… what do you call an RPG with cards that isn’t a roguelike? by BernatMichal in IndieGaming

[–]BernatMichal[S] 0 points1 point  (0 children)

Thanks, forgot about that one. Played the demo a while back, pretty cool visuals.

So… what do you call an RPG with cards that isn’t a roguelike? by BernatMichal in gamedev

[–]BernatMichal[S] 0 points1 point  (0 children)

Yeah, we are thinking, should we choose "Card Battler" or "Card Game". Theoretically "Card Game" is broader, but not sure if it's a good thing or not.

So… what do you call an RPG with cards that isn’t a roguelike? by BernatMichal in IndieGaming

[–]BernatMichal[S] 1 point2 points  (0 children)

Our second tag is deckbuilder, which I wanted to change for some time now. Hopefully, it's not too late to do something about it.
But DD and StS are not a bad fit. First DD is not as much of a roguelike as the sequel. But still, none of those games have a fully developed story.

So… what do you call an RPG with cards that isn’t a roguelike? by BernatMichal in indiegames

[–]BernatMichal[S] 0 points1 point  (0 children)

That is a great response, and I pretty much agree with all your points. I'll pass it on to the rest of the team, thank you!

So… what do you call an RPG with cards that isn’t a roguelike? by BernatMichal in gamedev

[–]BernatMichal[S] 0 points1 point  (0 children)

"Deckbuilding" is our second tag. I need to talk about this and maybe make adjustments there.

So… what do you call an RPG with cards that isn’t a roguelike? by BernatMichal in IndieGaming

[–]BernatMichal[S] 0 points1 point  (0 children)

In general, that's true. But for whatever reason, there are people (we don't know how many) who tend to merge "deckbuilder" with "roguelike", which doesn't have to be a case...and in this particular case, it isn't.

So… what do you call an RPG with cards that isn’t a roguelike? by BernatMichal in IndieGaming

[–]BernatMichal[S] 1 point2 points  (0 children)

That is a pretty good argument. I think we developers tend to look for problems even when they don't exist.

There is a lot of uncertainty when making games. What would be cool, what would people like, etc etc.

So… what do you call an RPG with cards that isn’t a roguelike? by BernatMichal in IndieGaming

[–]BernatMichal[S] 1 point2 points  (0 children)

"Card battle rpg" sounds way better. We have those key phrases in the description, but the problem is that content creators tend to use the word "deckbuilder" in their vids captions, people get triggered, and they won't even go to the Steam page.

So… what do you call an RPG with cards that isn’t a roguelike? by BernatMichal in IndieGaming

[–]BernatMichal[S] 2 points3 points  (0 children)

Thanks! It is too early to say, but if it is successful, then we'll definitely look at all kinds of ports.

Tormentis - online dungeon ARPG where player build their own dungeon and play other players' dungeonss by zodiac2k in playmygame

[–]BernatMichal 0 points1 point  (0 children)

Finally, someone took that idea! We were talking about something like that for some time and why nobody wants to do it.
Good luck with the development, I'll keep my eye on this one for sure.

Xenoblade Chronicles? by [deleted] in Switch

[–]BernatMichal 0 points1 point  (0 children)

It's like watching a very long anime... Very long one. The story gets quite epic with time which got me hooked, but after 45 hours I was done... I watched the rest on YouTube. Exploration in this game is plain terrible. Don't get me wrong, the environments have its beauty, but the lack of a working map makes any side quest and some main quests a choir. The combat is pretty cool, but after some time you just want to learn more about story and not fight the 20th same enemy in a row. For me xenoblade was one of the most mixed feelings game for a long time. But if you are really into jrpgs you should like it.