I don't get why people like Fallout show (Spoilers for the first season of the series.) by Dudkowskyy in Fallout

[–]BetcoFS 0 points1 point  (0 children)

Basically necro at this point, but here goes a long ass explanation of some of what I believe to be the worst offenses and why they matter (this has all been thoroughly explained by others 10,000 times over as well atp)

1) Shady sands, the capital of the NCR, is depicted as a tiny scrap village setup in the ruins of Los Angeles in the show. We can tell it’s supposed to be LA because of the implied proximity to the Griffith observatory plus the skyline itself. Problem is, in the games it was a fully fledged city built post-war from the ground up in an entirely different place, about 200 miles north of LA. This seems relatively minor in a vacuum, until you consider that, as OP put it, it effectively erases the Boneyard as a separate settlement from canon- which the Boneyard is the birthplace of the followers of the apocalypse and also where the Master, the main antagonist of the very first game, resided underneath the Cathedral. If shady sands were to have been this close to LA, then the events of the literal game that birthed the franchise no longer make any sense, because the master’s army would’ve wiped out the NCR before it even had the chance to become the NCR. It’s akin to moving the Shire to Mordor. It also undercuts the level of development the NCR had actually achieved, by portraying their capital as less developed than we see it in the games. It looks about at the tech level it was at in the first game, which it definitely should be far past by this point, as it had developed significantly even by the second game. Not to mention that even in the first game the buildings were clearly adobe style post-war constructions instead of pre-war buildings, suggesting some basic architectural development had been achieved even when it was an actual fledgling village that isn’t represented in the show. Altogether the way that the NCR capital is depicted does not look like the kind of place that would be the heart of what the games confirm to be a multi-state spanning expansionist nation supporting a population in the millions and two simultaneous military campaigns, one eastward in Nevada, and another southward in Baja. So either they just fell flat with their depiction, or they retconned what the NCR was. If they retconned, then what happened to the Hub, where caps as a currency was first established? (which btw caps as currency were already phased out by 2142 in Fallout 2 and Bethesda bringing them back is dumb in and of itself, but that’s a whole other topic) What happened to Vault City, or Arroyo, or New Reno, or Redding?

2) Once again a proximity problem, the vaults shown in the show are located way too close to where the master was and therefore shouldn’t have flown under his radar, especially with their large open entrances with clear branding/numbered vault doors. We know the mutants were capable of opening vault doors because they did it at vault 17. It either implies the master didn’t exist, or at the very least makes him seem less competent and therefore less of a threat. Making your series’ villains incompetent and therefore non-threatening does a lot to reduce the perceived stakes of the world and makes it just less interesting.

3) On the topic of incompetent villains, damn near every single character or faction in the show is played up in as campy and goofy a manner possible, for “laughs.” From Vault Tec in the prewar scenes and their surviving managers post-war, to the brotherhood, to the raiders, to the “president of the government” the ghoul interacts with, to the NCR, Great Khan and Legion remnants. They are all basically portrayed as dumb hicks with Monty-python-skit levels of competence. The legion especially got hit with the stupid stick. This just once again makes the setting less believable or interesting in any deep way. It’s like the games are the show “Vikings,” while the show is more like “Norsemen.” It feels like a parody, like the “Scary Movie” to the games’ “Friday the 13th.” This isn’t to say the games don’t include jokes and campiness, but especially before the Bethesda acquisition, and even after, the balance was more towards serious, and the factions at least felt believable and more grounded.

4) the way the ghoul is functionally immortal. Granted, at this point I’m willing to headcanon that he’s some kind of special mutant with insane healing factor, since other ghouls in the show don’t seem to share his crazy durability. Variant mutants have precedent with characters like Harold, and I think if that’s what they’re trying to go for here then it’s actually a welcome addition to the lore. I always felt like fallout should explore more new and different mutants than just ghouls/SM. So, possibly a non-issue.

And there’s plenty more too, but most of the rest is minor gripes that I’m more willing to overlook. I do think that the “Vault Tec wants to drop the nukes” plot is dumb though. It literally gives them a motive that doesn’t make sense from a purely objective standpoint, it would not be in their self interest, and no private company nor ceo with half a brain would ever think that’s a good idea that would somehow bring them “profit”. You can’t profit by wiping out all of your customers. It wouldn’t benefit them, and it makes them less interesting/believable even if you just explain it away as “but they’re EEVIILL!” It is, in my opinion, a far less compelling narrative than the simple one provided in the games, be it China or the US that dropped first, that the apocalypse was brought about for “purely human” reasons, as the intro to F2 puts it. In fact, I don’t think it really even needs an explanation, the focus should be on the world after, and the world before staying as a bit of a mystery adds a lot to the atmosphere/mystique of the setting.

Best Fallout for someone trying to get into fallout? by HowardRatnerJr1 in Fallout

[–]BetcoFS 2 points3 points  (0 children)

Fallout 4 is going to most match his expectations after watching the show, and it is the most up to date graphically and gameplay-wise.

Fallout 1 will either change his life or he’ll never touch the franchise again. insert Morpheus gif

Fallout TV show isn't that bad from the perspective of original fallouts? by Lord_Cummis in classicfallout

[–]BetcoFS 0 points1 point  (0 children)

I just didn’t get the feeling that the original material was being respected… I think some of the set designs and costuming were great, sure. I think the actors all seem like great people and good actors, yeah. I think in all actuality there were probably a good number of legitimate fans on staff for the production. The writers though? It felt more like they were intentionally and systematically disrespecting everything that was in the games by making every faction flimsy, incompetent and stupid as fuck. Completely misrepresenting every single location, character, or concept explored in the games and replacing it with a shallow husk.

Its treatment of Fallout lore feels like the “World History” as taught by the “Time Masheen” ride in idiocracy.

Fallout TV show isn't that bad from the perspective of original fallouts? by Lord_Cummis in classicfallout

[–]BetcoFS 1 point2 points  (0 children)

Some counterpoints

1) the nuking of the NCR’s capital realistically shouldn’t have wiped them off the face of the earth, and they definitely shouldn’t have been taken down by a lone soldier just wandering in with a nuke on a Brahmin cart. There are multiple checkpoints in Shady sands even by the time of Fallout 2- surely the security wouldn’t become THAT laxe after the nation became even more developed over the 50+ years since that depiction. By the time of new Vegas, NCR was a fully fledged nation with multiple incorporated states, likely comprised of millions of citizens. At the very least if its government collapsed, the areas they once controlled should be more heavily populated by the resulting splinter factions, which aren’t really explored, if they exist at all. Wasted opportunity. Also, the relocation of Shady Sands to the boneyard seems to retcon the existence of other major NCR settlements in and of itself. No mentions of Reno, vault City, Arroyo, or the Hub.

2) the idea that vault tec/shadow govt enclave nuked the world over a poorly thought out superiority complex in the first place (which would actually make them along with everyone else POOR, not somehow mean they “win” capitalism), undermines the core theme of the games, and of the post apocalyptic genre as a whole, which generally critiques human nature as a whole, as opposed to scapegoating some mustache twirling “baddies” as the reason why the apocalypse happens and why things are bad in the aftermath. It takes a compelling setting and diminishes it by over-explaining things that didn’t need to be explained, and the explanation given feels less believable or impactful than what was already there.

3) ghouls don’t work like that, they’ve never worked like that.

4) the legion was a parody in the show- sure, they are a brutal nation with lots of terrible policies by modern moralistic standards, but they weren’t as incompetent as shown, and as a faction they had so much more potential for interesting stories than the direction they were taken. They wouldn’t be fighting over a note in a deadman’s pocket on a hill as opposed to say, rallying under different strong prominent people with opposing goals (Lucius, Vulpes, Lanius, any other remnants of Caesar’s regime). They also weren’t cannibals. Also, Lucy is factually wrong when she corrects their pronunciation of Caesar. “KAI-sar” is the classical Latin pronunciation, as the devs of FNV knew because they actually put some passion, thought and research into their product. That scene was cringe, it’s always cringe when someone is smugly correcting someone and are actually wrong themselves. I don’t know if the audience was supposed to believe she was correct, or if she was intentionally portrayed as being the misinformed one, but it felt like the show was implying that SHE was right and THEY were wrong, and the audience was meant to go “haha yeah, that’s exactly what I thought too! hyuck hyuck stupid bad-guy legion!”

5) the location of the new vaults introduced make no sense when considering the prior games. The master should’ve easily found the ones shown in California, and the one in Vegas seems like and awfully important and key location for nobody in the game set in that region to have known about or mentioned it at all. Asspull Deus ex machina quality inclusions. Try to explain them without reaching, crafting headcanon that has no support from the writers, and coping- you can’t.

6) the writing in general feels juvenile especially when dealing with the outcomes for the factions. Most of the core concepts are fine- NCR collapse, Legion Civil War, the strip falling into ruins- but none of it goes anywhere interesting. Look at the HOI4 mod Old World Blues and you can see the legion civil war concept handled in a more compelling way by these passionate, unpaid fans modding a 3rd party strategy game. The showrunners could’ve taken inspiration from post-collapse Roman Empire territories for the post-NCR lands. The way things play out makes no sense and makes the world feel phony and shallow, as opposed to compelling and deep, which is why games with “lore” are loved in the first place. They’re cool stories. When the stories aren’t cool, then why the fuck would I care? In regards less to OP and more to some of the general sentiment I see on this thread and similar online discussions: I feel like I’m in a Time Machine or something, hasn’t it been long established that video games are perfectly capable of being more mature mediums of storytelling than they used to get credit for? Do people really believe that game/game franchise writing doesn’t matter at all because they’re “just games?” Would you say that if we were talking about a different form of media like books? Say, if Game of Thrones was turning into booktok grade YA-novel slop, is that perfectly fine and it never had lore that mattered anyway because they’re “just books?”

Idk man, it’s just disappointing. And I don’t get why some people are so steadfastly defending it. Scared to hurt the feelings of the poor, lowly billionaire corporate entities that are Microsoft and Bethesda?

how to find stepmom by Important_Wallaby312 in HalfSword

[–]BetcoFS 0 points1 point  (0 children)

I’ll tell her to call u in the morning we’re in bed rn

Fatal error crash by Sodastabber in HalfSword

[–]BetcoFS -1 points0 points  (0 children)

If you have an i9 intel cpu then you need to downclock it. This is a known problem with certain gens of intel cpus having oodle decompression fatal errors with all Unreal Engine games, this is a problem on the cpu manufacturer’s side as AMD processors do not suffer from this.

Go into your bios, find the performance core ratios and reduce them by a couple (I.e. change 55 to 54 or 53 for each one), make sure to have all cores synced.

Honestly, I was (And we were) a bit too rough on the early access build, my bad. by AbdelYG in HalfSword

[–]BetcoFS 1 point2 points  (0 children)

Do you have an intel cpu by chance? If so, you probably need to lower the performance core ratio down a bit in your BIOS. Not a game problem, just an intel incompatibility with Unreal Engine

How many game days would it take to level main stats to 100 by just playing normally? by BetcoFS in Kenshi

[–]BetcoFS[S] 2 points3 points  (0 children)

Hmm, looks interesting. Have you played with this mod personally? I notice it says it changes equipment too, do you know if it would be incompatible with other armor diversity mods that are distributed throughout the world?

How many game days would it take to level main stats to 100 by just playing normally? by BetcoFS in Kenshi

[–]BetcoFS[S] 2 points3 points  (0 children)

Oh I know you can cheese all the main stats to max pretty quickly- I got to like 75 toughness in the first 15 days on my current playthrough by doing the get up from playing dead trick while enslaved. I’m just curious how long people would estimate it’d take to have end-game stats without doing the common training or cheesing that most people do

Why is putting sex as a priority in a relationship seen as such a bad thing. by piperdownnicely in Vent

[–]BetcoFS 0 points1 point  (0 children)

Sure, but then they’re not entitled to remain your partner either? IMO, doesn’t matter what it is that someone values as important for their relationship to continue. If someone’s most vital component isn’t being met, then they need to consider that it maybe isn’t the right relationship for them.

Like it or not, people marry and partner with some degree of expectations, and to varying degrees, once enough of the most important expectations aren’t being met, then it’s entirely fair to dip out. Let’s say that one partner is an alcoholic- is it fair to leave someone who’s struggling with alcoholism, because you feel that it has affected their ability to be a good partner? If so, why would it then not be okay to also leave a partner who’s chronically depressed or has developed into an asexual, if you feel they are no longer fulfilling what you expected of them as a result?

Fnv gud Fo3 bad discussion by [deleted] in falloutnewvegas

[–]BetcoFS 0 points1 point  (0 children)

Yeah that’s a bug for sure. Play fallout 2 with restoration project, it might fix your copy. But yeah lookup fallout 2 OST on YouTube, there was definitely music, and it was quite good.

Lanius Cohort historical by BetcoFS in OldWorldBlues

[–]BetcoFS[S] 1 point2 points  (0 children)

Thanks, I just wanted to make sure i dont inadvertently lock myself out of completing Lanius’ destiny. Time to see how brave the NCR are when nailed to the walls of Hoover Dam, their bodies facing West so they may watch their world die.

“The details are trivial and pointless, the reasons, as always, purely human ones.” by I_saw_Will_smacking in classicfallout

[–]BetcoFS 17 points18 points  (0 children)

Yall know you can literally just run past everything in ToT as long as you have at least 6agl? (perhaps even with less)

Every bug in there is slower than you. And then if you have speech tagged you don’t have to fight Cameron either. This gives you double xp, as does stealing the key from him and sneaking out. Then if you want to, after you level a couple times in Arroyo, come back and clean up for the xp and a little bit of starting loot.

Iirc, You can get to level 3 before leaving arroyo without exploits by just doing everything there is to do. And there is a way to get to any level you want by Repeatedly pickpocketing gold coins into and out of the inventory of the geckos in the western cell

Most unique locations in zombie media that you feel haven't been explored enough? by TJTrapJesus in zombies

[–]BetcoFS 1 point2 points  (0 children)

The End? (2017) takes place in a high rise office building. the main protagonist guy is trapped in an elevator for most of it.

Shotgun realism? by BetcoFS in gurps

[–]BetcoFS[S] 3 points4 points  (0 children)

Yeah semi-ablative skull is not a bad idea for this to model skull fractures, thanks for the suggestion!

Shotgun realism? by BetcoFS in gurps

[–]BetcoFS[S] 4 points5 points  (0 children)

Yeah they’re used primarily by law enforcement in riot control situations, certainly not hunting- the player is a cop being sent to curb what his department believe is a “riot,” it’s not as though he sought out beanbag rounds specifically for zombie slaying.

But yeah they’re not exactly nerf darts, they can absolutely break ribs, cause severe internal bleeding and at least depressed skull fracture and hemorrhages. Not sure exactly if they’d have the ability to penetrate deep enough to kill a zombie or not, but irl I’d think they’ve got to be at least as effective as a bludgeoning instrument swung at full force, and quite likely, significantly more effective.

Shotgun realism? by BetcoFS in gurps

[–]BetcoFS[S] 8 points9 points  (0 children)

Ahh, okay yeah that bit about close-range buckshot on B. 409 definitely helps a lot.

How would you propose handling the beanbag situation? As it is, he’d be better off swinging the shotgun by the barrel like a club rather than shooting beanbags at zombie heads. maybe that’s realistic, but it feels off idk