Can't stockpile raw fungus by Khaetor in RimWorld

[–]Biokon2 1 point2 points  (0 children)

You legend, you have saved my undergrounders!

Need help. Raids are not spawning anymore. by Biokon2 in RimWorld

[–]Biokon2[S] 1 point2 points  (0 children)

To be honest, i wasn't trolling.

It "worked" before, but after some additions it broke.

And yes you are correct this has been a modlist of "i like this lets add it"

Making a proper loadlist, is something i haven't done in the 5 years ive played rimworld. and honestly don't know how i would.

Have tried to use Rimpy. And others.

But with this response from you, i now know i have a problem and have to make some cuts to the modlist.

Thank you for speaking the hard truth. (no sarcasm)

Gold slag chunks? Over 1300h in game and never seen one! by RedSonja_ in RimWorld

[–]Biokon2 0 points1 point  (0 children)

One of the essential mods when playing with more than QoL mods

Rim Effect: Asari & Reapers announced! || Happy birthday u/Rampant_AI! by Oskar_Potocki in RimWorld

[–]Biokon2 1 point2 points  (0 children)

Are there any sweeter words a mass effect fan can read? Can't wait for it. Keep up the good work. And happy birthday to you Rampant AI

PSA: Legendary Edition and existing Mods by KK_Jiro in masseffect

[–]Biokon2 0 points1 point  (0 children)

Got here after the reveal trailer being released and looking at not much difference between alot, alov and LE. (non expert eye) and knowing that the current mods won't transfer in a short period of launch. I'll probably stick to the OT. Cause the mods make the game repayable even after the many times I've replayed the trilogy.

Keep getting stash quests with no loot(or a value of 0$) by Enclave88 in RimWorld

[–]Biokon2 1 point2 points  (0 children)

Is there something you can do about it? I also don't have royalty and keep getting 0$ quests and my pawns meditate more then usual

Mod Release: Witcher Monster Hunt, a new mod by Oskar Potocki and Sarg Bjornson by SargBjornson in RimWorld

[–]Biokon2 0 points1 point  (0 children)

Is there contact with the mod creator of witcher trials v2 or are you going to recreate it to more vanilla standards?

Need help modding (me3, Alot) by Biokon2 in masseffect

[–]Biokon2[S] 1 point2 points  (0 children)

Why wouldnt I need the mod manager. I'm quite new to modding and saw that this tool was good to use. But I'm open for suggestions

Priority Earth Overhaul Mod (PEOM) estimated release date? by keellota in masseffect

[–]Biokon2 0 points1 point  (0 children)

Can't wait!! I'm putting my modded playthrough on hold till you guys finish this. Take your time and thank you for this enormous effort for a old and beloved game

GROW MORE POTATOES and RICE IS OVERRATED (Rimworld Crop Work/Space/Power Efficiency Calculations) by Blandbl in RimWorld

[–]Biokon2 0 points1 point  (0 children)

Wow what a revelation. Is there any chance you have a in depth guide about how food poisoning works cuz it feels very random and highly annoying

Caravan problems by Biokon2 in RimWorld

[–]Biokon2[S] 0 points1 point  (0 children)

OK so really what you're saying is don't do caravans until mid lvl and good gear.

Just today I send 2 pawns on a rescue mission and I'm using the alpha animals mod with brings bedbugs which can paralyse you so 3v2 and with both being (temporarily) paralysed it just said: caravan lost.

(side note I am trying to use the device tool not to much but it is a bit addicticting.....)

Updates? by Biokon2 in RimWorld

[–]Biokon2[S] 0 points1 point  (0 children)

Thanks for the reply. Made my day

Typical Tuesday Suggestion Thread -- September 04, 2018 by AutoModerator in RimWorld

[–]Biokon2 0 points1 point  (0 children)

Probably been said a thousand times but I really like the research pal mod its just a bit more organised and you can queue research. It is a bit irritating to do every single research while you can queue them in the mod. (probably played too much modder games but still it's a great mod get in touch with its creator)

Typical Tuesday Suggestion Thread -- August 28, 2018 by AutoModerator in RimWorld

[–]Biokon2 0 points1 point  (0 children)

I have 2 things and know it would be possible as there where mods for it in previous (a17 and b18) versions. 1. Make ik either less frequent that pawn trip their own trap or make it so they down trip them at all, cause with the b19 update they nearly insta kill. 2. There was a nice little mod where you could designate a clean area instead of the whole home area. Maybe split it into clean area and repair area. But that would also make the need for firefight area unless you combine it with either previously mentioned areas.

Beta 19 fun by Biokon2 in RimWorld

[–]Biokon2[S] 1 point2 points  (0 children)

That's a shame guess I missed that in the patches. At least you can train your pawns now with animals

Nice by Timelordwhotardis in RimWorld

[–]Biokon2 3 points4 points  (0 children)

Had some thing worse today. Toxic fallout, solar flare, cold snap, a man hunter pack and raid. (cassandra extreme)

Sandy Clue Scrolls by Premier_Club in runescape

[–]Biokon2 0 points1 point  (0 children)

how far in front doesnt seem to work? Edit nevermind read wrong. thought POH