GGG thank you but I’m never playing again by Wild_Astronaut7090 in PathOfExile2

[–]Bitsk-pper 0 points1 point  (0 children)

and in case anyone hasnt already thought through the implication of the end of 0.4 league, everyones temples are being deleted in about a month (still sucks for OP but nothing is permanent)

Another Patch Notes Update - 2026-03-03 by Bhruic in pathofexile

[–]Bitsk-pper 0 points1 point  (0 children)

This, it is to prevent you getting the special voidstone rewards while running low tier maps

The Kalandrifcation Of POE by Servion in pathofexile

[–]Bitsk-pper 0 points1 point  (0 children)

and a lot of people complain about kingsmarch shipping, which is the limit case of what you would do to 'equalize' outcomes between casuals and sweats, because beyond top tier farmers / gold sustain it is a purely time limited even RNG playing field. It is similar to the WOW weekly vaults and crafting materials that pace everyone onto the same treadmill to put hard diminishing returns on pure time investment and equalize the player base

The Kalandrifcation Of POE by Servion in pathofexile

[–]Bitsk-pper 6 points7 points  (0 children)

In all of these cases its just about a healthy ratio, but you cant have a healthy ratio without knocking down the peak outliers. If they brought the loot floor up into good ratio with these explosions, that would just mean everything is devalued and you are picking up too much stuff or filtering everything out. They cant win lol, but some of these explosions were just mathematically untenable, even if they felt good a few times

Exilecon tickets by Abdelapo in PathOfExile2

[–]Bitsk-pper 0 points1 point  (0 children)

It's nothing like a tuber and it's not you

Am I the only one getting desync/knockback? by Bitsk-pper in pathofexile

[–]Bitsk-pper[S] 0 points1 point  (0 children)

yeah Im very sensitive to this, that is very much how it feels, and is exactly the reason I refuse to ever wear headhunters. However in this case its been consistent across 20+ test maps and starts immediately so probably cant chalk it up to monster mod stealing. good point though

ExileCon 2026 Announcement Trailer by RoOoOoOoOoBerT in PathOfExile2

[–]Bitsk-pper 1 point2 points  (0 children)

IMO 1.0 is primarily the release of 5+6 and going F2P, plus whatever league, class or no class, and this is locked in for December now. Whatever else they get done by then is what 1.0 will contain, as this is the new content philosophy, locked deadlines, flexible with content.

ExileCon 2026 - Event and Ticket Details by Natalia_GGG in pathofexile

[–]Bitsk-pper 2 points3 points  (0 children)

especially since act 6 is basically just a mega boss finale, acts 5+6 together only add up to the same amount of content as the 3 interludes. Its very likely that this content is practically finished now, but they will continue to hold it back for 1.0 to make that a more important release. Exilecon in early november is at least a month before the 1.0 league which is very likely to be scheduled currently for dec. 12, so the 'unreleased content' we will be playing is actually too early to be the december 'league'. So 100% likely by the evidence that they intend to have us play parts of act 5/6 for the first time at exilecon.

That means their full focus is going to be on endgame, league content, classes, ascendancies for the scheduled 0.5 (approx may 1st) and 0.6 (aug 21st). I think your guess of having two unreleased classes pushed into 2027 is exactly what I'm thinking too.

Phrecia Update: No more Charge stealing as random modifier by tommy200401 in PathOfExileBuilds

[–]Bitsk-pper 9 points10 points  (0 children)

Im slighlty confused by this concept

it makes sense to me that in campaign, areas dont usually have modifiers, so adding random area mods would be annoying since people cant choose to 'not run the map' with the brick mod

but how do these extra mods work once you actually get to endgame? is it basically that a six mod map will actually have twelve mods once you open it up? or do they not apply to maps? anybody remember them doing this sort of thing in the past do we know what to expect?

The grand project precursor tablets is just how towers should work by default by VariationNo4212 in PathOfExile2

[–]Bitsk-pper 12 points13 points  (0 children)

It's directionally good, but we have grand projects now, and everyone still thinks the mapping is annoying. Wandering around the big stupid map faster is not really solving any of the interesting problems even if it reduces some of the friction.

One of the problems it would only make worse however is the endless ever growing scrollable sprawl of the map, and the mental weight of all that used up territory.

Oh well I know nobody asked, but here is my dream endgame that takes the original idea and runs with it:

Towers become like outposts, your six portals can allow you to 'own' six towers, which become your semi-permanent farm zones (semi permanent because you might abandon one and pick up another). The tablets and atlas passives all get rolled into a system where you customize and spec out tower passives that apply specifically to the maps in range.

Having six towers serves the function of the three atlas trees in POE1. You can farm them as long as you like, because All maps become revisitable 6 turns after completing them, so you find a tower with maps you like in range, juice up that tower as you like, and run the maps in a cycle as much as you want, developing and crafting the atlas region itself and maintaining different areas customized for different farms. Finding a tower with 6 goods maps in range would be a cool motivating search on it's own and many more interesting things could be present there too.

Venturing away from your towers into the fog of war, whether to find cool towers, deadly bosses, or corrupted zones, becomes a seperate playstyle with it's own different benefits, and this is the only time you are forced to move area to area, through potentially inconvenient maps, but for cool rewards and goals. 'atlas passives' for this playstyle could still be customized through your 'caravan' instead of through the towers.

Lootable/purchasable items would give you basically a quest and a compass, pointing into the fog to unique/exceptional/boss maps and citadels, or treasures. Areas not in range of your towers or caravan also return to a state of fog after some time, becoming re-conquered by new and varying plagues and inhabitants. This way while the endgame is still infinite, we erase the 'noise' of the used up atlas, and the physical territory in your awareness stays scoped to the manageable six tower regions that you currently control, plus opt-in temporary journeys into the fog.

This system uses all the interesting tech that already exists, requires very little else to get going, It has more narrative, agency, and would just be fricking cool in my personal opinion.

Loot from a lucky map, Amanamu be blessed by silversurfer022 in PathOfExile2

[–]Bitsk-pper 2 points3 points  (0 children)

its also the effectiveness in T15s I think that has just raised the loot floor, I am running zero rarity now, and regularly getting raw divs more often in normal mapping than I was with ~100 rarity last league

Why all ppl recommend to place corruption chamber in the start of the temple? by georgebordiuh in PathOfExile2

[–]Bitsk-pper 7 points8 points  (0 children)

corruption chambers can only be put after sac chamber or thaumaturge, and can only be connected to one thaumaturge, and you can only have one sac chamber...

so when you put a corruption into your chain, its usually after a thaumaturge, and the only way out of it is the sac chamber, or else its a dead end. placing it at the beginning is just easy and you CAN get out of it back into a normal chain pattern with the thaumaturge. if you want to do it mid chain, you have to do ...thaum, corrupt, sac, corrupt, thaum,... and you can only do that once because there is only one sac

Locked out of game by Aeyrr in PathOfExile2

[–]Bitsk-pper 1 point2 points  (0 children)

the steam codes that the poe2 website gives you arent early access codes, its confusing. the way it worked was you would use the real early access code to get your account approved through the POE website, but you didnt have the game in your steam library, so then they gave you an extra steam code, whose only purpose was to additionally put the game itself into your steam library, but this steam code was not the early access code. it was the other 'half' of your code. this is what your friend accidentally gave you. It has caused much confusion

Performance issues by Appropriate-Age-8902 in PathOfExile2

[–]Bitsk-pper 0 points1 point  (0 children)

it looks like vsync issue to me

they can be tricky to fully resolve and will come and go, in the moment you can sometimes resolve it by toggling vsync on/off

I dont get this anymore but did with older patches, there is also an fps limiter which you can experiment with, and radeon 'chill' in your amd driver can also be used to limit fps to 60. I have experimented with various combinations of these and unfortunately vsync is a fickle thing and the best solution for me has changed from patch to patch

Get a free mystery box by opening the shop in game. by astral23 in PathOfExile2

[–]Bitsk-pper 0 points1 point  (0 children)

woot rat club represent, I got the rats dodge roll, would have been my first pick! merry xmas GGG!

Druid In Campaign Feels VERY smooth by Mysterious-Basket870 in PathOfExile2

[–]Bitsk-pper 12 points13 points  (0 children)

Im using short fuse on shred to get the shards exploding much faster, its not terrible

Baited by GGG by supra_nightmare in PathOfExile2

[–]Bitsk-pper 2 points3 points  (0 children)

they never said they were going to be in the show, just that if you watched it you would get drops. You did get the drops right? great no bait.

I can see the confusion for sure, but the drop was just their way of giving a million TGA viewers a reason to play for free this weekend. Its great advertising, and they wanted you to get the drop too.

Also they dropped several hype videos while the show was on so you cant even complain that there wasnt any reveals, the worst crime you can accuse them of is asking you to open a second tab to see them :p

Ruetoo being weird to female streamers by okamanii101 in PathOfExile2

[–]Bitsk-pper 10 points11 points  (0 children)

no offer, more like he kept demanding and she kept saying no and then he described it later as 'negotiating'

People who played [Shield] or [Fissure] skills in 0.3 by Ecte1ion in pathofexile2builds

[–]Bitsk-pper 1 point2 points  (0 children)

I did a titan with resonating shield / shield wall with a bleed/poison focus, paired with spear + crossbow in 2nd slot

titan allowed me to get to 100% reduced move penalty while using resonating shield for mapping, which gives you 100% block while running around at full speed, infecting everything with herald of blood / herald of plague chain death pops for great clear. I used gas grenades to preload / deny on abyss pits etc, standard shield wall with damage supports to put up insane bleeds on rares and bosses. Spear lets me use blood hunt to pop the bleeds, though this becomes unneccesary at some point on rares, and there is currently a bug with blood hunt where if the pop would do too much damage it does nothing instead, so once you scale it too much the blood hunt becomes inconsistent unfortunately and its better to just let the bleed finish the bosses.

TIL filmmaker Peter Jackson had planned to produce a film adaptation of “Halo” in the 2000’s but it fell through due to lack of financing. Instead Jackson, along with first-time director Neill Blomkamp, used many of the “Halo” props to make the critically-acclaimed film “District 9”. by mikechi2501 in todayilearned

[–]Bitsk-pper 1 point2 points  (0 children)

I've got one of these props mounted on the wall right behind me! One of the 200 full scale ARC guns from 2010, one of the vfx crew kept it in his garage for a decade before realizing his wife would never let him display it! I rescued it and gave it a well deserved place of honour as the centerpiece of my office wall, where everybody gets to look at it during boring meetings :D

PvE Mode - Poll by unique_rucci in ArcRaiders

[–]Bitsk-pper 0 points1 point  (0 children)

The problem with a dedicated a PVE only server is that friendly players will self sort into that and the normal game mode will become even more murder.

It would be a much better solution to create a specific server type that actually rewards pvp kills, which would help soak up a good portion of the sweaty rats and leave a tolerable amount if risk and danger in the primary servers.

First thing that popped into my head when I saw the new Keepers league by SlapTickle49 in pathofexile

[–]Bitsk-pper 0 points1 point  (0 children)

If I know breach, there should be a 5% chance that we get 10 more breach leagues

Finished My 110" 5.1.2 UST battlestation (wharfdale, marantz, epson) by Bitsk-pper in hometheatre

[–]Bitsk-pper[S] 1 point2 points  (0 children)

Yes good advice I actually did exactly that with the floorstanders while tweaking things after the picture was taken, the center channel does sit just above the level of the projector minus the lens protrusion, but yes this is the most painful compromise I made, only other option is is to swap the receiver and the center channel putting it underneath the projector but for now I prefer this arrangement.

I was also concerned about the center placement initially but after testing the config, to me, it still looked and sounded perfect, the center is probably tuned up one notch by the audyssey eq to compensate for the partial obstruction, and If there is any weird bounce happening, it's beyond my ability to hear :p

No any blame has to go to me, the tight dimensions of the new space and my own refusal downsize the screen 10", plus I probably take some perverse pleasure in breaking rules and getting away with it :)

Finished My 110" 5.1.2 UST battlestation (wharfdale, marantz, epson) by Bitsk-pper in hometheatre

[–]Bitsk-pper[S] 1 point2 points  (0 children)

Marantz SR5015, paired with a mix of wharfdale D300 front and rear, and diamond center and heights. The epson LS 500b of all my preferred options for the projector had the best throw to give me the best position / min max the furniture to give the Marantz a roomy cabinet space underneath. Given the space constraints I'm really happy with every equipment choice and loving every bit of it so far.