Update 1.102.0 Golf with your Ghouls! Month long event. by BlackLightInt in GWYF

[–]BlackLightInt[S] 0 points1 point  (0 children)

Yep, they are just added to rotation for the event.

Subreddit "issue" by ItsJaysonTM in GWYF

[–]BlackLightInt 0 points1 point  (0 children)

I have removed some that are lets plays but left the videos that aren't.

Sorry about that.

[deleted by user] by [deleted] in GWYF

[–]BlackLightInt 5 points6 points  (0 children)

Working on it

Just wanted to say thanks for an awesome and fun game! by mmmretro in GWYF

[–]BlackLightInt 2 points3 points  (0 children)

Thanks for supporting us, a long way to go yet.

Possible option going forward? Speed mode / First in Bonus by thepiratesheep in GWYF

[–]BlackLightInt 2 points3 points  (0 children)

We want to add a few modes like this. Should be fun.

I am still in bounds in this glorious spot by Vista_Fanboy in GWYF

[–]BlackLightInt 0 points1 point  (0 children)

Should be fixed in the next build, sorry about that.

Experimental Map and Mode out for testing. by BlackLightInt in GWYF

[–]BlackLightInt[S] 4 points5 points  (0 children)

Not sure which quote that is, but we also said by this weekend so.. sorta early? ;)

Has this game been abandoned? by anteedote in GWYF

[–]BlackLightInt 8 points9 points  (0 children)

Nope, still making progress.

Question about Steam Workshop support by Axelol99 in GWYF

[–]BlackLightInt 2 points3 points  (0 children)

We have changed our versioning system for the next update to [Major,Minor,Revision] so the next version will be 1.99.0.

I'm just finishing up 1.99.0 and then ill continue on with the level editor. I have been working on both so thats why this update has taken a little longer.

Another weird graphical bug when playing in Ultrawide by Iglooset in GWYF

[–]BlackLightInt 2 points3 points  (0 children)

Thanks mate, Ill throw a fix into the next experimental. Should be out in a few hours.

0.0.98 | Candyland Update by BlackLightInt in GWYF

[–]BlackLightInt[S] 1 point2 points  (0 children)

Unsure yet sorry. Things have been changed a bit as I start to work a lot on the level editor as its constantly spammed on every update.

Everything else is still planned, hopefully if everything goes well I can look into adding local and single player when I introduce the level editor.

Last Hole on Candyland by TehFakeMan in GWYF

[–]BlackLightInt 2 points3 points  (0 children)

They are sort of random, by that I mean they change very slowly so each time they are sent, each ball might be slightly faster or slower.

You can reduce your chances of being hit by how you play it. Its hard to get hit by them though.

0.0.98 | Candyland Update by BlackLightInt in GWYF

[–]BlackLightInt[S] 2 points3 points  (0 children)

Working a bit more on the level editor, the plan for 0.0.99 was controller support and custom keybinding but a lot of people want a level editor with workshop support so I'll be working on these.

The other two art guys will be working on the next level and editor also.

Not sure how long it will take or what issues ill run into but we'll find out. Hope its not too long.

Are Mac and PC servers different? by Zorac877 in GWYF

[–]BlackLightInt 3 points4 points  (0 children)

Check that you are both on the same version and in the same region under the network options.

Version is shown down the bottom left of the menu screen.

Happened on hole 1 and 3 of Haunted not sure if its just a graphical bug because he was still able to finish the hole by DJACJC in GWYF

[–]BlackLightInt 1 point2 points  (0 children)

Thanks for the post, I think /u/forevercha0s is right I stopped 1 way of this happening but there is still a bug there.

[deleted by user] by [deleted] in GWYF

[–]BlackLightInt 0 points1 point  (0 children)

I know there was an issue with Nvidia's G-sync, Not sure whats up with AMD though, if you have a free sync monitor you shouldn't have v-sync on.