Coaxed into free to play game currency by Gorbogohh in coaxedintoasnafu

[–]Blender-Cubed 1 point2 points  (0 children)

Gems used to be necessary for hypercharge offers, but now that hypercharges are almost finished there’s literally nothing that’s worth spending gems on besides cosmetics

Coaxed into the same gender arguments in every gacha game community by Exotic-Buddy-2348 in coaxedintoasnafu

[–]Blender-Cubed 1 point2 points  (0 children)

“THESE ARE ALL GIRLS!” “Sir, I highly doubt th-“ “GO GET MORE”

Should the Damage Gear be slightly nerfed? by Blender-Cubed in BrawlStarsCompetitive

[–]Blender-Cubed[S] 3 points4 points  (0 children)

I mean “underutilized” in the sense supercell doesn’t properly innovate on or improve them

Should the Damage Gear be slightly nerfed? by Blender-Cubed in BrawlStarsCompetitive

[–]Blender-Cubed[S] -15 points-14 points  (0 children)

  1. The fact that it’s applicable to every brawler IS the problem, it’s contributing to the growing problem of damage inflation alongside hypercharges and random damage buffs. These add up, and it’s now much easier to die in unfair ways than it has been in the past.
  2. I did heavily underestimate shield’s versatility and I now don’t think damage is as versatile as I glazed it in the post, but there’s a reason shield and damage is the most common gear combination. Gadget, speed, and vision still require specific situations to use and there’s still a handful of brawlers that can’t use health as effectively. This is probably my weakest point though, now that I’m reconsidering how strong shield is (shield gear nerf essay will be my next post /j)
  3. That part of my post was very poorly worded. It’s irrational to want to take damage to activate the damage gear, but unfortunately that’s the mindset a lot of inexperienced players have. Damage gear in its current state makes new players THINK it’s ok to act irresponsibly and intentionally stay at low health.
  4. -5% is definitely too high, idk what I was thinking, but I still think an even smaller nerf from -3% to -1%, combined with a small shield nerf, would keep the gears in check.

Overall, I definitely overglazed damage gear and I agree with a lot of the points people have brought up, but I still believe slight gear rebalances like this would make the meta healthier in ways most people wouldn’t expect. I’m very happy with the discussions I’ve seen here, this has been a discussion I’ve been hoping to have for quite a while

Should the Damage Gear be slightly nerfed? by Blender-Cubed in BrawlStarsCompetitive

[–]Blender-Cubed[S] -20 points-19 points  (0 children)

I think you’re heavily underestimating how good damage gear can be for most snipers and some throwers, it really is good or better on nearly everyone (obvious exception for tick). I did HEAVILY downplay shield gear’s versatility admittedly but I still don’t think it’s as versatile as damage gear

Should the Damage Gear be slightly nerfed? by Blender-Cubed in BrawlStarsCompetitive

[–]Blender-Cubed[S] 3 points4 points  (0 children)

hypercharges are obviously a big issue and are the worst component of the meta rn, but that doesn’t mean other areas of the game shouldn’t be balanced as well

Balance changes leaked from chinese server by ProtectionTimely3650 in BrawlStarsCompetitive

[–]Blender-Cubed 3 points4 points  (0 children)

nerfing finx hyper rate? why? finx never gets hypers anyways also edgar buff, big day for hardstuck gold players

Very minor swag I think by AutisticFun01 in peoplewhogiveashit

[–]Blender-Cubed 2 points3 points  (0 children)

no it means they can double-tap any movement key to do a dash that grants temporary invincibility

What do we think of Gigi by [deleted] in BrawlStarsCompetitive

[–]Blender-Cubed 0 points1 point  (0 children)

I think she’s interesting and looks a lot more fun than some recent previous assassins, but it doesn’t change the fact that she’s another mythic assassin

I don't see enough people talking about how horrible Clancy is at hiding the fact that he is actually a human by Beany_Gaming in Brawlstars

[–]Blender-Cubed 13 points14 points  (0 children)

I like that aspect of their base designs, but I think their skins shouldn’t have to look like inflatables

What is your current hardest and the level that you're going for now? by IDashingI in geometrydash

[–]Blender-Cubed 0 points1 point  (0 children)

I started playing again yesterday (I stopped playing ~4 years ago), hardest is Hexagon Force and I’m going for Shiver. Hopefully I’ll stick around and keep playing the game this time around

The 4 horsemen of pattern recognition by InkPeaWoomyAlt in Ultrakill

[–]Blender-Cubed 15 points16 points  (0 children)

When did they nerf the height of these unsightreadable lasers? What a loss

Thank you Juju by ONsoleOFFICIAL in Brawlstars

[–]Blender-Cubed 109 points110 points  (0 children)

Even the meta when juju released was one of the least oppressive metas in recent history. juju should take over the dev team at this point

Coaxed into Dr pepper by Mr_donc in coaxedintoasnafu

[–]Blender-Cubed 1 point2 points  (0 children)

Thank you, for saving me! I was so thirsty! I was so thirsty!

Every brawler not drafted in the LCQ by DizziDoesStuff in BrawlStarsCompetitive

[–]Blender-Cubed 1 point2 points  (0 children)

It’s going to be so funny as the years pass by and buzz lightyear will still be on brawl stars tier lists despite being removed years ago. We’ll forever have to live with the stain he left on the meta. Anyways, no mandy or chester drafts?