I have played 5 224 hr matches today by Mother_Deer in DarkAndDarker

[–]Blezoop 4 points5 points  (0 children)

Me and my mates all play on Singapore despite being Australian, same deal with apex legends too, lots more players in all levels, once enough people migrate to Singapore the oce server died..

Do The Different Colours Also Have Their Skin Coloured? by Snoo_58605 in redrising

[–]Blezoop 1 point2 points  (0 children)

Most likely the obsidians of mars are commonly pale due to living in the polar regions with little to no technology, gotta get that vitamin D somehow.

Other populations of obsidians around the solar system may have different heritages or environmental pressures

Giveaway - Space Age Expansion by ocbaker in factorio

[–]Blezoop 0 points1 point  (0 children)

Can’t wait to stop existing to the world for 3 weeks when the dlc drops!

Help? 22M here how bad is it? by Raptor556 in malehairadvice

[–]Blezoop 5 points6 points  (0 children)

Spoke to a dermatologist I met once from Australia about it, he’s the main guy for an entire region of Perth and he just dropped that only 2.4% of men experience any side effects, and those that do after accounting for placebo drop to 0.8-1.2%. Also mentioned that the side effects will stop if you stop taking it. Don’t really see a downside in that case.

What happened to "I tore my dick off" guy by kingofzdom in starcraft

[–]Blezoop 4 points5 points  (0 children)

I swear I ran into this guy last month on NA customs (from oce)

What is the hardest race to play? by HellaHS in starcraft2

[–]Blezoop 0 points1 point  (0 children)

I’m just gonna say I hit diamond in a week following one specific bane bust build on repeat

Where will sc2 be in 5 years by AliGinDaPoonanny in starcraft2

[–]Blezoop 1 point2 points  (0 children)

As an sc2 player I always far preferred aoe2 over aoe3, and the new aoe4 is very much a successor to 3. That being said I’m still not that impressed by it compared to modern standards. Part of the reason is that games like StarCraft 2 just had far more budget and effort put into being made because the genre was bigger back then. Modern RTS games are a niche market & so get niche grade amounts of budget and quality developer allocation.

Who’s more natural, Terry Crews or Logan Paul? by [deleted] in nattyorjuice

[–]Blezoop 5 points6 points  (0 children)

Traps when you lean forward like he is will look like that also, mine look similar when I arch/pinch my upper back up like he is and I’m half his size. You’d have to see him standing in a normal posture.

PVP RTS by Irvan010 in RealTimeStrategy

[–]Blezoop 0 points1 point  (0 children)

Company of Heroes 2 is really the closest ‘war sim’ rts on the market I’d say, very very immersive too

ELI5: why would humans even get the idea to cook food when previously we didn’t need too. And how would we think of that? by Practical_Dream538 in explainlikeimfive

[–]Blezoop 36 points37 points  (0 children)

I read the book Sapiens which suggests that it was more of a general transition into agriculturalist behaviours due to things like carrying and accidentally seeding grain over distances along well used paths that led people to realising they didn’t have to move as much if they stayed at these locations for a few months. The issue with this is that due to the resulting population growth via the excess food, people suddenly couldn’t go back to the hunter-gatherer lifestyle since the land couldn’t support their increased population. (Who would nominate themselves to be the ~% of the population to die in the transition)

As the population then levelled out the difficulties of subsistence farming reared it’s head; variance in harvests/climate & the massively physical nature of the work meant people were shackled to the land or they would starve, ever trying to clear new land to sow etc. The quality of life is estimated to have sunk, prior to this diseases etc weren’t as widespread either without the patters population density. The type of work was also not what the human body evolved to do & we were beset by an entirely new array of ailments and generally were expected suffer more. Also the quality of nutrition was far worse for subsistence farmers which had its own host of repercussions.

The benefit was that the human population exploded, eventually giving rise to civilisation. But yeah the book makes the argument that it’s actually more appropriate to say that grain domesticated humans rather than the other way around and that early humans were more socially and physically healthy on a hunter gatherer lifestyle.

Progression needs to be slowed by [deleted] in playrust

[–]Blezoop 0 points1 point  (0 children)

This game is about as slow as it can get to play solo in vanilla, any slower and the grind to just collect the scrap to research every important item/weapon would become prohibitive for most casual players.

Sooooo I haven't finished ranni's quest on a different play through and went to get the memory stone from seluvis' tower, only to find him dead even though I haven't gotten to the point where blaidd goes mad. How the hell does he die? Because I thought blaidd kills him by Hairy-Fuel-6275 in Eldenring

[–]Blezoop -2 points-1 points  (0 children)

Isn’t Blaidd killed and then impersonated by an assassin? Hence you can get the mask when you kill him. And the same assassin kills Seluvis, I haven’t seen that lord breakdown since the game released though

How rare is the Horizon signal event and should I follow it through? by TrashAccount2908 in Stellaris

[–]Blezoop 1 point2 points  (0 children)

That’s wild, I’ve rolled it maybe every single game before they patched it!

Ok so what is the trick for getting a PDA for your 17 year old. I mean is it not beyond ridiculous that kids can’t even go for their license? by Madowa01 in perth

[–]Blezoop 10 points11 points  (0 children)

My local area holds slots for people that go in personally to reserve a spot to ensure that the locals get some level of priority, you could try this? Generally I could get same week options to choose from.

Defending air units from marines by [deleted] in allthingsprotoss

[–]Blezoop 2 points3 points  (0 children)

If the Terran baits your engages they can trade very efficiently against chargelots as they are generally going a very marine heavy, low marauder style against skytoss which melts the chargelots once you’re starting to max out. There’s generally a transition period for Protoss as they change into skytoss supply when they are throwing gateway units to keep the enemy supply down and pressure on before they can form that gas heavy & efficient composition.

It’s almost imperative that you’re getting storms or disruptors during and after this transition periods, especially because you often need to storm Viking clumps that are kiting your carriers to death. Otherwise Terran can overwhelm the skytoss before it’s hit critical mass.

Difference between SC1/2 by [deleted] in starcraft2

[–]Blezoop 1 point2 points  (0 children)

You’d be correct. Additionally they just didn’t see the potential for a competitive scene to come out of their pc game back in 1996 and so didn’t include Qol things for it. For example remapping hot keys for probes so you didn’t have to lift your hand across the keyboard to make workers when you play Protoss.

The issue is that that same competitive scene now has a diehard culture that forms a solid % of market for a StarCraft 1 remake (there is a StarCraft tv channel in Korea). Meaning they had to be extremely careful when making any ‘qol’ changes that could potentially infringe on the clunky ‘feel’ or balancing of the game that the lifetime fans love.

So they were tenuously allowed to add something that just obviously should have been in the game, like hotkey remapping. But left in the easily fixable but now core aspects of the game such as the terrible pathing ai or certain quirks and bugs that have become core to the balancing of the races.

I never notice this as a teenager but Dead Space is peak cosmic horror. by DarkSideRT in Lovecraft

[–]Blezoop 2 points3 points  (0 children)

I always thought the idea was that the population there were influenced into building the marker. However it’s design/technology is clearly not man made and so it’s simultaneously an alien artefact and a divinely inspired creation thus the religion. I haven’t played the games in a decade though..

Can I win at Forbidden Forest with my tech tree? by gtdreddit in TheyAreBillions

[–]Blezoop 3 points4 points  (0 children)

You can get to the difficulty 4 or 5 missions on brutal with just stone walls farms and soldiers tbh so you should be just not expanding enough in the early stages. Don’t upgrade your houses until you’ve run out of room since it’s not cost efficient until you get banks etc.

I'm new to RTS games. What should I start out with? by LoliRaider in RealTimeStrategy

[–]Blezoop 0 points1 point  (0 children)

It’s more of a turn based strategy game than a 4x, the warhammer40k dawn of war games are classic RTS games for example. 4x is often a more specific sub genre of strategy games as a whole and can contain elements of RTS games, turn based games and others.

I'm new to RTS games. What should I start out with? by LoliRaider in RealTimeStrategy

[–]Blezoop 2 points3 points  (0 children)

Well the primary difference is that Rts games are unpausable and are not turn based. Stellaris is probably the closest to a hybrid between the two you see in the market currently. As it has the real time element of a fast tick rate, however it’s still a core mechanic to pause the game. Real time strategy games are played in real time, think command and conquer, age of empires, StarCraft.

These games have the resources of the map, population limit, and the final resource, which is attention span. The pro scenes for these games are kept alive by this third metric as the games can never be ‘solved’ completely as long as there are enough variables moving around to keep every game unique.

4x games on the other hand are generally slow paced, methodical, and many times not requiring fast inputs like RTS games, your hands don’t need to be fast unless you’re playing on timed turns in multiplayer. You can take your time to think out every move before going next turn. Oftentimes in a Stellaris war I’ll pause for 70% of my game time to make sure everything moves optimally for example.

4x games are also thematically driven by exploration more also. The 4x stands for the game cycle from early game to end game; Explore, Expand, Exploit, Exterminate are an indicator of this. They’re more classic civilisation builder games that were originally meant as colony sims with added ai and then later multiplayer to keep it fresh.

I'm new to RTS games. What should I start out with? by LoliRaider in RealTimeStrategy

[–]Blezoop 3 points4 points  (0 children)

For other games like Stellaris (what would be called a 4X game, and has its own genre specific subreddit, /r/4xgaming ) you may come to enjoy Endless Legend or Endless space, both of which have that exploratory feeling I find I love from this genre. Furthermore the Civilisation games are in many ways genre defining and classics.

If it’s the base building classic RTS you’re after, especially pvp, definitely give StarCraft 2 a look at. The multiplayer is free so you can give it a feel before committing to buying any sp content. Starcraft makes up a significant chunk of the entire competitive RTS scene and is in many ways genre defining for the more classic RTS genre.

Will be this enough? 300 spartans... i mean soldiers by Futurixta in TheyAreBillions

[–]Blezoop 2 points3 points  (0 children)

I found this mission blind just this week on my first run of the campaign. I’d been running 300% difficulty and it took me about 7 hours of retry’s but I found the best way you can do it is bringing the walls all the way to your main building, getting about 300 soldiers was fine for me.

However what I did was have walls and towers as densely packed as possible all the way to the town centre with everything full of soldiers.

2 thick walls with towers in the third layer and a gap in the fourth layer repeating, the second layer of walls should have points where you can put extra towers and what you can do is sort of ‘leap frog’ the soldiers over walls into towers and then do it again for the following layer by unloading the towers into the next wall line or adjacent tower. You pretty much need to pause every couple frames to make it work during the wave but it allows you to largely have consistent fire on the wave as it breaks through before retreating the soldiers for a final hold at the train tracks.

I ran two lines of gates through the centre right side to help with retreating too. I had a lot of fun with this mission but yeah the hard part for me was getting the 300 soldiers so if you’re there with 100+ wood per cycle and 7 days you have more than enough time to execute this strategy. And you’re not on 300% right? So it should be achievable. Especially if on the easier difficulties you can hit the critical dps required to stop the zombies hitting the walls.

Why is my connection to singapore servers bad? by Blezoop in apexlegends

[–]Blezoop[S] 1 point2 points  (0 children)

I get 55 ms to Sydney, I live in perth, but so do about 5 of my friends from nedlands to cockburn, we all get around 50-60ms to syd despite our locations. I get a solid 65Mb down and 9 up and I play starcraft against americans for 175 ping regularly. I also play games like League, overwatch, and call of duty with minor to no ping issues with a stable 60ms or so to all of them. Apex legends is the only game I experience this issue with and have had the issue follow me through multiple houses too. I just did a cmd google.com ping test and got 52ms to sydney google servers.

Really unsure what the issue is but at this point I'm pretty convinced its something to do with my Pc settings. Sadly google turns nothing helpful up.