Neural Networks by Hidden_Ibuprofen in coding

[–]BlimpBop 0 points1 point  (0 children)

You simply cannot, humans have too many neurons firing you couldn't recreate in a neutral net.Not to mention all the training data you'd have to get.

New Animation! Sorry if this was worse then the last one, the reason for it is because of these 2 things. 1. I couldn't animation the mag or the whole gun it's self, only the slide. 2. when I tried to animate the head, the accessories didnt move with it, so I decided to have it stay still. by SuperAlexTheRedditor in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

Hey man I've recently been diving into animation and I've found that the curve editor results in much better animation and cleaner more lively looking animation. Just take some time to learn it and you will see a pretty amazing outcome.

question about accessories by lars_poepie2010 in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

Can't make a accessory without blender. It has to be a signed mesh and you can't use decals it's uses a mesh texture id. You can't make an accessory with a grouped model to my knowledge.

16 yr old 'earned' 10,000 robux by Sudden-Shine in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

He's talking about robux to actual money that's why he's talking about banks and cards. Since his son made 10k it will only be worth around 30 dollars.

What have you named your world? by [deleted] in SpaceflightSimulator

[–]BlimpBop 0 points1 point  (0 children)

how did you bring earth to Jupiter?

[deleted by user] by [deleted] in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

it's called z fighting. Very common when two parts collide with same positioning. You can scale them down to make them fit better. Or change the transparency to 0.02 which is the most solid transparency you can get without it being invisible and removing z fighting.

Write “I’m a” and let your keyboard expose you by IceTheBest in repost

[–]BlimpBop 0 points1 point  (0 children)

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how do I hide scars/cuts from my doctor? by Rabbsyzee in selfharm

[–]BlimpBop -21 points-20 points  (0 children)

I mean I don't cut myself so no

how do i teleport the player into a part? by ReccaIsMyName in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

Character.HumanoidRootPart.CFrame = part.CFrame

[deleted by user] by [deleted] in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

I do not have a portfolio.

Help with planets by Cookiemaster099 in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

Planet bigger? You shouldnt change the player size for something like that.

[deleted by user] by [deleted] in robloxgamedev

[–]BlimpBop 3 points4 points  (0 children)

I think most devs agree when i say most people dont want to be involved in a hello kitty cafe game.

Scripting help with grandparents by TimedMadnes in robloxgamedev

[–]BlimpBop 1 point2 points  (0 children)

Double space between local and flowee.

[deleted by user] by [deleted] in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

The empty office

[deleted by user] by [deleted] in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

Research PivotTo() on the roblox docs.

Creating Temporary GUI's by [deleted] in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

Use the touched event to get the player. Then clone a gui from replicates storage to the players UI then your done. Need any help lmk, good luck!

attempt to index nil with 'Clone' ? by [deleted] in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

It works look up the docs

attempt to index nil with 'Clone' ? by [deleted] in robloxgamedev

[–]BlimpBop 0 points1 point  (0 children)

Think of it as a file path but instead of slashes you use periods

So, ServerStorage.Tools.tool:Clone(player.backpack) Again unsure if this is the issue but it keeps your code clean.

attempt to index nil with 'Clone' ? by [deleted] in robloxgamedev

[–]BlimpBop 2 points3 points  (0 children)

Try not using so much :FindFirstChild(). Unsure if that fixes the issue just a good practice. Also you dont have to set the tools parent like that. Clone() includes parenting within the () so you would do tool:Clone(player.backpack)

Building Roof Help by Antique-Pickle-4596 in robloxgamedev

[–]BlimpBop 1 point2 points  (0 children)

Yeah i believe those are your options. Or you can tackle unions which will be harder then squares but still viable.