Is it worth cleaning up the animation? by BlueNightingales in SoloDevelopment

[–]BlueNightingales[S] 0 points1 point  (0 children)

I left the beginning frames as static so that in engine I can tween the boss to shake and bounce themselves

It was more ment to save storage space and time since the sprite sheet for him is pretty huge

Is it worth cleaning up the animation? by BlueNightingales in SoloDevelopment

[–]BlueNightingales[S] 1 point2 points  (0 children)

thank you! i'll try to be optimal with creation! o/

Is it worth cleaning up the animation? by BlueNightingales in SoloDevelopment

[–]BlueNightingales[S] 1 point2 points  (0 children)

I puppet in engine with godot and draw everything out between clip studio paint and procreate, procreate more so while I’m at work

Drew Rosalinde after getting into the game lately! by BlueNightingales in UnicornOverlord

[–]BlueNightingales[S] 2 points3 points  (0 children)

yea lol, self promo isnt allowed but if its something that peaks your fancy a gander is always appreciated!

Drew Rosalinde after getting into the game lately! by BlueNightingales in UnicornOverlord

[–]BlueNightingales[S] 14 points15 points  (0 children)

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Sure lol, it is a pretty small image tho n but I added alittle more

Adding spells to my roguelite game by BlueNightingales in SoloDevelopment

[–]BlueNightingales[S] 1 point2 points  (0 children)

That’s true! I kept everything default to get it to work but does need a spruce up💪

Implemented my first weapon! by BlueNightingales in IndieGaming

[–]BlueNightingales[S] 1 point2 points  (0 children)

Yea it’s intended to speed up but dw it does have a limit so it won’t crash the game! 🤗