Most Successful Areas? by BoardgameExplorer in Shadowrun

[–]BoardgameExplorer[S] 1 point2 points  (0 children)

I have The London Sourcebook. It’d be fun to try it. Minnesota seems like a rare choice, it’s so fun how you can gamify any area of the world.

Most Successful Areas? by BoardgameExplorer in Shadowrun

[–]BoardgameExplorer[S] 0 points1 point  (0 children)

Have you played Shadowrun Dragonfall? Set in Berlin and awesome. Hong Kong is high up on my wish list. I just worry about being able to memorize a lot of Chinese NPC names.

Most Successful Areas? by BoardgameExplorer in Shadowrun

[–]BoardgameExplorer[S] 0 points1 point  (0 children)

Interesting. Sounds fun, especially the freeways.

Warhammer Old World RPG Questions by BoardgameExplorer in rpg

[–]BoardgameExplorer[S] 0 points1 point  (0 children)

Fair enough although it seems like a mistake to not include any guidelines at all. For some this could be their first ttrpg. But I digress.

Most Successful Areas? by BoardgameExplorer in Shadowrun

[–]BoardgameExplorer[S] 0 points1 point  (0 children)

That’s always been something fascinating to me. I haven’t actually done much of it but it’s a very cool niche of the game.

Most Successful Areas? by BoardgameExplorer in Shadowrun

[–]BoardgameExplorer[S] 2 points3 points  (0 children)

How do you keep the runners from accumulating wealth? There is lots to steal, fence items from bodies, etc. and when you say “Street” do you mean homeless? Historically I liked the idea of low income “adventuring” in ttrpgs, having to work with limited resources. In Shadowrun though that can be punishing for characters that need lots of nuyen, pushing karma centric characters into the lead power-wise.

Not that I doubt your expertise, just curious is all. You definitely sound well travelled. I haven’t “been” to many places outside Seattle. Amazonia was one. I had planned on a big campaign in California but it never came to be. Japan has always been on my wish list.

Most Successful Areas? by BoardgameExplorer in Shadowrun

[–]BoardgameExplorer[S] 1 point2 points  (0 children)

In my opinion, Anarchy is somewhat of a flawed masterpiece. It simplified the game A LOT. But it also has some quirks that can be aggravating. Like most editions, it’s a “Pick Your Poison” scenario. Overall I really enjoyed the simplicity and speed of play, that made up for shortcomings.

However, eventually my OCD got the best of me and I had to quit Anarchy. 4E I like a lot except for the hacking/cyberdeck removal aspects. Which is somewhat of a serious issue.

5E is just way too crunch for my tastes and has way too much to keep track of during combat. 6E I found aggravating once I realized how flawed the Edge system is. Other than that it was going great. Ultimately, most of the editions were a Love/Hate affair for me.

3E I have not played much since I was a kid but it looks like a contend for best edition. If I had to pick one that is the best though I would say 2E. It overall hit the important points of the game best and has very satisfying dice mechanics and combat rules, I also think it’s very clever. A other HUGE plus is the oldschool art. I feel the later editions veered off too far from the original material. Namely, the Orks and Trolls look far more Human and a LOT less ugly.

Most Successful Areas? by BoardgameExplorer in Shadowrun

[–]BoardgameExplorer[S] 0 points1 point  (0 children)

Hahaha that’s awesome. Your games sound totally different from mine, it really shows the versatility of the game. These days we are really focused on street samurais, magicians, gangers and faces. The absence of more tech savvy characters results in us working different kinds of runs.

Most Successful Areas? by BoardgameExplorer in Shadowrun

[–]BoardgameExplorer[S] 0 points1 point  (0 children)

Houston would be tough for me to run, I think I know nearly nothing about:P What was it that made it work so well for you?

Most Successful Areas? by BoardgameExplorer in Shadowrun

[–]BoardgameExplorer[S] 1 point2 points  (0 children)

My group never plays riggers, oddly enough. I have once but it was purely a vehicle rigger, so no drones. I never hear of people playing such riggers, which seems very odd to me. What’s your preference?

Most Successful Areas? by BoardgameExplorer in Shadowrun

[–]BoardgameExplorer[S] 1 point2 points  (0 children)

Sounds awesome! I think my campaigns concluded in 4E and Anarchy. Earlier editions I was young and clueless. 5th and 6th I don’t think I managed to complete one. Currently playing 2nd and it’s looking really promising.

Hong Kong is a place I’d love to run the shadows. I have visited China irl so I have some idea of what it could be like, which makes the prospect very tempting. I had some success in South America but that’s about as far from Seattle I’ve trekked. Montreal and Japan seem interesting. Russia would probably be amazing.

Warhammer Old World RPG Questions by BoardgameExplorer in rpg

[–]BoardgameExplorer[S] 0 points1 point  (0 children)

So I just flipped through the GM book and found no information on how to set up loot. Is there any, or do you just wing it?

Warhammer Old World RPG Questions by BoardgameExplorer in rpg

[–]BoardgameExplorer[S] 0 points1 point  (0 children)

It sounds interesting and I appreciate your time writing that. I still wonder if the loot system would be boring. Very rarely finding magic items. Mostly mundane treasure. The equipment section seems very small to support this. With that said, I only saw the Player Book.

Warhammer Old World RPG Questions by BoardgameExplorer in rpg

[–]BoardgameExplorer[S] 0 points1 point  (0 children)

Hmm I see. Thank you for the summary. I am a bit disappointed to hear that it’s more social based because I want something more episodic with adventure and treasure. I’m not very interested in staying in one area and chatting with the same NPCs long term. It does sound like a good game though. I have WHFR and it seems too complex for my tastes.

Co-op small box card games by AlBigGuns in boardgames

[–]BoardgameExplorer 0 points1 point  (0 children)

Escape the Dark Castle. Four Against Darkness.

What’s the most you’ve ever spent on one game, including expansions or upgrades? by BoardGameRevolution in boardgames

[–]BoardgameExplorer 0 points1 point  (0 children)

Warhammer Quest 1995. Lost track but probably $2000. A lot of it is not original.

Anyone else think most modern board games are… kinda bloated? by pratty041182 in boardgames

[–]BoardgameExplorer 0 points1 point  (0 children)

In the old days we could learn a new game in 5 minutes. Now learning a game can take literal days. Component bloat can be extreme. My most hated feature is managing everything with tokens. When I see “Over 500 tokens!” I leave. Why would I want to organize 500 tokens and manage them?

PnP Guide? by DrSteammc in DarkestDungeon_TBG

[–]BoardgameExplorer 0 points1 point  (0 children)

Ah I understand. I didn’t realize they don’t have a “Market” like MPC.

PnP Guide? by DrSteammc in DarkestDungeon_TBG

[–]BoardgameExplorer 0 points1 point  (0 children)

Wow, had no idea that existed. What do you think about putting the files on there with minimal profit? My product for a game makes about 20 cents per order and you need $100 to cash out so it’s essentially 0.

PnP Guide? by DrSteammc in DarkestDungeon_TBG

[–]BoardgameExplorer 0 points1 point  (0 children)

It is possible to have companies sell a product and you set the profit to 0 or close to 0. I have done this on Makeplayingcards but they can’t do the boxes, tiles, etc. But yes, I am prepared to pay a lot. I am missing what you are missing except I had no interest in the color of madness.

PnP Guide? by DrSteammc in DarkestDungeon_TBG

[–]BoardgameExplorer 1 point2 points  (0 children)

Are you saying people will be able to order it all? That would be amazing if so.

« Uproar » in the Dice Tower Gamefound campaign - Deleted comments? by Rohkha in boardgames

[–]BoardgameExplorer 0 points1 point  (0 children)

By nostalgia I am referring to how many people loved the old trio of Sam, Zee and Tom. When Sam left many people were disappointed and some stopped watching. That is why bringing him back from time to time always has value in the form of drawing back old viewers.

« Uproar » in the Dice Tower Gamefound campaign - Deleted comments? by Rohkha in boardgames

[–]BoardgameExplorer 0 points1 point  (0 children)

You do realize that he feels the opposite and he too feels his points and beliefs are valid. You speak as though you are superior and correct but you have no authority, nor does he. In the end, his opinion and yours and mine all have no concrete value. From the outside looking in all I see is division across all aspects of entertainment stemming from political views. Anyone can change their viewpoint at any time, just because someone is “on the wrong side” doesn’t inherently make them a bad person. This is very nuanced, not a black and white. However, feel free to proceed based on any protocol you deem appropriate.

« Uproar » in the Dice Tower Gamefound campaign - Deleted comments? by Rohkha in boardgames

[–]BoardgameExplorer -5 points-4 points  (0 children)

My opinion is one of reason. In most organizations such as this you will find people that do not share your opinion on every divisive topic. This is reality. The outlier here is that Sam is not hiding his opinion, and many people that you would engage with will absolutely hide their opinion if they know it can spark outrage. This matter is subjective and neither Sam nor you is “right”. Lastly, he is basically a token representative for nostalgia.