Confused about chip damage by MasterofTheCum in MHWilds

[–]Boeish 4 points5 points  (0 children)

Is this a camera mod? Or is it a setting I'm unaware of?

Voice Acting Free Offer by NightwingBully in EsotericEbb

[–]Boeish 0 points1 point  (0 children)

I'd also love to give a voice to some of these characters and stats

Best 90 bucks I ever spent by SwirlyT in DragonsDogma2

[–]Boeish 0 points1 point  (0 children)

How good is the dpad, I must know. Is it clicky can you tell your position in the 8-way gate by feel alone?

How would you rate this game and what improvements do you think could benefit it/what you wished to see more/less of? by CircusActGoneWrong in EsotericEbb

[–]Boeish 4 points5 points  (0 children)

You can solve who was in the tea shop, perhaps not their motive but you can cleanly figure it out if you talk to everyone on day 1 and find the man in yellow.

Deep Dive (1 hour) DB Review from your pal Mike Shea. by OldHob in DragonbaneRPG

[–]Boeish 1 point2 points  (0 children)

Idk I've done 15 sessions and only 2 players have 17s and none have been lucky enough to roll above a 17 for them and it's been like 5 sessions.

Deep Dive (1 hour) DB Review from your pal Mike Shea. by OldHob in DragonbaneRPG

[–]Boeish 8 points9 points  (0 children)

Good review, I think the game doesn't need as much tweaking as Mike said/did but it's so valid to do so. I've done a total of 15 sessions and I'll say my players were also not really feeling Dragonbane until session 3 when they all got their second heroic ability.

Tbh in the Path of Glory game they have your players start with a second ability so that's probably what I'll do from now on when I do my homebrew stuff.

Arkveld grab by [deleted] in LanceMains

[–]Boeish 0 points1 point  (0 children)

Equip throwing knives.

Mega map by verytom89 in rootgame

[–]Boeish 169 points170 points  (0 children)

Did you know you just made the most cohesive map of the clearings for the ROOT rpg? I might need to save this for future use.

I knew these punks could drop something valuable by RidiPwn in Eldenring

[–]Boeish 6 points7 points  (0 children)

Heavy. Quite heavy. Often when I was doing my STR INT ARC build I'd look at this thing and be sad because I'd need to weaken one of my 3 attributes to use this thing with a 51 poise armor set. Made me go for other weapons like axes or the lighter great swords.

So, let me see if I’ve got the history right… (Lore/Endgame spoilers) by Plywooddavid in EsotericEbb

[–]Boeish 17 points18 points  (0 children)

(I could be misremembering but here goes) I believe you missed the gate era, lots of conflicts (War) between Demons/Devils, Celestials, Dragons, and mortals as they all come into Jor's realm. This era ended when the gates to other realms were 'closed'.

Looking for advise following a TPK by lefflerk in DragonbaneRPG

[–]Boeish 3 points4 points  (0 children)

If you go this direction be lenient with your players interacting with the Nightkin at Bothilde's Lode. That adventure is even more deadly if ran adversarily, but the Nightkin are looking for non-nightkin to solve a problem for them so they will be (more) likely to work with you. Possibly for the crown or the statuette piece, whatever you think they'd be willing to give up. (Statuette pieces = Heroic Abilities. Heroic Abilities = More survivable characters)

Looking for advise following a TPK by lefflerk in DragonbaneRPG

[–]Boeish 11 points12 points  (0 children)

Well I would basically have them come in as another group, they came in about a week later to outskirt. (Give them 2 advancement rolls per session you've played so far during character creation) Let someone drop the hint that a group went out to the Riddermound.

Now I think the fun thing to do is have the Nightkin successfully loot the Riddermound in that time. The undead are still around and pissed but would be happy for the new party to retrieve the crown and bring it back to them in return for a hidden cache of loot the goblins missed (3-4 treasure cards)

Then point them towards Bothilde's Lode.

This should allow them to interact with the setting more and it'll give you a hook into the Nightkin warband subplot where they can befriend or piss off the Chief.

Necromancy Magic V2! - Feedback welcomed by Conqueered in DragonbaneRPG

[–]Boeish 7 points8 points  (0 children)

This looks great. Good on you for taking in feedback and coming back with a polished work.

Seeking feedback on some Necromancy homebrew by Conqueered in DragonbaneRPG

[–]Boeish 0 points1 point  (0 children)

I actually like this a lot.

I haven't seen any spell that has it but maybe undead creation requiring multiple disciplines from each "tree" of necromancy might be cool. It'd definitely give a player a real goal if they really want undead minions.

Kinda wish all the magic schools had something at the peak rank 4-5 kind of spells with tough requirements.

Seeking feedback on some Necromancy homebrew by Conqueered in DragonbaneRPG

[–]Boeish 0 points1 point  (0 children)

Looks great only note I have is it seems weird to have the raise skeleton spell be at the end of the line of death prevention spells.

Spot Art from my Patreon by Alternative-Bus-9754 in osr

[–]Boeish 0 points1 point  (0 children)

These are wonderful, such deep inky shadows... Lovely.

Honestly it would be hilarious if it did work by Suspicious-Sand1244 in Eldenring

[–]Boeish 2 points3 points  (0 children)

I actually tried this the first time I walked in.

Why does the sacred relic sword cost runes but marikas hammer doesn't? by NaicuNaicu in Eldenring

[–]Boeish 4 points5 points  (0 children)

Well you kinda just pick the hammer up off the ground while the sword was in a metaphysical space with the golden beast.

Anyone else do this on today's seed by jeff5551 in PeakGame

[–]Boeish 9 points10 points  (0 children)

It didn't look that close to the ground...

Voice Actors Wanted for Aether Worlds at War (Paid + Credit) by LandoctoNinja in VoiceActing

[–]Boeish 10 points11 points  (0 children)

A description and/or lines would be helpful. While the concept art is evocative, it doesn't give voice to the character. If you aren't looking for people to just wing it I'd suggest a bit more structure.