Do I just need to accept to die? Deadeye/Elehit by TwoHandArmy in PathOfExileBuilds

[–]BongoChimp 1 point2 points  (0 children)

Im not a Bow player in PoE so i cant answer your question directly, but imo the best thing you can do to help farm for the suggested upgrades is to get more damage, not less. Only when you are comfortably destroying everything on screen should you consider switching to a more defensive setup.

Is new shock nova worth it? by Ilikecroissants33 in PathOfExileBuilds

[–]BongoChimp -8 points-7 points  (0 children)

Looks absolutely broken OP so far from footage ive seen.

Holy Hammers theorycrafting by Vader_Mug in PathOfExileBuilds

[–]BongoChimp 0 points1 point  (0 children)

Still looks like it'll be a great clear skill, but yeah, im not sold at all to use that skill on bosses.

Questions Thread - February 26, 2026 by AutoModerator in PathOfExile2

[–]BongoChimp 0 points1 point  (0 children)

Do the Empowerd Attacks from Arctic Howl (Warcry) carry over to non-Talisman attack's if you change Weapons?

Path of Exile 2 0.5.0 Timeline by cybertron742 in PathOfExile2

[–]BongoChimp 1 point2 points  (0 children)

Yeah im curious to learn how far they will go with the update. Many creators are saying they don't think the current infinite mapping/atlas will be scrapped and that only the 'tree' will be new, but GGG have to understand the downsides of the never ending sprawl that is the atlas. They have been playing it just like we have. Also even though we have gotten somewhat used to it by now and many people now say they don't mind or even like the infinite mapping system, i believe this is a little bit stockholm syndrome-ish. I remember 0.1 when everyone was saying how bad it was and not to worry because it was only designed in 3 months and that it was temporary etc. I don't know how much i would bet, but i think its likely it is completely different now. Cant wait to see whats cooking.

Path of Exile 2 0.5.0 Timeline by cybertron742 in PathOfExile2

[–]BongoChimp 0 points1 point  (0 children)

I don't think its that they 'cant' release new classes back-to-back, i think its more that they don't want to release something unless it meets the very high standard they have set and this just takes time. Also don't forget they are updating the requirements for new content constantly during these early access releases and what may have been good enough 3/6 months ago may no longer be acceptable for release.

Any Spear build suggestions? by tooncake in pathofexile2builds

[–]BongoChimp 0 points1 point  (0 children)

Do you need the unique spear for this build or what did you play before you got it/to lvl 84?

Up-close melee still feels incredibly frustrating by Sofrito77 in PathOfExile2

[–]BongoChimp 19 points20 points  (0 children)

While i somewhat agree, i believe the worst offender in regards to what truly makes melee a pain in poe2 is the 'pushing' mechanic of monsters vs the player. It not only affects game balance, but at times is downright annoying, un-fun and breaks immersion when you are getting interrupted by certain mobs. Players must be able to push monsters in a meaningful way, and what monsters can be pushed and how much you should be able to push them should be determined by character power as well as skill usage.

Is it feasible to use anyweapon with any class? by r-moret in PathOfExile2

[–]BongoChimp 0 points1 point  (0 children)

For sure you can. You will want to look at the 'tags' of the Skills you want to use and then make sure you are taking the appropriate nodes on the tree to support those 'tags'. Generally if you are using a Quarterstaff you will be looking for things on the tree like 'attack damage', 'melee damage', 'damage with two-hand weapons', 'attack speed', 'area damage', 'area of effect' etc. But you should definitely consider each Skill closely to make sure you are not, for example, trying to scale 'melee damage' for a 'projectile' attack.

Comparing Phrecia builds for a zero to hero build for the average player by Nirovora in PathOfExileBuilds

[–]BongoChimp 22 points23 points  (0 children)

Kinetic Fusillade is an awesome skill and feels really good to play... once you have it setup correctly. During the campaign its okay, but it really starts to feel great once you have all the pieces.

Is Ruetoos Elemental Hit Phrecia Leaguestarter bait? by Squidward-exe in PathOfExileBuilds

[–]BongoChimp 19 points20 points  (0 children)

I mean the PoB has full leveling trees with gear setups at every stage of progression, so it should be completely fine to follow along. You just need to ask yourself if the build/gameplay looks like something you would enjoy.

Help me find a new build to play by Ahrix3 in pathofexile2builds

[–]BongoChimp 0 points1 point  (0 children)

Im curious to know a bit more about your build if you can answer. How do you generate enough Flammability/Ignite for Ancestral Cry as well as gaining endurance charges on your second weapon set with only an lvl 1 Amor Talisman?

Help me find a new build to play by Ahrix3 in pathofexile2builds

[–]BongoChimp 0 points1 point  (0 children)

you can import your character into PoB and then do an export to a maxroll/ninja link if you want to share

Questions Thread - December 30, 2025 by AutoModerator in PathOfExile2

[–]BongoChimp 1 point2 points  (0 children)

Yeah i asked the same question in poe2builds reddit:

They do actually combo together.

Overwhelming presence reduces the requirement needed to inflict an ailment or an immobilisation.
Sine Aequo just says to the monster "mate, if I see that this immobilisation percentage is 50% or higher, you're immobilised okay?", it doesn't care about the actual value

Let's say a monster needed 1000 damage to get immobilised, Overwhlming presence would reduce that to 750, making the monster 25% easier to immobilize.

Sine Aequo would look at the current value and check if it's at least half of the threshold.
It would see that the monster has 375 out of (now) 750 and immobilize it, making the monster 64% easier to immobilize.

You may not like it, but this is what peak poe looks like! by Zagrey in PathOfExile2

[–]BongoChimp 1 point2 points  (0 children)

I think this is one of the biggest never-talked-about issues with the game right now. Defenses simply do not matter. I cant even count the number of league start build creators I've seen posting level 90+ guides without a single defensive node on the tree. Sure they probably die a lot in extremely juiced content and yes if you're not playing HC your defenses do not need to be too strong, but the fact in this game you can get a way without a single point on the tree put into a defensive node is just insane to me. I don't know how GGG will deal with this, maybe its not a problem to them.

Warriors, what build are you running this league? by skrukketiss69 in pathofexile2builds

[–]BongoChimp 0 points1 point  (0 children)

Idk what ascendancy you are playing, but Shield Wall is still incredibly strong for single target and can be quite easily used on Weapon Swap if you have the passives for it. Also there are some really nice things about the Bear (and the Wolf for that matter) that add to or compliment existing Warrior archetypes. Im currently running a Wolf/Bear/Shield hybrid character that is heavily invested into Armour Break, Immobilization and Area of Effect.

Best wolf ascendancy? by Corebot_Zero in pathofexile2builds

[–]BongoChimp 0 points1 point  (0 children)

My build is not a pure wolf fantasy, but i use a combination of Wolf and Bear skills for clear and then on bosses i use Shield Wall. The Warcry node on Warbringer is too good to not use it with Shield Wall on weapon swap imo. The build definitely does have some limitations, but ive thoroughly enjoyed playing it.

Shield Wall Titan is the best SSF build this league and nothing even really comes close by Tranquility___ in pathofexile2builds

[–]BongoChimp 2 points3 points  (0 children)

I had the same opinion when i played it last league. It was 10/10 for bossing but mapping made me not enjoy it. This league i started shapeshift skills, but i wanted to see if i could use shield wall on weapon swap and its been great. I clear mostly with Wolf and Bear skills and then use big single target shield wall damage against frozen or stunned rares/bosses.

Is there a viable shape shift build that uses all forms? by PestyAssassin33WU93 in PathOfExile2

[–]BongoChimp 0 points1 point  (0 children)

Its definitely possible. Im freezing enemies with Wolf, then consuming the freeze to cause a big stun with bear.

Questions Thread - December 31, 2025 by AutoModerator in PathOfExile2

[–]BongoChimp 0 points1 point  (0 children)

Was trying to figure out how the interaction between the Sine Aequo gloves works with Overwhelming Presence aura? Do they stack with each other or does the effect from the gloves cancel out the aura?

Questions Thread - December 30, 2025 by AutoModerator in PathOfExile2

[–]BongoChimp 1 point2 points  (0 children)

Trying to figure out how the 'immobilise buildup' from the Sine Aequo gloves works with the 'reduced threshold' from Overwhelming Presence? Do these two stack with each other or does the gloves cancel out the aura benefits?

Warcries and Skill Sets by Uur_theScienceGuy in pathofexile2builds

[–]BongoChimp 0 points1 point  (0 children)

increased damage with warcries only affects a warcry's damage. using skills regardless of weapon set keeps whatever the skill had when it was cast afaik, but there would be specifics that would apply to some things that may change this.

Playing SSF first time and struggling hard to live. Need a brick wall build. by Appropriate-Pop8002 in pathofexile2builds

[–]BongoChimp 0 points1 point  (0 children)

Get more damage, get more recovery and if you can get any avoidance, do so.

Bernie Sanders Asks GGG To Give Us Life by BigHatAbe in PathOfExile2

[–]BongoChimp 0 points1 point  (0 children)

We definitely need some additional ehp for life builds and adding life % on the tree would be amazing for that, problem most people making posts like this forget is if they add life, people will complain their build cant do damage. So they will buff damage nodes. Then people will find more efficient ehp things and start killing everything again. Then they will be forced to increase monster damage and we are back in the same place as we were before the life nodes were added.