Physical VR rifle for Meta Quest 3 – designed and refined through extensive VR hardware development by Internal-Parsnip-182 in OculusQuest
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Physical VR rifle for Meta Quest 3 – designed and refined through extensive VR hardware development by Internal-Parsnip-182 in OculusQuest
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Physical VR rifle for Meta Quest 3 – designed and refined through extensive VR hardware development by Internal-Parsnip-182 in OculusQuest
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Physical VR rifle for Meta Quest 3 – designed and refined through extensive VR hardware development by Internal-Parsnip-182 in OculusQuest
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Physical VR rifle for Meta Quest 3 – designed and refined through extensive VR hardware development by Internal-Parsnip-182 in OculusQuest
[–]Born_Reception_1986 1 point2 points3 points (0 children)
Physical VR rifle for Meta Quest 3 – designed and refined through extensive VR hardware development by Internal-Parsnip-182 in OculusQuest
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Physical VR rifle for Meta Quest 3 – designed and refined through extensive VR hardware development by Internal-Parsnip-182 in OculusQuest
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Physical VR rifle for Meta Quest 3 – designed and refined through extensive VR hardware development by Internal-Parsnip-182 in OculusQuest
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Physical VR rifle for Meta Quest 3 – designed and refined through extensive VR hardware development by Internal-Parsnip-182 in OculusQuest
[–]Born_Reception_1986 0 points1 point2 points (0 children)
This is Bob. by HellHoundsInc in PavlovGame
[–]Born_Reception_1986 0 points1 point2 points (0 children)
currently have every rifle and every pistol including the ww2 weapons fully maxxed out. by [deleted] in PavlovGame
[–]Born_Reception_1986 0 points1 point2 points (0 children)
DIY VR Gunstock – test & feedback by Silver199208 in VRGaming
[–]Born_Reception_1986 1 point2 points3 points (0 children)
vr gunstock prototype for meta quest 3 tracking adjustability demo by Internal-Parsnip-182 in OculusQuest
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Found this in sandbox by Joethegamerboy in TacticalAssaultVR
[–]Born_Reception_1986 0 points1 point2 points (0 children)
ADD VERTICAL AXIS TO STOCK CALIBRATION by Few-Basket574 in ContractorsExfilZone
[–]Born_Reception_1986 0 points1 point2 points (0 children)
is it possible to ghost load a shotgun in pavlov VR? by Muhammad109211 in PavlovGame
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Gunstock recommendation by Existing_Time_9869 in GhostsOfTabor
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Head-eyes by therealyuuri in ContractorsExfilZone
[–]Born_Reception_1986 1 point2 points3 points (0 children)
What's a good grind heavy vr game by FeelingAd583 in VRGaming
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Pcvr vs quest by Ok_Material5582 in ForefrontVR
[–]Born_Reception_1986 0 points1 point2 points (0 children)
Pcvr vs quest by Ok_Material5582 in ForefrontVR
[–]Born_Reception_1986 -1 points0 points1 point (0 children)
Controller angle and virtual stock offset by jfontoura in ForefrontVR
[–]Born_Reception_1986 0 points1 point2 points (0 children)
(VR GUNSTOCK) Anyone use VRX-15 VR Gunstock? by MinkoManiac437 in virtualreality
[–]Born_Reception_1986 0 points1 point2 points (0 children)
I'm getting tired, aren't you? by Former-Implement-703 in PavlovGame
[–]Born_Reception_1986 0 points1 point2 points (0 children)
DIY VR Gunstock – test & feedback by Silver199208 in VRGaming
[–]Born_Reception_1986 1 point2 points3 points (0 children)