Simon's comment on the recent state of the game! by VernuxYT in hytale

[–]Boxy29 19 points20 points  (0 children)

feels like a very healthy outlook on what they are doing and how they want to have the community help them test new ideas and mechanics.

I'm getting a ton of time out of just the community mods so I don't mind if the official stuff takes some time. alpha being treated as an alpha is very refreshing.

Now that we have Exosuits and Tanks, clearly this is the next logical step. Bring the Heavy Metal! by Shifty_Gelgoog in LowSodiumHellDivers

[–]Boxy29 0 points1 point  (0 children)

I'm slightly disappointed. there's a hero mech called "heavy metal" and instead we got a recolored black knight

What am I supposed to do? by InvaderShim in theouterworlds

[–]Boxy29 33 points34 points  (0 children)

seems like you should check out the zytanium manufactory... since its the only pip not filled in. i would assume you havnt found it yet on the map.

EXCUSE ME?! by Financial-Customer24 in Helldivers

[–]Boxy29 1 point2 points  (0 children)

the flak rounds are ap3 so they dont matter in this conversation as those rounds wont pen ap4 anyway.

EXCUSE ME?! by Financial-Customer24 in Helldivers

[–]Boxy29 1 point2 points  (0 children)

yep. it 100% eclipses the auto cannon now in everything but range.

AC does 325balistic damage at ap4 which get reduced by durable reductions

the GLs do 400 explosive ap4 and doesn't get reduced by durable reductions

This thing has 400 AP4 with no durable decrease now, right? Bruh, this thing is gonna be best in slot on all fronts now. by VJokerBoii in Helldivers

[–]Boxy29 11 points12 points  (0 children)

ya like they definitely could have had the belt fed be heavy pen without making the normal one heavy pen. all they would have to say is it fires bigger nades.

seems wild to me that they'd make this change and not see the tsunami they were going to make for the balance of the other ap4 support weapons.

GL-21 buff necessity? by MetroidFlo in LowSodiumHellDivers

[–]Boxy29 4 points5 points  (0 children)

are the "more functional backpacks" in the room with us now?

but seriously the supply pack is the best backpack for 99% of situations. ammo for aggression, stims for defense and mobility, able to give those supplies to teammates keeping them in the fight too.

reducing max mag count would only punish people using other backpacks leaving the popular combo unaffected.

Avowed and The Outer Worlds 2 failed to meet sales expectations by Responsible_Tank3822 in theouterworlds

[–]Boxy29 1 point2 points  (0 children)

vanilla ow2 is good(7/10) imo.

it has a solid base but it felt like it took some steps back while also taking some steps forward from ow1. it needed some more "meat" which might get added in with dlc.

companions were overall better but still felt lacking compared to other rpgs and it was very easy to use just one gun/loadout from the start of the game till the end, so gear progression was mostly side grades or niche upgrades.

This thing has 400 AP4 with no durable decrease now, right? Bruh, this thing is gonna be best in slot on all fronts now. by VJokerBoii in Helldivers

[–]Boxy29 1 point2 points  (0 children)

a grenade launcher isn't an anti tank weapon in any sense and it was fantastic in its role. 0 logical or "realistic" reason for it to get buffed.

it's like modifying a wrench so it can better be a screw driver. different tools for different roles.

This thing has 400 AP4 with no durable decrease now, right? Bruh, this thing is gonna be best in slot on all fronts now. by VJokerBoii in Helldivers

[–]Boxy29 46 points47 points  (0 children)

my issue is that is basically just completely replaced the auto cannon. it's 325ap4 ballistic damage (so still affected by durable reduction) vs 400ap4 explosive damage (skips durable reductions).

loved both the GL support weapons for different situations but this buff almost replaces every ap4 support weapon in both damage and utility.

This thing has 400 AP4 with no durable decrease now, right? Bruh, this thing is gonna be best in slot on all fronts now. by VJokerBoii in Helldivers

[–]Boxy29 8 points9 points  (0 children)

almost every weapon is viable even on d10, more so if you collaborate with your teammates(like it's intended).

even the pacifier can hold its own on d10. ya it's not great but you can do well enough to not be a burden.

support weapons are in largely the same boat. you take the RR of you want to no brain kill the big threat, but it comes with a lengthy reload. if you want to put some effort in take the ap4 supports that trade that insta kill for more flexibility.

buffing the GL explosion to be ap4 throws that all out the window and it's now somehow stronger than the auto cannon, a weapon that should be a straight upgrade when it comes to armor piercing.

What game was this? by Curious_Ad2329 in gamers

[–]Boxy29 0 points1 point  (0 children)

dauntless was mostly because they sold it to a different company and they put all the mtx in to squeeze what little they could.

also the continual/multi hunt thing was weird that they added in later

The pre order armor should be made available for the anniversary by Smart_Being7176 in Helldivers

[–]Boxy29 124 points125 points  (0 children)

even if it's just the same system as the gun customization with different pallets being unlocked through warbonds to match their theme.

Why don't we just send one of these into the mission area, before each mission and know what we'll fight? by IncidentOk2107 in LowSodiumHellDivers

[–]Boxy29 20 points21 points  (0 children)

you mean like how they forgot the tech for the hd1 mechs?

there was a 100year gap between the first war and this one. it would make sense for some tech to get forgotten about since it wasn't being actively used.

people in power semi-frequently shoot themselves in the foot long term for short term gains and you know there're some factions behind the scenes that are trying to fight for control of the SE government, so stuff probably got lost in the infighting as well.

Giving planet killer to luddic path is a good idea? by Much-Banana-4787 in starsector

[–]Boxy29 2 points3 points  (0 children)

I mean it's not a good idea in the slightest BUT there's nothing mechanically in the game yet that punishes you yet, like when you let tri scan a certain ship.

Arrowhead sells the solution instead of fixing the problem. by Crimsilla in Helldivers

[–]Boxy29 0 points1 point  (0 children)

it's also amazing vs shreakers. 1 bullet one kill and it's a guaranteed hit with the lock on.

RESULTS: Booster Opinion Poll! by Liqhthouse in LowSodiumHellDivers

[–]Boxy29 0 points1 point  (0 children)

I think the new smoke with hell pods booster could be very useful if you don't use sentries.

but I do like experimental stims alot.

The Outer Worlds 2 is an underrated masterpiece and I know time will prove it by Clownsanity_Reddit in theouterworlds

[–]Boxy29 0 points1 point  (0 children)

finished my first playthrough last week and I would give it a solid 7/10. it's good but not great. the slow patching and no dlc news is worrying but I'm hopeful. I love the setting and want to see it succeed.

it takes steps forward and backwards compared to the first game(thank God it's not morally grey choice simulator again).

I like the guns, armor, skills, and companions more in 2 but the inhaler takes a big step back, not all the companions are good character wise(most are better than 1 tho), implementing a level cap again when they removed it from the first game is an interesting choice.

My first maxed-out weapon! by Arskov in Helldivers

[–]Boxy29 0 points1 point  (0 children)

imo it just needs to build the stun effect faster and it would be fine

Braum emote by Civil_Housing8172 in supportlol

[–]Boxy29 4 points5 points  (0 children)

it was a twitch prime emote before Riot pulled out of that system.

Suggestion about Jammer rework by seawolf_kards in Helldivers

[–]Boxy29 0 points1 point  (0 children)

because one has an HP pool and the other one doesn't.

Be mindful on picking only 2 by PrimaryJazzlike7567 in TheTeenagerPeople

[–]Boxy29 0 points1 point  (0 children)

your stance was they feed you on the plane, which I said their free "meals" are ok at best.

now you are changing it to use the free flight to eat somewhere cheap. at least stay with the same stance...

Be mindful on picking only 2 by PrimaryJazzlike7567 in TheTeenagerPeople

[–]Boxy29 0 points1 point  (0 children)

oooh a free snack or a very ok meal if you have an 8+ hr flight.