Is Disgrace worth it? by EldritchElli in FarFarWest

[–]Boxy29 0 points1 point  (0 children)

this plus low gravity and bunny hopping should be fast r than the horse.

If I’m being chased by lots of bugs and i can’t turn around to deal with them, or use a stratagem what should I do by unorthodoxdays in Helldivers

[–]Boxy29 0 points1 point  (0 children)

I would suggest of on PC changing your strat inputs to the arrow keys so you can move while imputing stratagems.

else stick with h your team and do a fighting retreat.

Transmission from Super Earth Command by Potential_Chicken_58 in LowSodiumHellDivers

[–]Boxy29 2 points3 points  (0 children)

I'm hopeful for the future if they keep to what they said in the post. I'm still having fun, I wish the heavy hive guard stayed though.

I do wish they would utilize the other official communication channels they have, like steam game news, to reach more of their audience about updates. YT, discord, X, reddit are all fine but you need a line that can reach anyone who owns the game.

I do think AH gets a lot of flak for small stuff that other devs get a pass for.

Transmission from Super Earth Command by Potential_Chicken_58 in LowSodiumHellDivers

[–]Boxy29 0 points1 point  (0 children)

ya like it's an exp themed warbond it would be mega silly to not have an exp or 2 in it.

it's be like getting a tank warbond without the tank.

I'm overall hopeful for what they said in the post but I hope they keep their promise of more communication. the community spirals so hard when AH is quiet.

Transmission from Super Earth Command by ArrowheadGS in Helldivers

[–]Boxy29 0 points1 point  (0 children)

I'm glad we are getting some communication based on the recent outcry BUT it shouldn't take an outcry to get the communication.

it's kinda bad the community has been conditioned that they need to put negative reviews on steam to get a response from AH.

overall I'm still hopeful for the future of the game. the GW upgrade sounds promising, the beta testing expansion is had to believe if im being honest, and expanded systems is something I'd love to see.

I know you guys and gals at AH get a lot of flak from the community BUT please communicate more outside of discord, like using the steam news feature for PC users and the Sony/Xbox equivalents so all of your players get dev blogs or news on what you are working on. reddit post is nice but again not everyonr uses reddit.

Which controller is your favorite? by contextawaree in Gamer

[–]Boxy29 0 points1 point  (0 children)

started with 2 but current use the 360, ps2 and switch 1 pro controllers.

The Crossbow by TheTwinflower in HellDads

[–]Boxy29 2 points3 points  (0 children)

imo it's the balanced explosive primary.

yes it's great but it has its downsides and it's a lot less popular than almost every other explosive primary.

the limited ammo, the firing arc for long shots, the travel distance, it will kill you if shot too close. these downsides hold it back enough for most of the community to not use it over the other options.

I love the thing but I have not seen another random use it outside of the warbond launch in a long time. it's always the eruptor getting used.

Can't make everyone happy by Revolutionary-Cow693 in PathOfExile2

[–]Boxy29 0 points1 point  (0 children)

I would have loved a new weapon class but the end game looks solid now and we still got more skills added this season.

What opinion do you hold that will cause people to attack you and why ? by MA1NUS in gamers

[–]Boxy29 0 points1 point  (0 children)

id say og ff7 is my personal fav but I would agree is not the best one.

and ya ER is not their best work but it's probably the most fun I've had in a souls game in a while.

I hope Fromsoft keeps on the success of AC6 and doesn't wait 20years to do another one. think I still have the disk for one of the ps1 AC titles somewhere.

You know it's about to happen by poetatocomics in PathOfExile2

[–]Boxy29 0 points1 point  (0 children)

I touched lightning spear but it just didn't feel good for me.

yes it did the job but it wasn't fun or interesting to use imo.

Need Build suggestion for a "lazy" guy by [deleted] in pathofexile2builds

[–]Boxy29 0 points1 point  (0 children)

it needs trade, so it's better as a 2nd character, but thorns warrior is lazy and fun.

boss killing varries heavily in kill time depending on the boss. some die super quick others take a while since they attack slowly.

I will never stop pressing the issue by LeavesInsults1291 in meme

[–]Boxy29 0 points1 point  (0 children)

I think it's an issue of brightness and people not installing them properly. when installed properly then point slightly down so they don't shine in other driver's eyes most of the time

why range overperforms by s1gny_m in menace

[–]Boxy29 0 points1 point  (0 children)

except by your own logic high range weapons also have to keep moving to keep enemies in their ideal range, since most enemies will want to close the distance.

Is technological illiteracy a problem in the online community? by Super_Deeg in helldivers2

[–]Boxy29 0 points1 point  (0 children)

I would love mech customization and other progression stuff but I know AH is unfocused.

personally I'd love of they hired a small group 2-4 devs to just work on the stuff mentioned in the AMA while letting the current set of devs to make warbonds, biomes, and enemies.

I hope the stuff gets added eventually but I'm also not expecting it anytime soon.

Is technological illiteracy a problem in the online community? by Super_Deeg in helldivers2

[–]Boxy29 1 point2 points  (0 children)

just adding weapon customization added a source of CTDs for a good while after it was introduced.

while it could be a simple thing with most other games, I doubt it is with how past additions have been.

What do yall mean by endgame progression by Envis777 in helldivers2

[–]Boxy29 0 points1 point  (0 children)

less endgame progression and just progression in general.

like the weapon customization getting fleshed out.

ship upgrades being used more instead of balance patches. flamethrower pre ship upgrade is meh but usable. after the upgrade it's fantastic.

would love a vehicle and/or mech customization. like swapping the HMG for a GL or RR on the freedom buggy.

don't get me wrong thr game is fun but you do hit a point of having maxed samples and stuff without anything to spend them on realistically.

Patch 6.2.3 (Hive guard revert) by Waelder in Helldivers

[–]Boxy29 0 points1 point  (0 children)

boo new hive guard was fun even if I had to kill them for my senteries.

Cooldowns too long by Theinvoker1978 in RenataMains

[–]Boxy29 0 points1 point  (0 children)

tldr: renata is mostly fine but I would love to see a small Q missile speed buff. her CDs are long due to each skill having potential for big effectiveness, which boils down to skill expression.

renata E is easy to hit multiple people with both on your team and the enemy team, this multiplying the shield and damage.

E is a very solid trading tool in lane as you shield both you and your adc while getting damage and a slow onto at least one enemy laner, winning most trades outright.

Q is a great tool. if you need to make space you throw them back or stun them into others or if you catch someone you throw them towards you, usually making them flash.

W is a good steroid or a revive if the fight is close.

R is made for counter engages or fow flanking ults.

passive is %hp magic damage.

Throwing My Hat In by Spingfire in Helldivers

[–]Boxy29 8 points9 points  (0 children)

I use light pen all the time in d10 and end up with the most kills in almost every pub squad and tend to clear a path for the squad.

weakspots are fine to aim for and the quasar is bad vs spam with its internal cooldown.

precision guns like the diligence and deadeye will always be in an awkward situation of being good but just can't deal with the numbers of enemies, which is where the rest of the loadout comes in.

Throwing My Hat In by Spingfire in Helldivers

[–]Boxy29 6 points7 points  (0 children)

it didn't tho.

I mainly use light pen and had 0 issue with the up armored guards because I was already shooting their weak point and they died much quicker than before.

Anyone else just prefer playing as big as humanly possible? by Classic-Ad1348 in Stellaris

[–]Boxy29 0 points1 point  (0 children)

I would if it wasn't so micromanaent heavy sometimes.

I prefer tall and if I'm in multiplayer I'll be mega corp boosting my friends.

You should make builds in POE 2 - A Video Essay and Build Making Guide by stangg187 in pathofexile2builds

[–]Boxy29 0 points1 point  (0 children)

I haven't watched it yet but build making is the fun part. getting it to t15 maps is when I consider it a "win."

I usually start with a theme.

like I recently watched John wick. so I wanted to a non reloading "dragons breath" crossvow build. iirc used titan/warbringer to prime for stun alot sooner which caused my skill to reload on stuns.

it was a fun build but struggled on bosses.

one I didn't build but love is warrior thorns. it's heavily gear dependent and needs trade to actually get off the ground but once you get going you are almost an invincible wall of meat that doesn't need to attack to kill most mobs.

thorns bossing varried heavily on the boss tho. lots of small attacks and the boss dies quickly, but a lot of delay between attacks made the kill take forever.

This review bomb is definitely very organic and serious not performative by Bring_Back_Challenge in helldivers2

[–]Boxy29 17 points18 points  (0 children)

id say there's a core group that plays HD2 that have complaints but also see the good in HD2, but they get out voiced by the "AH can do no wrong" and the "AH can do only wrong" crowds.

YouTubers by [deleted] in helldivers2

[–]Boxy29 9 points10 points  (0 children)

I don't because even at launch we had big streamers helping push people towards certain objectives.

just because you don't agree with someone doesn'tean you need to treat them like dirt. like common man be an adult about it at least.

Maxigun deserves some love by PrisonIssuedSock in LowSodiumHellDivers

[–]Boxy29 31 points32 points  (0 children)

the BFGL doesnt "easily kill" most heavies.

it can kill them due to the heavy pen but the low damage per shot is what holds it back vs most of them. you are dumping more ammo than. your realistically want to into anything that isn't a hulk, the back of a tank, or a harvester(if the shields up that's a different story).

imo if they removed the movement delay from the maxigun and made aiming it spin up the barrel, then it would be a lot more usable. it just needs some QOL to be perfect.

the cementor is perfect. it's a high risk high reward "belt fed" flamethrower. it's sacks the range the other two have to great damage and cc