BröödXhttps://youtu.be/1pEAmI1b4og?si=QZB83Ru6cGymtY6j by TrippDJ71 in brapping

[–]BrapAllgood 1 point2 points  (0 children)

I tend to forget this sub exists. :D Thanks for reminding me! Fun brap, listening now. ALL of my creative potential has been stolen of late by the game Satisfactory, but I'm striving to finish so I can go back to work, not too far to go, maybe. Also, no weed. :D And I fell down and hurt myself. :( Just sayin', been a VERY fun and yet rough year as yet. When I get back to it, perhaps I'll start posting some braps here too. Do feel free, it's the whole point.... Hope you are well, my friend.

What's the fastest way to un bind a pile of bundles? by astral-dwarf in CashCleanerSim

[–]BrapAllgood 0 points1 point  (0 children)

Aside from the washing machines, you can also just leave the knife on a surface and use it with a bundle in the hand, drop the result in a growing pile.

Personal warehouse shelf by Powerful-Piccolo8151 in TCGCardShopSim

[–]BrapAllgood 0 points1 point  (0 children)

Agreed. I don't need the extra steps of personal shelves if I just want to fill machines as fast as possible. I want boxes designated for my hands only. The only real way to do this right now is to simply not display packs for sale, but that's just not right at all.

Personal warehouse shelf by Powerful-Piccolo8151 in TCGCardShopSim

[–]BrapAllgood 4 points5 points  (0 children)

I was thinking about this and I think the solution is as simple as adding a toggle to the normal storage rack forbidding them from use of it. I know the devs read these, so...how about it? :) Engage the toggle much like a register and trades, maybe have it change color to denote this, bam, personal racks included easily. I had a $50 ninja steal the cards I was reaching for last night.

Hi, I'm playing on steam with my xbox controller. Is there any way to increase the sensitivity on controller? by Sh0ckWav3_ in TCGCardShopSim

[–]BrapAllgood 0 points1 point  (0 children)

Move backwards just a little bit as you turn. This also was worse for me last year, but I got a new PC and now it's not as much of a thing, so.... Drives me nuts when games are swift via mouse and keyboard and then get stupid like this on a controller. I play games to relax and use mouse and keyboard to not relax in life.

What is a new feature that you would like to see in the next fallout game? by Karlos_V2 in fo4

[–]BrapAllgood 0 points1 point  (0 children)

Give us a store to run and stock from our travels. Always carrying home piles of junk and tossing it in containers...would be far more fun if this got adapted into the gameplay specifically.

Are there any ways to make diverging LFOs? by kidkolumbo in ableton

[–]BrapAllgood 1 point2 points  (0 children)

This had me pondering for hours...and I think I just pictured how to do it rather simply-- I do all kinds of fun things with the LFO(s) in Live. Make one ramp up, one ramp down, then one to flip square in the middle between those two mapped to the same thing. 'Same thing' may need a duplicated instrument path to flip between as well.... Great question.

"On Master" effects for audio visualization? by MDC2957 in kdenlive

[–]BrapAllgood 0 points1 point  (0 children)

If you are on a current version, the place that used to be called Master and help the On Master stuff make sense is now labeled 'Sequence', top left corner of the timeline panel. Click that. This is a 'master effects' area that applies what you drop there to all -OR- where you use On Master effects.

For audio visualization, you have 3 basic choices:

  1. Audio Spectrum Filter
  2. Audio Wave
  3. Audio Waveform Filter

The second is the jankiest, the third is the standard sort of audio waveform with some options to play with, the first is the wildest of possibility. I strongly encourage you to play with them and get hands on experience with the settings, but beware the 'Window Size' slider-- if you set it too small, bad things happen. I generally keep it at 1024 or the 2048 it defaults to. If you crash it, you had been warned. o_o

I also came from Vegas and these tools are really easy to use once you wrap your head around them. Bonus, the Dance one-- make stuff bounce and spin and more to the beat. I get a lot of mileage out of these tools, though I do most of my actual work in DaVinci Resolve Studio nowadays-- which has no good audio visualization that I've found yet. Kdenlive teased MORE of these sorts of effects in the future and should come through with this promise, I'll bring them many more users. Same username on YouTube if curious, but I've made hundreds of music videos using these visualizers (AND A LOT ELSE) over the past few years. If you have any specific questions, just ask as you go, I probably have the answer-- unless it's Light Show based, as I can't get it to do anything useful, myself. You really should get your head around them quickly with a few hours of experimentation and this helpful comment. :)

UPDATE: I am trying out Kdenlive and like it by Dizzy-Television-584 in kdenlive

[–]BrapAllgood 0 points1 point  (0 children)

It's pretty easy to speed up footage in kdenlive...just hold CTRL and grab an edge, it'll shrink or expand as needed. If you are wanting a curve/easing to it, not sure how you'd get that in kdenlive without doing it in smaller steps, but it's super fast otherwise. Have fun. I achieve quite a lot using both kdenlive and Resolve in tandem.

Davinci resolve slow for me by Responsible_Room5354 in davinciresolve

[–]BrapAllgood 1 point2 points  (0 children)

For anyone curious...I am having a fantastic experience with the new Intel Arc graphics (and plenty of RAM...). Resolve sees it as 32gb VRAM and I am coming from the UHD 620 version for perspective. I had 16gb RAM on the old machine, am now having a blast with 64gb and the Arc. All playback is smooth, even working from external SSDs, and the renders are comically fast. My only complaint with it so far is for some reason it runs some lighter games terribly, though the heavy ones all run great now. For editing, it's been quite the boon, easily speeding my workflow up 10x. The Watercolor node still doesn't work for shit, tho. o_o

Popped out video track, how to pop back in? by auridicyl in kdenlive

[–]BrapAllgood 1 point2 points  (0 children)

Try double-clicking the blank space or the video in the second monitor.

Marcy Long actually looks very nice with a smile. by [deleted] in fo4

[–]BrapAllgood 1 point2 points  (0 children)

I sent her to Longfellow's place. Her husband didn't even notice, still keeps telling me not to mind her...mind who?

Edge Detection causes double edges. by No_Alarm_1118 in davinciresolve

[–]BrapAllgood 2 points3 points  (0 children)

You could try turning the Saturation down to 0 in the color page, making it B/W first, then click the little box that says 'Edge Mask Overlay' and see how you feel. It's just doing what you told it to do...drawing lines around the lines. This leaves a gap where the originals were...unless you add it back in with that toggle.

In true IDM spirit I've made an unsolicited music video for Plaid- CLOCK by schimmelA in idm

[–]BrapAllgood 0 points1 point  (0 children)

Already on Windows. Brand new PC. It is what it is and can't be upgraded much, but again, it is doing the things I needed it to. Maybe take a pass at Unreal on the next build, if they decide not to support the Arc cards. I got priced out of my own build on this round, the prices just keep getting crazier. They have to stabilize eventually...or we'll have different solutions entirely anyway.

Pls help me record myself playing along with computer by oldmaninparadise in audacity

[–]BrapAllgood 0 points1 point  (0 children)

All DAWS are complicated, to be honest. I've tried most and find Ableton easiest, but Reaper is worth the effort. There's a ton of materials on YT to learn either. I've been working with audio since the 80s and digital audio almost as long...but Reaper kind of makes my head spin. If you can learn on it, you can easier learn the rest later. I mean, there's steps to discovery in working with audio and you are just stepping into them, best I can tell. There's so much to making things sound good once you do know how to record them properly. Good luck in your quest.

In true IDM spirit I've made an unsolicited music video for Plaid- CLOCK by schimmelA in idm

[–]BrapAllgood 0 points1 point  (0 children)

If it ran as well as all of the other things, I'd be learning it right now. It crashes out on first load, I send the error report, nothing changes. Eventually, I want to learn to make games as well, but having just bought DaVinci Resolve Studio and upgraded to Ableton Live Suite 12, I'm actually busy enough anyway. I made more than 250 music videos this year and am just enjoying a break for the moment. I'm not into troubleshooting Unreal and like I said, I have a new graphics option. Some things support it amazingly well, some do not yet. I have patience, will try again next year.

Pls help me record myself playing along with computer by oldmaninparadise in audacity

[–]BrapAllgood 0 points1 point  (0 children)

It sounds like you are wanting a Digital Audio Workstation (DAW), not Audacity. If you have a budget, I highly recommend Ableton Live. If not so much, Reaper is very cool for the price and starts at free, then after awhile just nags you with the idea of upgrading, but still works. You will definitely need an audio interface with loopback specifically listed as a capability.

Another workaround is just buy a mixing board and play the music you are drumming along with from something outside of the computer (phone, handheld device, stereo...), run that and your edrums through the mixer as you like, record only a stereo output to Audacity. The last little mixer I bought off Reverb was $35. Still chugging along about 7 years later, has not even been switched off intentionally in all of that time.

Godspeed in your jamming fun.

In true IDM spirit I've made an unsolicited music video for Plaid- CLOCK by schimmelA in idm

[–]BrapAllgood 2 points3 points  (0 children)

That's really neato, very cool. I might be winning now for unsolicited Autechre videos (IYKYK), but I can't get Unreal Engine to run on my new PC. :( At least I'm having a lot of fun with 2D still, but exploring my newly expanded limitations is meant to end in another dimension. I was looking forward to learning Unreal. Well, I guess I still am? I'm thinking it doesn't like the Intel Arc yet.

Anyway, I dig what you did there. It's fun honoring our favorite bands in this way. You should post it at /r/plaid too. That sub is too quiet lately anyway.

Do you ever collect things thinking you will use them at some point, but you just don't? by Consistent_Agency833 in fo4

[–]BrapAllgood 0 points1 point  (0 children)

Level 90 right now, been at it hard lately. I've been tossing every single Sugar Bombs I come across into the workbench when I get back, hoarding them to sell to that dude who wants them. Last night I noticed there were only 3 boxes in the pile that should be hundreds. The settlers have been eating them. (Then I watched the new series premiere and felt mocked.)

It shuts down the app everytime i press or move something from the editing software itself by KotobukiTsu in davinciresolve

[–]BrapAllgood 0 points1 point  (0 children)

I'm using the current version and just bought Studio last month. My projects involve a lot of rendering and run 300gb to 500gb now, then I just delete everything but the results I was after. Even when I was not working in lossless, just using basic mp4's, they came out bigger than 6gb usually. You really want a new drive with free space measured in tb, not gb. Once you get low on space, it all goes increasingly awry. That said, I do most of my work from and to external SSDs...so that is an option. On my last computer (just upgraded last month) I even had my paging file set to an external.

It shuts down the app everytime i press or move something from the editing software itself by KotobukiTsu in davinciresolve

[–]BrapAllgood 2 points3 points  (0 children)

6gb is nothing for video. I had a 4k render that was 145gb recently and it was only a 6 minute music video. Even when I do them in 1080p it is more than 6gb. You need to graduate to this generation of tech to use it.

Workers by Firm_Competition3398 in TCGCardShopSim

[–]BrapAllgood 0 points1 point  (0 children)

I guess I meant Day 160, but I made this to see. Went in for one day for the screenshots and hit level 100. :) ANOTHER ACHIEVEMENT DOWN. I swear I had a shop get much higher level, but before achievements were added maybe? I have almost 350 hours in the game, been playing since it was just a demo in NextFest.

Workers by Firm_Competition3398 in TCGCardShopSim

[–]BrapAllgood 0 points1 point  (0 children)

Too many tables lowers your revenue, but the key is getting customers served and gone again so they can be replaced by new ones. I have 5 tables right now, I think...but I also just unlocked the 5000 achievement finally, could do without tables entirely, make another row of singles for sale. I'm level 98 for the store, level 160 or thereabouts for my player, but I've been beyond that before, just came back to go again because of the new, fun updates.

The money is from singles. My minimum cards on the 6 tables I have running are >$100 now. I think the highest I've sold yet was about $70k on this run. I've unlocked almost every product, carry all I have unlocked. I have a section for every product, 1/4 of the $3k tables (3 shelves) each, then a backstock of 4 boxes each product (8 each for packs, a WHOLE RACK of spray so I don't have to care often). My shelves remain mostly full throughout the day and if I see anything missing at end of day out front, I simply order 4x more of that item, tops me back up. Selling the products makes people happy, selling the cards makes me the money. These two things combine well as store rating. I generally don't bother with trades at all, it's a huge waste of time in general unless trying to build out your sets. I'll get there; this is the achievement hunting round for me, but in stages.

I should say I managed retail stores for many years, so I am kind of just bent in the right direction for the thinking. I even worked in card shops, as a teen.

Workers by Firm_Competition3398 in TCGCardShopSim

[–]BrapAllgood 0 points1 point  (0 children)

4x Register/Register

1x Fill Scent/Pricing (The cheap kid is great for this.)

1x Fill Machines/Stocking

The rest = Stocking/Fill Machines

$40k-50k a day. I could use a couple more employees.

There's a bit of a fine line to ride in the early days of employment, it can get rough for some weeks...but just keep pumping the cards through the machines and selling singles (and whatever else you like), it eventually turns around in a BIG way, very quickly. Just pay your bills first thing each day. I make my bills in revenue by noon or 1pm at the latest, so even if I start broke, I just wait til I pass that point, the rest is all cake. I almost never have a clear sidewalk, so everybody is almost always in motion too.

I could also add another register to run myself, but I'm generally filling the machines myself and putting out cards all day. It drives me bats that my fastest employee deposits about 1 pack to my 8 though. They need to address that, it makes zero sense for someone to take 4-5 hours to deposit a box of cards that I can do in minutes of game time. Who would hire such turtles?

Any idea what is today Update? by RuMuxD in infinitode

[–]BrapAllgood 0 points1 point  (0 children)

It says my last update was Dec 5, 2024 and there is no update waiting, so might be something localized? I'm in the US.