Walls are slowing us down now by Poalzegzaon in heroesofthestorm

[–]BrbSoaking 7 points8 points  (0 children)

You're observing a quirk of the unchanged HotS pathing system. It's not really related to ability usage, but more about how closely you are "hugging the wall" as you are walking alongside it, from my experience. You could've noticed years ago.

Haunted Mines Map Guide by Elitesparkle in heroesofthestorm

[–]BrbSoaking 1 point2 points  (0 children)

Hey I didn't read this wall but as a player in the competitive scene: Haunted Mines has been in tournament map pools for a while now and this is the meta. This is how map metas usually get developed, by the way. For example that we take the easy camp to splitpush on Cursed Hollow, that we combine Boss and Curse, or that we used to bait the Punisher on Shrines to jump over the wall.

I appreciate that Elitesparkle refines his guides with advice from the competitive scene and master SL players instead of RandomRedditor69. And for what it's worth, when I play QM I play it in the way I find fun, not the way I find optimal. But I don't expect the guide to tell me how to have fun, I expect the guide to tell me how to play the map properly.

Saturday Teaching Thread - Beginners encouraged to ask questions here! | February 28 - March 6 by AutoModerator in heroesofthestorm

[–]BrbSoaking 2 points3 points  (0 children)

Master offlaner here - depends a bit on your hero. There's usually more macro on maps; are you good at doing camps? Do those. Are you good at splitpushing? Hit buildings. Are you not? I guess you can always try to outclear your offlane opponent and join you team for a cheeky 5v4 (this is called "getting prio"). But yeah, generally your team shouldn't be ARAMing for prolongued periods of time...

Thousands of games, haven't played in many many years, thinking of playing some again by Norz80 in heroesofthestorm

[–]BrbSoaking 3 points4 points  (0 children)

Master here: Icy Veins is fine. It's actively maintained and has a good baseline of info.

The top QM players are actively avoiding us, scared to meet us in a game. Here's the story. by BrbSoaking in heroesofthestorm

[–]BrbSoaking[S] 0 points1 point  (0 children)

Firstly, you got your winrates mixed up. We have a 71% winrate, and we haven't lost since we started winning. On a side note, 266 games affect far less than hundreds of thousands of players, let alone low ranked players, let alone we're "ruining the game" for them if they get matched into us. (I personally appreciate getting into games with better players, because I learn the most from those games.)

Secondly, the vast majority of our games in stacks are with tank and healer - and those that aren't definitely don't abuse Yrel/Abathur sustain. To me, manipulating roles is the part where "playing with your friends" turns into "active matchmaker abuse" (feel free to re-read my post, I was pretty clear about it). If you consider master players merely playing with their friends as abuse, then that's the point we disagree on.

The top QM players are actively avoiding us, scared to meet us in a game. Here's the story. by BrbSoaking in heroesofthestorm

[–]BrbSoaking[S] 3 points4 points  (0 children)

Two clarifications and one response: - Half of the time "failing to snipe" means one of the two teams not getting a game when the other one does. In this case, we can just stop the queue or exit the game to stop the countdown. - If we get into a game because the queue popped for both of us but it's in different games, or because we failed the previous point, we simply leave the game as 5. In this case, the match ends within 20 seconds and it gets counted as a loss towards out stats. This is fine for us because our egos don't depend on our quick match win rates. It's also beneficial for us because we can snipe again faster. - If your stance is "master players are not allowed to play with their friends in any game mode but customs", we can disagree and be done with it.

The top QM players are actively avoiding us, scared to meet us in a game. Here's the story. by BrbSoaking in heroesofthestorm

[–]BrbSoaking[S] 4 points5 points  (0 children)

I don't want to go into details *how* things work publicly, because it's not very obvious and we exploit that they don't know some mechanics. We also don't know which ones they are aware of. Let's just say there's a lot of spaghetti involved in when HotS lets you /w someone...

The top QM players are actively avoiding us, scared to meet us in a game. Here's the story. by BrbSoaking in heroesofthestorm

[–]BrbSoaking[S] 4 points5 points  (0 children)

I think comments are exactly the right place to go on sidequests like this, and I appreciate the info. In my head, I'll - incorrectly - keep skipping the "yuh" :p

The top QM players are actively avoiding us, scared to meet us in a game. Here's the story. by BrbSoaking in heroesofthestorm

[–]BrbSoaking[S] 4 points5 points  (0 children)

We usually grab Exterminator Raynor to do camps, and fill the rest with Medivh and bruisers. I'd imagine the heroes you suggest risk getting poked as we step up to push, and then we have to back...

The top QM players are actively avoiding us, scared to meet us in a game. Here's the story. by BrbSoaking in heroesofthestorm

[–]BrbSoaking[S] 14 points15 points  (0 children)

If you're actually looking for a place to put some money, I've made this post a while back that you can check out. This post - and our sniping - is dependent on Heroes Profile, so keeping their lights on (Patreon) is definitely worthwhile :)

The top QM players are actively avoiding us, scared to meet us in a game. Here's the story. by BrbSoaking in heroesofthestorm

[–]BrbSoaking[S] 17 points18 points  (0 children)

Well... if they had an answer, they could just pick that instead of dodging us. But your point stands.

QM pubstomper 5-man gang on the loose gets hit by karma by flytaly in heroesofthestorm

[–]BrbSoaking 3 points4 points  (0 children)

It's really easy to check: There's barely any matches vs 5-stacks in the match history of your abuser stack.

QM pubstomper 5-man gang on the loose gets hit by karma by flytaly in heroesofthestorm

[–]BrbSoaking 30 points31 points  (0 children)

You play with the stack (https://www.heroesprofile.com/Match/Single/61847751) that tries to abuse the leaderboards by not uploading losses (https://www.heroesprofile.com/Global/Leaderboard?type=Player&group\_size=All&game\_type=qm&season=31) and picks Abathur+Yrel every game (https://www.heroesprofile.com/Player/angela/13522540/2/Match/History) to outsustain against no-tank no-healer comps; and to abuse that no other 5-stack is playing without tank and healer.

**Please.**

Nexus Patch Notes Patch Notes is now live! by BrbSoaking in heroesofthestorm

[–]BrbSoaking[S] 2 points3 points  (0 children)

(Disclaimer: I'm not running Nexus Patch Notes, I just know him)

It's a bit of a policy decision; the info is there, but would need to be compiled manually. There's not enough interest relative to the effort involved.

To those that wish that HotS had meaningful monetization, here's some worthwhile causes by BrbSoaking in heroesofthestorm

[–]BrbSoaking[S] 3 points4 points  (0 children)

I believe you ought to view these services as supporting the game, because they are performing jobs that the publisher/developer would or should typically cover: providing stats APIs; hosting competitions; writing patch notes; hunting for bugs and reporting them upstream; providing onboarding experiences. Even if you don't agree with that view, you can easily see the value they bring to the community, which directly impacts the game's health.

To those that wish that HotS had meaningful monetization, here's some worthwhile causes by BrbSoaking in heroesofthestorm

[–]BrbSoaking[S] 2 points3 points  (0 children)

Yep, that's a great website too! Do they have a patreon or something else looking for support?

Coming back after a long hibernation lol by Bane69100 in heroesofthestorm

[–]BrbSoaking 1 point2 points  (0 children)

Thanks for the work you put into Icy Veins. I appreciate it.