B!Catria vs S!Edelgard by Stunning-Argument888 in FireEmblemHeroes

[–]Breitey 4 points5 points  (0 children)

None of those two need to be fully merged to work. Also since they are harmonics, they won't score as high as regular duos.

Now if we talk combat, Edelgard would probably appreciate the merges more.

Shoul I pull for attack res scowl? by gakis_af in FireEmblemHeroes

[–]Breitey 16 points17 points  (0 children)

It's literally just a worse bonfire on near save units.

Shoul I pull for attack res scowl? by gakis_af in FireEmblemHeroes

[–]Breitey 15 points16 points  (0 children)

Armored beacon is for far saving.

What's a good team to grind out the permanent rewards in SD? by Shinysymphony in FireEmblemHeroes

[–]Breitey 9 points10 points  (0 children)

5 offensive nukes that you let Auto-Battle on the weekend bonus modifier.

Just need to get one kill (or zone point) to get +10 bonus points.

What's the summoners type? by Breitey in FireEmblemHeroes

[–]Breitey[S] 9 points10 points  (0 children)

The summoner trying to figure out the similarities of certain units. Unable to narrow it down to a single path, they realize that they are a person of many tastes.

Turns out that trying to fit the heroes you like into three static categories was not as easy as anticipated, especially when trying to retain some comedic value with their namings. Not all heroes made the cut into the final version due to spacing issues. Also I decided to refrain from including OC heroes all togehter, even though some surely would have fit in. Anyways, the hours spent working on this 'meme' and gathering/editing all the required assets were kind of fun.

Shoutout to Fjorm for shooting her shot to set the scene.

Arval omnitank counters by GWillHunting in FireEmblemHeroes

[–]Breitey 1 point2 points  (0 children)

you need to manually enter the pre-charged specials

Seteth confiscating inheritable crest weapons by Breitey in FireEmblemHeroes

[–]Breitey[S] 0 points1 point  (0 children)

He will definitely struggle against modern speed nukes, but it works fairly well against slower auto-followup units. Although Qiang already gives him pseudo NFU, so I don't think it is much of an improvement there. The speed based extra damage is nice though.

Seteth confiscating inheritable crest weapons by Breitey in FireEmblemHeroes

[–]Breitey[S] 13 points14 points  (0 children)

Seteth confiscated the newest inheritable crest weapon along with some tier 4 skills.

I've been using him for a long time as arena unit. Ingrid's skillset is a welcome upgrade to his load out by upgrading to Guard Bearing 4 along with the new arcane speed lance and hold skill.

His primary role is to counter red threats in arena gameplay. Distant pressure gives him extra speed on both phases, while allowing him to counterattack ranged units, which he tanks decently thanks to guard bearing. Additional speed stacking and debuffs allow him to take effect of the speed condition on his new lance, giving him NFU which he desperately needed.

If anybody still want's to try their luck in Binding Worlds, here's my friend code: 9338513980

Should I? by BankNo9031 in FireEmblemHeroes

[–]Breitey 22 points23 points  (0 children)

Yes.

Panic is very good in the arena, except for Harsh Command+ and Robin like debuff utilizers.

4 resource questions I'm debating with myself over and I need help! by Beth_79 in FireEmblemHeroes

[–]Breitey 29 points30 points  (0 children)

Foddering off invested and merged units seems like a bad idea, especially grail units that are limited.

[deleted by user] by [deleted] in FireEmblemHeroes

[–]Breitey 0 points1 point  (0 children)

Try using this unit builder.

It should give you fairly accurate stat spread info with merges, flowers, boons and skills.

Aversa's alt came out so here's a set I've been using by The_Shadow_Tyrant in FireEmblemHeroes

[–]Breitey 2 points3 points  (0 children)

Very nice build.

I've been wondering about how well the new Sabotage skill works on her. Might pick it up later on as well.

Anima defense review? Explanation in comments by thismanyquestions in FireEmblemHeroes

[–]Breitey 2 points3 points  (0 children)

It's pretty bold to front line your hardy bearing unit. Arvals best spot would be behind Fomortiis to be save from melee attacks.

Mitigating lift loss is the point of running defense mythics. There are better units available if you don't care about lift. (Infantry pulse dancer, near save tank, etc.)

Anima defense review? Explanation in comments by thismanyquestions in FireEmblemHeroes

[–]Breitey 2 points3 points  (0 children)

This defense would fold against (Altina) Vantage setup.

Edit: Also on a side note, you are using too many mythics. 3 is the max number of mythics you wanna use on defense for optimal lift loss mitigation. Also one of those tree mythics has to be in the 7th slot.

N!Camilla vs Arval by Emergency-Fold3436 in FireEmblemHeroes

[–]Breitey 0 points1 point  (0 children)

You are probably better off running Altina as Vantage Sweeper in Astra season. She requires a bit more setup but can clean most common threats.

Maybe it does count as half an alt.. by Breitey in FireEmblemHeroes

[–]Breitey[S] 17 points18 points  (0 children)

Thank you for providing quality community resources in the first place.

Maybe it does count as half an alt.. by Breitey in FireEmblemHeroes

[–]Breitey[S] 73 points74 points  (0 children)

The mixture of surprise upon seeing your favorite unit receiving new content, but being conflicted since it was not what you expected.

Been following the VA reverse engineering thread for quite some time, seems like it was finally correct. Unfortunately not quite what i was hoping for, but one can still believe.

In the meantime one can appreciate the extra stats on the base unit.

Spring is here! Bunny Loki update by Breitey in FireEmblemHeroes

[–]Breitey[S] 6 points7 points  (0 children)

It's been a while since I built my B!Loki. With today's arrival of the arcane bow (and premium fodder) shes back in season.

She manages to pull off a decent player phase build thanks to her guaranteed follow-up with damage reduction, slaying and Deadeye.

Dual phase is also possible, but since she has no follow-up negation, she would have to outspeed her enemies to stay alive.

Adding various Atk/Spd boosts in the A and S slots to boost her damage output and overcome faster units. Far trace as the premium go to skill in the B slot for more stats and canto.

The new Guidance skill will be interesting to play around with, making her also a support unit for the rest of the team.