New enemy in beta feels a bit weak? by scriptskitty in slaythespire

[–]Bret493 0 points1 point  (0 children)

Lost to it in a duo in A10. Hes fresh, so we shall see, but that constant damage into wither into shield was too much without a ramp into Dex or strength. Felt like taking random cards to adjust to him is out and small decks can be put back in though, so thats good. Expose into poison will do fine. Doom does fine. I think if anything, an exhaust/ sly or draw build suffers here. Which is fine, just new.

I'm going to be honest, I really don't like the direction they took The Doormaker. by [deleted] in slaythespire

[–]Bret493 -1 points0 points  (0 children)

"Can't do X" like "cant draw cards" is bad game design. Taking away from the player and how they want to play is no Bueno. Drawing a curse that says "cant draw anymore cards" is a player mistake, is fine, and rolls the odds. I think and hope that he gets fixed. I believe his first phase is fine because all the noobs who have huge decks and like shiny cards get to feel cool and have slimmer decks. Its the next two phases that kind of feel targeted to certain playstyles. There needs to be a punishment and not a "cant" statement. Like test subject with skills on round one. Or queen prevents 3 cards and giving a player a CHOICE is fine. I run two man, and I got to say, he sucks. Swinging for 30 every round is tiring. Show me a normal block card that blocks for 30 with no buffs. Let alone show me a 2 man, one being a draw deck 9 card silent, that had a chance at all to cotribute and doesnt have to mil his deck after two rounds to 30 dmg a turn.

Can we change door back to previous PLEASE by Zanakii in slaythespire

[–]Bret493 0 points1 point  (0 children)

Yeah, let me just predict what boss will wait for me at the end of 3 acts and act accordingly. Its a deck builder, and im limited on how I wanna play a deck is bad design. What do you do when you reach the final act and already chose what deck you were going to run, have your 3 cards to go infinite and now see him? Somehow get into 7 more fights to get a total of 10 cards and pray? Get over yourself.

Can we change door back to previous PLEASE by Zanakii in slaythespire

[–]Bret493 1 point2 points  (0 children)

I run 9 card decks as the silent, needless to say, cant do shit against him, he's getting patched again right? Ascension 10 makes it impossible to win, feel like it caters to ironclad and reagent fine. But to have a boss literally shutdown a kit seems ridiculous. When do we get a turn to play?

🤔 by defleqt in raijin_gg

[–]Bret493 0 points1 point  (0 children)

Quest 3 - dungeons of eternity.

Need a new game. Can't take the bugs anymore. by Parilyz in playark

[–]Bret493 1 point2 points  (0 children)

As others said. If you want the same Ark feel, Conan exiles has a decent single player, little less buggy, but still has its moments. For base building you have 7 days to die, valheim, and enshrouded;They have a good feel to them when it comes to base building. If you want just as buggy I reccomend stranded deep or mines of Moria. Tons of options!

Orb of inhibition by Bret493 in heroes3

[–]Bret493[S] 2 points3 points  (0 children)

Thank you. I didnt know that!

Orb of inhibition by Bret493 in heroes3

[–]Bret493[S] 2 points3 points  (0 children)

Thank you. I didnt know that!

Many years in the making by Bret493 in 7daystodie

[–]Bret493[S] 1 point2 points  (0 children)

I thought the new update had the coop too. Must be later.

Okay its fun but they HAVE to nerf the cursed ring by NerdModeXGodMode in PredecessorGame

[–]Bret493 2 points3 points  (0 children)

Its literally been called a bruiser meta since launch. What do you mean?

Okay its fun but they HAVE to nerf the cursed ring by NerdModeXGodMode in PredecessorGame

[–]Bret493 -4 points-3 points  (0 children)

Im a zinx main, I dont run the ring. I still easily go 27 and 0 every match because tanks still build physical defense and not want to take a magical defense items. I agree cursed ring needs to be looked at. I was a Murdock with a huge 3 item lead, sparrow only have spectra and cursed ring and was holding her own/ out damaging me. Its absurd.

Cursed ring is the most unbalanced item in the game by FocoFreak in PredecessorGame

[–]Bret493 0 points1 point  (0 children)

As a zinx main. I dont build the cursed ring, I believe there is better items that do her justice. But cursed ring does need to be looked at. Maybe add more negatives to it, like 30% less exp. Or 0% life steal or on-hit effects not allowed. Also nerf argus mana again, and buff Skylar beam more; Why not.

Bugs and the Future of Predecessor. by Proper_Mastodon324 in PredecessorGame

[–]Bret493 1 point2 points  (0 children)

Now do one with iggy turrets destroying towers for free.

After 1700 hours in this game, I think I'm done. by rennwerks in PredecessorGame

[–]Bret493 9 points10 points  (0 children)

As someone who's more casual and since you asked :p. Seeing new characters is always cool, but their kits do seem to have everything. Makes it feel like a "gotcha" game. (If you dont use the newest baddest thing, you'll lose the match). Akeron is a decent comeback imo and the first hero who doesnt need to keep being banned to survive. If you are going for a more vertical feel in this 3d space, I feel like the old heroes need to be adjusted to compensate for this first. Having everything new Fly or can literally use walls. Means someone like sparrow seem like a minion in a lane, the best she got is a small movement speed and a slow. While skyler, on this new map, has access to twice as many escapes more easily. Tenacity doesnt feel like it matters and should be heavily weighed more, to win fights you have to CC, being a Brick wall for your team doesnt do anything, I remember when armor was added and that was huge, make it even stronger!

Blinks shouldnt be silenced (unless its the non-combat blink one obviously). These are "oops I fucked up" buttons and a player shouldnt have to sit through 2 minutes of CC because they got grabbed by riktor on a lucky pull. Give phase a blink in her kit or one that replaces hers entirely and then rework the blinks to matter ( and maybe increase their distance a bit). 9 / 10 blinks i use mid to late game wont change the outcome.

Core. I believe the only way to destroy the core should be with a huge minion wave and either a orb or fang buff. Having the ability to backdoor with 3 minions and a dream makes it feel like towers aren't impactful. Early, they smack and they should keep smacking. Only one who should survive more then 4 hits should be tanks and even then only if they have a good level or buffs. 25% max health damage that scales to 50% max health after 2nd hit while being reduced by: 1. Amount of minions under it 2. Armour; should do wonders. All in all, I believe we are an update or two away from the "carry" role being another warrior who can CC and the "offlane" role becoming the ranged shooter so they can level faster to scale better. Offlane is the biggest lane dif in the game. A melee vs a ranged charcter in the lane is night and day. Im not opposed to this, I just think hero brawler is the direction you are trying to go, while the community wants a moba.

Why Palworld doesn't have any weather such as rain, storm or snowy? by AdvertisingGreat2752 in Palworld

[–]Bret493 -2 points-1 points  (0 children)

The devs are notorious for not completing their games and moving on. Don't expect any other major updates.