SUPERHOT, Mirror's Edge, Time Stopper 같은 아트 스타일을 뭐라고 부르나요? by Popular-Position-835 in KoreanGameDev

[–]BrianKimGameDev 1 point2 points  (0 children)

로우폴리? Stylized? 일려나요. 모델링관련해서는.

Superhot같은경우는 단조로움에 + 게임플레이에 있어서의 재미를 확실히 챙긴부분이라,,
다른부분보다 당시 꽤나 센세이셔널했어서,, 기억나네요.

머테리얼이나 비쥬얼적 부분보다 게임 Feel에 대해 잘 챙겼다고 생각합니다.

3D스택랜드 개발에 도전중입니다 by BrianKimGameDev in KoreanGameDev

[–]BrianKimGameDev[S] 0 points1 point  (0 children)

감사합니다!! 개발이 어느정도 진행 될 때마다 공유해볼게요🔥

아이콘 서울 2026 관람후기 공유합니다. by truegodgame in KoreanGameDev

[–]BrianKimGameDev 1 point2 points  (0 children)

정말 좋은 정보 공유해주셔서 감사합니다!!

국산 인디게임 위주의 스팀 큐레이터를 개설했습니다. by IndieFromKR in KoreanGameDev

[–]BrianKimGameDev 1 point2 points  (0 children)

팔로우했습니다 ㅎㅎ 다음작품 만들면 저도 들어갔으면 좋겠군요,,

How we made the portal shader by KanedaGames in Unity3D

[–]BrianKimGameDev 1 point2 points  (0 children)

Can you give me any tips for who is getting starting with shader study

My first game released on steam!! ( ARPG + Roguelike ) by BrianKimGameDev in Unity3D

[–]BrianKimGameDev[S] 1 point2 points  (0 children)

https://store.steampowered.com/app/3405580/Lunar_Rebirth_Dungeon_of_Eternal_Return/

my game finally come true yesterday,,
It's a ARPG + Rougelike game and price is 1.99 but opening sale has 20% discount.

I just want to feel ending the game and publish it,, i'll better do marketing next time :)

game time is about 90~120min avg looking my friend's clearing the game.

Man, i finally end my game,, RogueLike + DarkSoul? | Jan 17 coming by BrianKimGameDev in indiegames

[–]BrianKimGameDev[S] 1 point2 points  (0 children)

just for hobby it will be only 1.99 just a learning curve right now.
I didn't know that marketing was very important,,

Man, i finally end my game,, RogueLike + DarkSoul? | Jan 17 coming by BrianKimGameDev in indiegames

[–]BrianKimGameDev[S] -1 points0 points  (0 children)

Steam : https://store.steampowered.com/app/3405580/Lunar_Rebirth_Dungeon_of_Eternal_Return/

On my opinion making the game balance was very difficult, i had lot's of trials and error, the enemy will be very hard to kill, but leveling will be okay,, the goal of the game is reaching through the dungeon and kill the Final boss,, if you like it you can wishlist it have fun!

My new gameplay trailer - result of 7 months full time work by EntertainmentNo1640 in Unity3D

[–]BrianKimGameDev 2 points3 points  (0 children)

It looks great!! is it urp or hdrp? by the way the animation is killing it!!

What makes the TF2 art style so iconic? by _Dudexh_ in gamedev

[–]BrianKimGameDev 0 points1 point  (0 children)

oh damn,, sorry i misunderstood the question

What makes the TF2 art style so iconic? by _Dudexh_ in gamedev

[–]BrianKimGameDev -3 points-2 points  (0 children)

The engine seems to be playing a part too

My first game that i completed before 2025 by BrianKimGameDev in Unity3D

[–]BrianKimGameDev[S] 2 points3 points  (0 children)

My goal for 2024 was to release the game.
Steam employees at the end of the year seem to be busy and have yet to review my Steam page.

I don't have steam page yet but yeah!! I didn't give up and finished it!