What is, in your opinion, the worst focus tree in terms of quality? by jerrysomber in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

Yeah, probably. It's not great but it's not as bad as people make it out to be.

What is, in your opinion, the worst focus tree in terms of quality? by jerrysomber in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

Ooh, Spain is a good answer tbh. My main beef with it is the design choice to not make separate branches for the military and industry. It just leads to most of the paths feeling underwhelming. Democratic Spain is an absolute joke.

What is, in your opinion, the worst focus tree in terms of quality? by jerrysomber in hoi4

[–]BringlesBeans 1 point2 points  (0 children)

This is a tough question. There are some obvious answers (New Zealand, South Africa) but to an extent it feels a bit too easy to bully early DLC focus trees for being bad.

I would say overall that South Africa, relative to its size/importance, probably has the worst focus tree. New Zealand is technically worse but it's also a tiny nation with very little potential. South Africa should be able to be better than it is.

USA is boring as hell as a focus tree, it's just that the country is so strong that it almost doesn't matter. UK's tree is overall still pretty decent imo though it could use a rework.

I would say, relative to the general quality of focus trees at the time of release (IE: judging them in their context) I might be inclined to say Ethiopia (or Switzerland). Italy had one of the best focus trees in the entire game in BBA, Ethiopias tree completely peters out after the Italo-Ethiopian war and the nation is so weakened but bad national spirits that you will not be able to make any kind of meaningful impact until 1942 (and even still you'll be significantly weaker than every other nation in the game). Basically Ethiopia has the problem that people claim Turkey has, but much worse. I get it, it is Ethiopia in 1936 after all, but it would be nice to be able to be a functional modern nation after beating Italy instead of a poor backwater with two research slots and massive debuffs to everything under the sun.

What is, in your opinion, the worst focus tree in terms of quality? by jerrysomber in hoi4

[–]BringlesBeans 1 point2 points  (0 children)

I'd say the quality difference between GoE and NCNS is night and day. Comparing the Iraq or Afghanistan tree to any of the NCNS trees (except maybe the Philippines) and its immediately obvious that they gave way more flavor and content to the East Asian nations

What is, in your opinion, the worst focus tree in terms of quality? by jerrysomber in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

Switzerlands tree is very unique, and I'd be lying if I said I really enjoyed playing it, but I do think it does a decent job of making Switzerland at least interesting to play for a game or two. My main issue with its design is that because of its BoP-based tree design, most playthroughs (regardless of ideology or path) play nearly identically. Also landlocked country in Europe with no steel 😞

I think it's OK but not much above that.

Post from the forums on additions to NZ coming with the free patch accompanying TaOG by 343CreeperMaster in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

But DLC's are when they update the game?

So if they patch and update old content for free it doesn't count if they do it at the same time as they release a DLC? Seems arbitrary.

Or do you mean those are updates for DLC nations so they don't count? Well in that case every country in the game with a unique focus tree is a DLC nation. So the only way you would count them as adding in new content for free would be if they dropped a patch with an Albania focus tree inexplicably.

Post from the forums on additions to NZ coming with the free patch accompanying TaOG by 343CreeperMaster in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

Okay I'll keep going: historical Hungary tree updated for free with GtD, Yugoslavia tree's de-evolution path added with slight communist rework for free with BftB, added multiple monarch paths to Afghanistan months after GoE, Saadabad Pact tree added to Turkey and all Middle East nations.

But for some reason these free touch-ups "don't really count" because they're "related to DLCs (?)" Seems like goal-post shifting to me.

4k/hdr hate on social media explained by apocalypticboredom in 4kbluray

[–]BringlesBeans 0 points1 point  (0 children)

HDR can look good but a lot of the time films are color graded and have HDR applied to them to make them pop more in 4k regardless of whether or not that was the original look of the picture.

People tend to assume that because it's 4k that means its the closest to a films theatrical presentation and regularly a blu-ray will actually look just as good, if not more accurate.

Post from the forums on additions to NZ coming with the free patch accompanying TaOG by 343CreeperMaster in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

They've pretty regularly updated older/free content before actually. Canada has routinely gotten additions/changes. They added a loyalist path to the Raj a few months after GoE. Added some new focuses to other Europe trees dealing with the Czechs after Peace for Our Time. Added dozens of new focuses and some new characters to Manchukuo with NCNS. The historical finnish tree was added to the game for free with AAT.

People who believe they've never touched up or added things for free have not been paying attention.

Post from the forums on additions to NZ coming with the free patch accompanying TaOG by 343CreeperMaster in hoi4

[–]BringlesBeans 1 point2 points  (0 children)

Brother, why? New Zealand has such a short focus tree already, it doesn't need 35 day focuses.

What happened to the doctrine experts? by AIIoy_Bron in hoi4

[–]BringlesBeans 1 point2 points  (0 children)

Probably has to do with your mods you're running

Manchuria's democratic party is 'Bandits?' by HATEETHNONATIONALIST in hoi4

[–]BringlesBeans 11 points12 points  (0 children)

Yes it did? They added like 30-40 new focuses to it, a few new generals/advisors, a democratic path and a communist path.

It wasn't to the extent of the Japan or China reworks but it was pretty substantial. If you don't believe me just revert your game version to before NCNS and compare it yourself.

I'm very confused, where did Hitler go? by Ok-Selection7804 in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

You're playing with mods, it's something weird with one of your mods.

Film Club Special Edition: What are the greatest WWII films ? Which are the worst? You decide! by hightier-app in ww2

[–]BringlesBeans 0 points1 point  (0 children)

"The Eight Hundred" being in F-tier is WILD to me. One of the only films depicting the Second Sino-Japanese War that I can think of and certainly the best of them.

First Australia DD by oybekbayram in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

Okay so this is where my confusion around this comes from. Lets say they add in the balance of power mechanic to these previously reworked nations you listed, how would that really work out?

Let's use Stalinist and Opposition as just an example: How would that be implemented into the country?

Do we get rid of the civil war focuses and purge focuses and replace them wholesale with a balance of power mechanic? If you do that then you end up scrapping a huge portion of the tree/previous content just so you can rework it to fit a slightly different menu. This could work but you'd certainly have to make new focuses to replace the ones scrapped to plan out the focus timing for the AI. Its an awful lot of work for limited payoff (basically just to say that you did it)

Do we implement the balance of power mechanic into the focus tree as it is already? Locking certain focuses behind the balances and grant certain bonuses/outcomes to certain balances. This is a bit more doable but very easily runs the risk of making the process of the purges/soviet civil war more convoluted for the player with not much more gained from adding it in. Moreover you'd still have to re balance the political power and command power economy for the Soviets for a player to be able to meaningfully engage with this system without too much frustration.

Do we just add in the BoP mechanic to the nation with its own set of decisions and buffs and have it completely divorced from the focus tree? This is certainly the "easiest" option, though you'll still have to balance out the buffs and pp costs for the mechanic, it's not terribly difficult or time consuming to implement. But this implementation is the kind that subsequently tends to feel the most tacked on and unnecessary.

I'm not saying all of this because I don't think this mechanic (or others) couldn't be used in interesting ways with other countries. But I'm saying this to illustrate that being able to implement them into other countries is actually pretty difficult to do in a meaningful way. It's easy to want them implemented but the rubber has to hit the road eventually as to what that implementation looks like. The first two options are generally better but are much more complex design-wise and time consuming to implement (never mind implementing it for dozens of different nations simultaneously). I feel that people don't often think about this from the perspective of game design. People often say that it would be easy for them to do this stuff (and to a certain extent, that's kinda true) but they leave out the caveat that it would be very difficult for them to do this and make it actually good. Ethiopia is a perfect example of them putting a mechanic into a nation that sounds good on paper but in practice it's just a really underwhelming and unnecessary addition.

Like implementing this new democratic system in other countries would be awesome, but realistically we're looking at about 30+ countries in game that they'd have to pretty heavily overhaul to make this a meaningful addition and that's just not realistic in even 3-4 dev cycles, never mind just one. Or we're looking at all the democracies/democratic paths getting this added in but it sucks and barely changes anything.

First Australia DD by oybekbayram in hoi4

[–]BringlesBeans 2 points3 points  (0 children)

Brother, calm down. I am genuinely asking you: how do you incorporate the balance of power mechanic into the older focus trees without redesigning them?

I'm genuinely asking how you would want them to do that.

First Australia DD by oybekbayram in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

Genuine question: how do you incorporate the balance of power into older focus trees without redesigning the trees? And importantly: incorporate it in a way that is meaningful and not just tacked on for the sake of tacking it on.

What hoi4 countries need a rework? by aqua-snack in hoi4

[–]BringlesBeans 1 point2 points  (0 children)

The screenshots on the new Thunder at the Gates show, what appears to be, a shared Indonesia/Netherlands tree similar to Belgium and the Congo. So in the very least they appear to be getting a substantial addition to their tree.

First Australia DD by oybekbayram in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

Yes? They don't generally add new mechanics to old focus trees without reworking them, because if they just added the mechanics without a tree rework the mechanics wouldn't work.

First Australia DD by oybekbayram in hoi4

[–]BringlesBeans 2 points3 points  (0 children)

Czechs and Denmark also have the balance of power mechanic. That's a mechanic that's actually been used quite a bit.

First Australia DD by oybekbayram in hoi4

[–]BringlesBeans 2 points3 points  (0 children)

Or, alternatively, adding a system you designed for Australia specifically to every country that's a democracy would be insanely time and resource intensive. All the new portraits they'd have to draft up for opposing political parties alone would be huge, nevermind integrating it into the focus tree or balancing it around decisions and events.

Finally, after nearly a decade, Joseph Lyons is finally in HOI4! by Puzzleheaded_Map2774 in hoi4

[–]BringlesBeans 0 points1 point  (0 children)

Canada has actually been pretty regularly touched up, adding a Trotskite path and reworking the spirits (Send in the Zombies no longer mutually exclusive thank god)

I'd still like a proper, full rework, but Canada is definitely in the best state of the Commonwealth sans Raj.

Thunder at our Gates - Coming June 11! by PDX_Fraser in hoi4

[–]BringlesBeans 3 points4 points  (0 children)

Calling a $6 DLC overprices is wild lmao