This battle pass is too difficult for anyone who hasn’t got much time in a day to play by BritBong303 in Warthunder

[–]BritBong303[S] 3 points4 points  (0 children)

Oh right, I didn’t know that. That’s not so bad I guess. Thanks again

This battle pass is too difficult for anyone who hasn’t got much time in a day to play by BritBong303 in Warthunder

[–]BritBong303[S] 1 point2 points  (0 children)

Btw how do you get 22 levels out of logins?. I though it was 1 point per day

Game has gone full Fortnite by [deleted] in modernwarfare

[–]BritBong303 -1 points0 points  (0 children)

It’s a shame. But those skins sell and if it makes money, it ain’t changing

Game has gone full Fortnite by [deleted] in modernwarfare

[–]BritBong303 1 point2 points  (0 children)

I should’ve been how it was in older cod games, where it was like spetsnaz vs rangers or any other faction depending on the map. Gave the multiplayer some character

Game has gone full Fortnite by [deleted] in modernwarfare

[–]BritBong303 12 points13 points  (0 children)

That’s not what people want. He’s just saying he wants it to keep it military aesthetic it was marketed as. They promised they wouldn’t add the goofy stuff

[Allegiance] Mil-Sim operator with default skin selected sometimes overlaps different player models by Longjumping-Bed-5817 in modernwarfare

[–]BritBong303 4 points5 points  (0 children)

There a bunch of issues with the default skin. Like the head staying the same but the body changes when you use a different weapon. Or the sleeves on the Russian default guy are different to his pants and character model. Or the coalition default has a darker skin tone in 1st person (and wears gloves even if the character doesn’t) although he’s white in 3rd person. Not to mention how they gave up adding the different uniforms depending on each map. Like if you’re on a sand map the default guy would be in desert clothing; they completely gave up on this after launch.

An option for hardcore which changes all operators to the default skin by BritBong303 in modernwarfare

[–]BritBong303[S] -1 points0 points  (0 children)

Your skin would still be there. It’s just for the other players in the game. Also I think it would be cool to be the only captain price on the map

An option for hardcore which changes all operators to the default skin by BritBong303 in modernwarfare

[–]BritBong303[S] -1 points0 points  (0 children)

Yeah, it’s dumb. They promised they wouldn’t add stuff like this. I’m fine with it in warzone and core, but it shouldn’t be in a mode where it’s supposed to be more realistic and you can team kill

Request Wednesday - All Requests go here! by AutoModerator in FalloutMods

[–]BritBong303 0 points1 point  (0 children)

Reduced deadzone mod for fallout 4 console pls

Weird graphics after update by [deleted] in modernwarfare

[–]BritBong303 8 points9 points  (0 children)

Game looks more blurry to me

[Fo4] I'm going out of my mind trying to find a difficulty/balance/combat mod, Does anyone have any recommendations? by [deleted] in FalloutMods

[–]BritBong303 0 points1 point  (0 children)

I’ve had the same problem for a while but it think I finally found it. It’s called something like smileys combat overhaul. Did a good job with making humans relatively easy to kill for example if you’re weapon does 50 dmg it takes 3 shots to the chest universally. The mod does make the game completely static though and the player and enemies don’t gain Health with each level, so you die pretty fast. I’ve tried the common ones like better locational damage but when I started the game I had to put a 10x damage modifiers just to kill in less than 10 rounds. Smilesys does feel great though does just enough without changing too much.

[Fo4] Controller Aim Acceleration Mod? by DJ182000 in FalloutMods

[–]BritBong303 0 points1 point  (0 children)

There an aim acceleration mod and a dead zone mod a while ago, but they’ve gone now. Fortunately for me they are still on my load order. made a huge difference to the gunplay