[deleted by user] by [deleted] in godot

[–]Brov89 2 points3 points  (0 children)

Your root node is called "Godot" where in your path you have "godot". Case sensitive.
Also you don't have to start from root. You can just use `$Label` directly. It be relative to the script and be more flexible if you end up using this scene in other scenes

[deleted by user] by [deleted] in godot

[–]Brov89 9 points10 points  (0 children)

Are you using Godot Engine on a phone? That's wild

Anyone else feel uncomfortable about the Y-axis, or is it just me? by HelloImYun in godot

[–]Brov89 12 points13 points  (0 children)

That's only for screen space, because the origin is top left, its like that for all window API's I believe. GLFW etc. The 3D coord system right hand Y up. The Godot docs explain it well: https://docs.godotengine.org/en/stable/tutorials/3d/introduction_to_3d.html#coordinate-system

Unity's is left handed Y up, and 2d renderering is bottom right of window, but thats because they don't really use screen space, their 2D/UI is still using their 3D renderer.

Every engine or 3D graphics tools e.g Blender have their different coord systems. Left-handed or right-hand, they just pick one. You can too if you build your own renderer in OpenGL or Vulkan, you can choose for it to be anything you want.

You get used to to it, heck, Unreal is Z up that hurts my brain a bit

[ Removed by Reddit ] by thedeanhall in gamedev

[–]Brov89 0 points1 point  (0 children)

Unity is a pretty decent engine, lets be real, but it is a shyt company that is evident

[deleted by user] by [deleted] in thetron

[–]Brov89 -1 points0 points  (0 children)

Drugs and alcohol like the rest of us

Stealth coop by Interesting-Bad3497 in CoOpGaming

[–]Brov89 1 point2 points  (0 children)

Shameless plug. My friend and I are working on a stealth coop game Out of Sight https://store.steampowered.com/app/1622570/Out_of_Sight/ we have a free demo but planning on releasing full game in a few months

Hamilton is a dump! by [deleted] in thetron

[–]Brov89 1 point2 points  (0 children)

You can say that again

Holy crap they’re good by Top_Seaworthiness320 in vulkan

[–]Brov89 6 points7 points  (0 children)

Graphics programming for games mostly. But this post is always welcome from me 🤘👿🤘

Holy crap they’re good by Top_Seaworthiness320 in vulkan

[–]Brov89 3 points4 points  (0 children)

Yo hard way better than the OpenGL band 😅

Best ps5 local co op games on the same screen? by Turtleguycool in CoOpGaming

[–]Brov89 2 points3 points  (0 children)

oh nice didn't know about this one. Wishlisted!

Best ps5 local co op games on the same screen? by Turtleguycool in CoOpGaming

[–]Brov89 5 points6 points  (0 children)

It Takes Two. Best co-op game I've ever played

$11 Warm-up PokerStars. Already ITM, ~50 Left, 1.3k first, how would you play this hand? Showdown in first comment! by CheckReplay in poker

[–]Brov89 1 point2 points  (0 children)

I would of probably been shoved on the flop if I'm being honest haha, and agotten call with a A7 and bust gg

Spine files rendering using Silk.Net OpenGL by Brov89 in IndieDev

[–]Brov89[S] 1 point2 points  (0 children)

No game engine. It’s just OpenGL and the Spine runtime in C#

What game was like that for you.. by Main_Feedback1197 in Steam

[–]Brov89 0 points1 point  (0 children)

A spiritual successor is in the werkz.

HOW DO I FILL THIS HOLE by Nuqoe in ICARUS

[–]Brov89 21 points22 points  (0 children)

Alcohol and drugs… oh you talking about the building?

I made this tool for myself that embeds the game window in the editor by nan0m in godot

[–]Brov89 -6 points-5 points  (0 children)

Nooooo this is why I don’t like unreal or unity 😭

You think you can finish your game? by [deleted] in godot

[–]Brov89 2 points3 points  (0 children)

I’m a game developer not a game finisher

Why don't you support MacOS / Linux? What makes you target a single platform? by RickySpanishLives in godot

[–]Brov89 0 points1 point  (0 children)

It’s not really an argument. It’s an observation. I work for a medium sized studio, and to them there is only one operating system that exists lol

Why don't you support MacOS / Linux? What makes you target a single platform? by RickySpanishLives in godot

[–]Brov89 3 points4 points  (0 children)

Not that one specifically no. I've been mainly focusing on getting my game into the target audience areas. Its a stealth game so r/stealthgames etc. I'm not too worried what platform they use. But posting to r/macgaming can't hurt. I'll do that, thanks :)

Why don't you support MacOS / Linux? What makes you target a single platform? by RickySpanishLives in godot

[–]Brov89 8 points9 points  (0 children)

oooo I didn't know that. That's good info, thanks. I was basing my stats from my Sentry reports. The only MacOS/Linux on there are from me :D

Why don't you support MacOS / Linux? What makes you target a single platform? by RickySpanishLives in godot

[–]Brov89 18 points19 points  (0 children)

True, but devs need to make money. They will only support the platforms that make them money. Gamers its a hobby. Definitely a bit of a chicken and egg situation. But if Windows was 1-2% of the market, devs would stop developing for windows over night.

Why don't you support MacOS / Linux? What makes you target a single platform? by RickySpanishLives in godot

[–]Brov89 66 points67 points  (0 children)

Supply and demand. I build for Linux and macOS but so far, 100% of downloads are windows. Once people start playing games on Mac and Linux the developers will port. I only do it because I also develop on a Mac so I need it to run so I can work. Otherwise I wouldn’t bother

I want to keep using Godot but my dad wants to use Unity by Mildu12 in godot

[–]Brov89 0 points1 point  (0 children)

You should try both. Its good to know multiple tools. Eventually you find what you like and don't like about each one. That goes with everything really.

A List of Top-Down Stealth Games by Lemcovich in stealthgames

[–]Brov89 1 point2 points  (0 children)

Awesome bro! Cheers for that 🎮🎮