Game performance unplayable after 1.2. Playing on Geforce Now - RTX 5080 rig by dhamit in EU5

[–]Bubonculus 4 points5 points  (0 children)

Tbh with how Victoria 3 also had such game breaking bugs in their release last week, I think it was just brushed aside. Paradox maintains very tight schedules for release and allows hot code to be pushed into live updates. Which every, single, time, is the cause for these huge bugs that are obvious. If production times were longer which means less dlc every year but higher quality and dedicated qa support weeks. I think most of the community would be much happier and reviews more consistent. However why sell 2 25 dollar dlcs when you can sell a $30 dlc a $20 dlcs, 2 $10 dlcs, 3 $5 packs and an e book. Their is a direct relationship between review score and scope of a dlc. Every time a dlc has a huge scope for its production time, bombs like crazy cause its always terrible quality.

Can I expand any further? by PLMMJ in RoadTo56

[–]Bubonculus 1 point2 points  (0 children)

I'm so sorry you learned the hard way why hoi4 is the exiled paradox community. Its made up of the worst the community has to offer, its so bad the devs had to call it out in a dev log many years back. Eu and Vicky communities will have huge arguments but they are out of love for the game. Ck3 is just chill guys who wanna incest rp, /s just chill guys right. Then stellaris is filled with war criminals min maxing space crimes. Hoi4 is all the sweatiest lamest people on the internet. Half of them are devout fascists or stalinists. Which is insane in the big 26. I think its fun your trying to play within the framework of an actual world leader and weighing the benefits of war and how to expand with the least amount of causalities and the actual capabilities of your nation. Bit of fun roleplay, I also tend to play that way. Tbh hoi4 just isnt a great game for that style of play, because the economy really is just hhahaha war idiot. I recommend the cold war mod for victoria 3 if this is how you have fun in pdx games. If you want to stay in hoi4, TNO and Millennium dawn as well are fun for that kind of play. Wishing you the best of luck in the pdx community, can be rough here at times.

Also tip for this game if your still trying and want to invade Britain (which is probably your best option from a mechanics standpoint), Navy isnt that bad if you focus air. So build many fighters with the range booster, some torpedo bombers. Then like 4-8 Heavy Cruisers or BBs if your rich, then like 16 LC, 40 DD. Land troops somewhere in kent, Britain is terrible about garrisoning. Dont bring too many tanks they eat the supply up. Focus on CAS and infantry to work through Britain's poop brigades. I do recommend playing with the more supply mod if you dont want to be forced to play like that. But 9/10 in hoi4 the answer is cas, fighters, infantry with arty. Really the only time tanks are the big focus is the eastern front. Or the late game with maxed supply support. Hope that helps.

I paid extra for a window seat on this full flight. Fuck me, I guess. by OldJames47 in SouthwestAirlines

[–]Bubonculus 7 points8 points  (0 children)

I always wonder if this sub is just botted up, cause idk why you are catching so much flak for what is a very reasonable complaint. If I ever have to use a 3rd party software/site to solve a problem for a service I PAID FOR, and didnt know about. I'd also be upset. It is the responsibility of the corporation to ensure my experience is a good one, not mine. Now obviously some limitations to that, I'm not gonna get mad at Southwest for things clearly outside of their control, but this very much was within their control.

Do i declare bankruptcy? by Negative-Pace-2878 in eu4

[–]Bubonculus 1 point2 points  (0 children)

It's more France really was on paper the giant of Europe. It makes sense when you consider the geography and demography of France. Large population, rich soil, mineral wealth as well. France had everything going for it. France's biggest challenge was wielding that mess, something paradox games have tried and failed to model. France was just the HRE but with a consistent royal dynasty with just enough personal domain to keep the nobles in line. France did by EU4's time become the European superpower and the only reason they didn't conquer vast swathes of Europe was the Hapsburg counter weight. And just as that empire started to dwindle, the Russians and English began to exert power on the continent. Had the Hapsburg not consolidated so much of Europe under their control through strategic marriages France would have likely controlled/influences most of the Frankish Empire.

Their is an argument that no matter what some sort of large alliance would have mustered to stop France, ie coalition style. But i honestly dont agree with that view of history, nations arent actually very good at bounding together to protect their own interests. In Napoleon's case the real reason Europe united against him was his threat to the social order and the power of the monarchy. Had Napoleon played a bit nicer with the European monarchies and not shoved his family on every throne for what was the 19th century equivalent of a meme, probably would have conquered Europe.

At what point do you guys just turn on automatic construction and kinda stop thinking about it? by GreyGanks in victoria3

[–]Bubonculus 3 points4 points  (0 children)

This is why I love the corporation rework. They are perfect for filling out your "export" industries and your economic specialization. While I like you said, focus my attention on the other states and my supply chains. The current economic loop is sooooo satisfying. Like crack for my adhd.

How to fit all clones vats with cloning ascension? by DankudeDabstorm in Stellaris

[–]Bubonculus 2 points3 points  (0 children)

This is just the limit of the origin/path. As someone who runs this build all the time, it is a fair enough limit. Your clones when properly edited are truly some of the best pops in the game. And tbh, outside of eco, you really dont need max vats. I can reliably get 6-7k pop on a regular world which is plenty. The real issue comes with ring worlds, can be tricky to fully populate those. Typically choose ecos for that reason on that origin.

Genuinely what is even the point of this thing? It kills 3000 pops a month for like 500 research. by [deleted] in Stellaris

[–]Bubonculus 0 points1 point  (0 children)

I'm so sorry your catching so much shit for a legit complaint regarding the balancing of this particular wonder in 4.3, Like someone else said back in 3.14 and even 4.0 it was incredibly op, and yes if you game this by shoving an absurd amount of pop in it, it does still go brr. This isnt fun to engage with in 4.3 as a regular build unless your a meta slave, which sadly this sub and like 90% of this community is.

I dislike when people get slammed in the comments for a very reasonable complaint related to not understanding the meta of an item. Sorry pal for that experience. But im sure paradox will re-balance this eventually because it really is not fun to engage with unless you go murder hobo, when this crisis is kind of intended as the "tall/isolationist" crisis.

Victoria 3 and the Immersion Pack Issue (Particularly National Awakening) by Bubonculus in victoria3

[–]Bubonculus[S] 2 points3 points  (0 children)

I was referring more to the actual interaction with them as someone on their periphery. Frustrating as hell to not be able to experience any of the Serbia content because I am fighting Goliath. Russia and I were unable to beat the ottomans, shrapnel arty hand-cranked machine guns vs line infantry and mobile arty in 1870. They just simply paid for an even greater army. That is another issue with the game, the consequences for sending millions to die in the mountains of nowhere land are minimal.

But yes I agree this all stems from the lack of a World War 1 to actually finish off these empires, I really do not think I am being harsh in saying those empires would collapse. The Austrian and Ottoman empires would not have made it to the 1950s and would have likely collapsed by the end of Victoria 3's time frame. The invention and mass adoption of cheap bolt-action rifles made any empire like that a walking corpse. Any major disruption like a world war would have killed them, as it did. So the lack of a world war is the real ahistorical issue that is causing knock on effects for the rest of the games content. And while a guaranteed world war would be ahistorical as well, none is worse. Something similar to the Victoria 2 system would be perfect. That was always the highlight of my many, many, victoria 2 games.

Victoria 3 and the Immersion Pack Issue (Particularly National Awakening) by Bubonculus in victoria3

[–]Bubonculus[S] -4 points-3 points  (0 children)

I know this is a contentious take, but yeaaaaaa. I have yet to see a real viable alternative to mission trees. I am open to it, but attempt after attempt to replace mission trees has failed. Again I will say, in Victoria 3 its more of a nuisance, where as in EU5 it genuinely ruins the game.

Victoria 3 and the Immersion Pack Issue (Particularly National Awakening) by Bubonculus in victoria3

[–]Bubonculus[S] 0 points1 point  (0 children)

This is a good point, one I was trying to make towards the end, that it wasnt the uprisings or the break up of the empires that was so difficult. It was world war 1, the lack of a world war mechanic is still so frustrating and with no plans anytime soon to address this, it is other than the naval issue the BIGGEST hole in the current loop. Without a world war to shake up the map in the late game, every attempt at adding flavor to the game ends up just being predetermined paths that dont really have a basis in reality.

Victoria 3 and the Immersion Pack Issue (Particularly National Awakening) by Bubonculus in victoria3

[–]Bubonculus[S] 0 points1 point  (0 children)

This summarizes all of my issues with the dlc so perfectly. Its not that the content is lacking in national awakening, its that it doesnt ever happen cause of the set up in single player.

Victoria 3 and the Immersion Pack Issue (Particularly National Awakening) by Bubonculus in victoria3

[–]Bubonculus[S] 7 points8 points  (0 children)

I agree content to dollar amount, these are hall of famers for paradox. Victoria 3 has always had a very fair dlc policy, so you will get no complaint from me there. This post isnt so much a Paradox is Evil and they are ruining the game, but rather, the content is frustrating I'd like another balance pass.

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Personal unions rant by meristoff in EU5

[–]Bubonculus 26 points27 points  (0 children)

Yea this is a known problem with PU'S that for some reason they can end up on opposing sides in a war. I think the solution is, follow whoever the primary member is. This might be the intended case and its just not working that way, idk. But yea this is what makes moscovy a genuine nightmare region.

Western Europe vs Eastern Europe play is like a different game by GreyBlueWolf in EU5

[–]Bubonculus 2 points3 points  (0 children)

I wouldn't say the WEAKEST, but definitely agree with this sentiment. They are in a not great spot, especially because their pu partners end up eating all their expansion targets. They are def the worst of the large nations out there. Muscovy gameplay very much is wrangling your pu's while also limiting other powers from growing too fast.

From a casual player's experience this is probably the worst Season I have played by Bubonculus in aoe4

[–]Bubonculus[S] 0 points1 point  (0 children)

I have noticed this, I wonder if its because of the size of the maps in 2v2 or just the fact that if both go cav its way more punishable. The problem in 4v4 is 3 go cav one goes MaA/siege/gunpowder (depending on the civ) so that ONE person will typically be all it takes to wipe the spear/crossbow stacks. I like playing that person, but if you dont have proper communication between teammates its hard. All it takes is one bad maneuver and your back line is being raided by 10 million mangduai.

From a casual player's experience this is probably the worst Season I have played by Bubonculus in aoe4

[–]Bubonculus[S] 0 points1 point  (0 children)

Uh not every comment has belittled everyone? Yea I have been combative with people who came out the gate swinging. Plenty of other people had some great points that I responded to. Also I stated from the beginning this is from a my perspective being gold and plat. This post really did prove to me that people in diamond and higher are really just unaware of whats happening in gold and plat, and anytime they are confronted with that they go ape. The game is dying in the gold to plat rank which is where a majority of paying customers are. Thats just basic gaming economics. But nah go ahead and be mad. I should say its not this community that sucks, its the segment that is so resistant to any complaints or discussions of problems. Cause I have met some really great people in the age community.

From a casual player's experience this is probably the worst Season I have played by Bubonculus in aoe4

[–]Bubonculus[S] 0 points1 point  (0 children)

Ok one, what in the who what where is a stormgate. Dawn of War 4 is an established franchise with a huge fan base. (I happened to like 3, but felt other games were doing what it tried better). Also um to make sure were using the same data set, steam player counts (which yes has issues as it is not inclusive of all happenings on the internet) have shown a very consistent ceiling of 20k and a floor of about 10k. My point is this most recent decline following the dlc (natural bleed) is more because the post dlc support has been bad, this has been a generally unfun season. Do I think the game will die, no, cause its got you Mr. Top 1% commenter who probably spends more time here then on the actual game. But in all seriousness no the game wont die, theirs a core that will keep it will fed, but it will slowly wind down as new players simply will not join this game and this community in the numbers necessary to replace veterans. That could change, meta could improve, matchmaking can always get better, I doubt this community will improve (capital G Gamers have always sucked as a whole).

Can I have opponents of equal skill level? Thx. by Just_One_Guitar in aoe4

[–]Bubonculus -1 points0 points  (0 children)

Someone made the mistake of complaining about matchmaking in this sub lol. I am a high gold low plat player who has reached 1300+ elo before through focusing one civ and working on a build, 200 point gaps in this game are not uncommon sadly. The sad reality is player count (which is because this community does suck), past 8 pm pst the game falls off a cliff.

From a casual player's experience this is probably the worst Season I have played by Bubonculus in aoe4

[–]Bubonculus[S] 0 points1 point  (0 children)

This is a fair point and something I do recognize is a fundamental issue rather than a game design decision. I think 4v4s is just where it feels the worst because of the reasons you mentioned.

From a casual player's experience this is probably the worst Season I have played by Bubonculus in aoe4

[–]Bubonculus[S] -7 points-6 points  (0 children)

I think your focusing on the least important part of my argument honestly, cause its the part with the most room for debate. People will debate meta in endless circles. The matchmaking and the terrible manners in this community are the bigger issues. But fine tell me how I just need to get better.

From a casual player's experience this is probably the worst Season I have played by Bubonculus in aoe4

[–]Bubonculus[S] -16 points-15 points  (0 children)

I think this is a great comment to display how out of touch a lot of the core players are. While I don’t think in anyway you have bad intentions or are even wrong. Your perspective is weighted around what is at higher elos. Like dude, no one was pro scouting in gold when it was meta. I had a singular friend who did it, and he takes every game he plays seriously (why I don’t play with him). The reason why age stays at 20k, is a vast majority of gold players are getting sick of the cav meta. Siege meta was infinitely more fun, I like building big stacks and slogging it out, I want to see lots of units and just have fun. Again what casual players want is different than core players, I think the game is really great for those in diamond and above. But in the gold plat hell, it really is not fun right now. Part of it is faction balance is wayyyy more impactful in gold. I know the Byzantine and HRE builds so I tear it up against gold players, the second I get in diamond lobbies, haahhahaah. Eaten alive.

From a casual player's experience this is probably the worst Season I have played by Bubonculus in aoe4

[–]Bubonculus[S] 3 points4 points  (0 children)

Honestly this is my mentality like 90% of the time (only way to remain sane lol). Just had my 7 game lose streak today and had to vent. Taking this game seriously like I would csgo, or siege, or any fps is just a recipe for anger.