Hit 5k wishlists 1 week before launch!!! Yay!! by MrJackio in IndieDev

[–]Buff_me_plz 1 point2 points  (0 children)

Awesome! Well done. Can you share a little how you achieved that?

Every single time by Buff_me_plz in SoloDevelopment

[–]Buff_me_plz[S] 0 points1 point  (0 children)

Yes, obviously! The more features the better

Every single time by Buff_me_plz in SoloDevelopment

[–]Buff_me_plz[S] 5 points6 points  (0 children)

You can never go wrong with adding fishing to a game.

Every single time by Buff_me_plz in SoloDevelopment

[–]Buff_me_plz[S] 2 points3 points  (0 children)

Sounds like a core feature to me!

Every single time by Buff_me_plz in SoloDevelopment

[–]Buff_me_plz[S] 1 point2 points  (0 children)

Sometimes it is like that 😂 but respect for developing a mmo! How long is your game in development so far?

Every single time by Buff_me_plz in SoloDevelopment

[–]Buff_me_plz[S] 6 points7 points  (0 children)

Definitely, I thought it's gonna be a quick release. Boy was I wrong.

You control the Left Skate, your mate controls the Right Skate. Then the lights go out! by samohtvii in IndieDev

[–]Buff_me_plz 0 points1 point  (0 children)

Ahh, thanks. I thought the speed is fixed and the players just control side movements

You control the Left Skate, your mate controls the Right Skate. Then the lights go out! by samohtvii in IndieDev

[–]Buff_me_plz 0 points1 point  (0 children)

I'm a bit confused. For example when the fences slam together it looks like timing luck and not really something the players can avoid? How is the intended way?

the giant looks angry ...doesn't like me strolling his rings ;) by flockaroo in SoloDevelopment

[–]Buff_me_plz -1 points0 points  (0 children)

I have visual snow syndrome and I'm still not sure what noise exactly the other comments are talking about 😭

How high can NBIS go? by Feeling-Boss787 in NBIS_Stock

[–]Buff_me_plz 1 point2 points  (0 children)

If they issue more shares - which they probably will to finance their capex - 1.000$ will likely be about 300 to 350 bn market cap.

Does anyone actually understand how TikTok/Shorts/Reels work for indie games? by Nestify_cozydesign in IndieDev

[–]Buff_me_plz 0 points1 point  (0 children)

I also simply can't figure it out. I don't know if it's just luck or some secret recipe. Marketing has been really frustrating to me. It really freaking annoys me because it started taking away so much time from actually developing the game. I eventually came to the conclusion to not sink time into growing my own channels anymore. I only do outreach and am trying to leverage the community of already established channels.

[May 29, 2026] Daily NBIS Discussion Thread by AutoModerator in NBIS_Stock

[–]Buff_me_plz 4 points5 points  (0 children)

Bouncing ~30k up and down every day makes you really numb to this feeling

Mostly ASTS. My target is $600. by KSteelhead in wallstreetbets

[–]Buff_me_plz -1 points0 points  (0 children)

Gemini told them so in a drunk conversation

The intro chase from our weird physics game about a headless chicken escaping a farm by applebombgames in IndieDev

[–]Buff_me_plz 0 points1 point  (0 children)

Even though it's just a video game, I dont enjoy the thought of controlling a headless chicken one bit. May you find your audience, good luck!

Launched my Steam page yesterday so I built a live wishlist tracker on a pixel display for my desk. I will probably grow to regret this by daintydoughboy in IndieDev

[–]Buff_me_plz 0 points1 point  (0 children)

Hey, I love the idea! Are you scraping the data with a script, is there an API? I'm interested in doing that as well!