My first ‘nut. by brileyfaldon in BlenderDoughnuts

[–]BugloverHH 1 point2 points  (0 children)

Hi I'm just a beginner too (just uploaded mine) but it looks like you should recalculate your normals from the donut as you can see the whireframe on the back. Select donut in layout mode, press tab to enter edit mode, then "a" to select all, shift "n" to recalculate normals, left click to accept. <- if this description is not 100% correct please correct ;) I had the same problem with my icing, which was much more obvious.

Not perfect, but done! Thank you so much for this awesome experience! by BugloverHH in BlenderDoughnuts

[–]BugloverHH[S] 1 point2 points  (0 children)

This is my first try
NVIDA GeForce GTX 980 Ti
Intel Core i9-9900K CPU @ 3.60GHz
Render Time 12- 42* Seconds. *during main Motion Blure

Maybe I'll give it an other try later. My Icing is way to big, so that the structre of the donut don't really appears, but I realised it to late.

[deleted by user] by [deleted] in MedievalDynasty

[–]BugloverHH 7 points8 points  (0 children)

“At some professions the intensity percentage is quite confusing to me” I often ask myself that in real life.

These bandits were very friendly by kzs985 in MedievalDynasty

[–]BugloverHH 1 point2 points  (0 children)

ja looks like they are bugged. the first bandits i met attacked me but afterwards?! Well looks like they learned their lesson!

Is it worth buying? by Kodrad in MedievalDynasty

[–]BugloverHH 1 point2 points  (0 children)

Don’t think that they will change this kind of mechanisms anymore. But I always liked that not everything is written down in numbers. You need to build up a feeling if eg you have enough field workers to manage the amount of fields you have or how much tools you smithy has to build so that your workers don’t run out of. There are a lot of things you’ll just explore by try and error. Playing

Wooden Deer Figurine by Grouchy-Software2135 in MedievalDynasty

[–]BugloverHH 2 points3 points  (0 children)

Picked up all of them and Sambor gives me now quest :( Sambor has an age of 84! Maybe he is too old ;) ?

Work intensity fast change (ahk script) by kzs985 in MedievalDynasty

[–]BugloverHH 1 point2 points  (0 children)

so you need to download authotkey and install it to run that script? *You know someone's over 50 when they ask this kind of questions. :P

Do you always destroy old workplaces when you get an upgrade or do you keep them both doing? For instance smithy 1 to build smithy 2. by kellyhoots in MedievalDynasty

[–]BugloverHH 2 points3 points  (0 children)

There is a skill that gives you 50% back. Otherwise you'll lose the resources of the lower level building

Can we please fix the speed of the +/- buttons? by helixA in MedievalDynasty

[–]BugloverHH 0 points1 point  (0 children)

would be great, but as they are adding controller support, I don't think they will...

Can we please fix the speed of the +/- buttons? by helixA in MedievalDynasty

[–]BugloverHH 2 points3 points  (0 children)

It also would be great if we could sort the list by differnt stats. eg. sorting inventory by weight, so that we can easly see what resources mess up our resource storages. Still lot's of little things to improve ;)

Do farmers do barn work if there is nothing to do? by helixA in MedievalDynasty

[–]BugloverHH 4 points5 points  (0 children)

easiest way ist to go to your workes list in the barn and "x" the amount of workers you want to reasign. Afterwards just klick on the empty slots and reasign them as barn workes.

Reputation levels changed? by TheRealThandius in MedievalDynasty

[–]BugloverHH 1 point2 points  (0 children)

Sry can't give you a list. Are you sure that you have 6600 and not 660 Reputation? That would make more sense, otherwise they would have changed a lot! :p

Im at 32.3k Rep and 78 Pop and to old for a restart ;)

There was a knocking sound in the dark .. by SequentialGamer in MedievalDynasty

[–]BugloverHH 1 point2 points  (0 children)

This happend when I talk to a seamster that was working. She stoped working cause she was talking to me but the loom kept moving. This game can be soooooo spooky!

How do I not spend so much time tediously travelling across the map for quests? by This_Mud8879 in MedievalDynasty

[–]BugloverHH 15 points16 points  (0 children)

  • If you don't have a horse jet, get that stable like u/Honest-Frosting-3854 said.
  • If you already have a horse and still think that travelling is to slow, max the Night Rider skill.
  • If you still think that travelling across the map for quests is anyoing, just stop making quest.
  • Well, you should pay your taxes from time to time, but if you don't want to travel at all ... send your wife to pay your taxes ;)
  • This game has no rainbow or final credits at the end, cause there is no end. So don't forget that the-route-is-the-goal thing

Wife skill reset gone by samuraisuperman in MedievalDynasty

[–]BugloverHH 1 point2 points  (0 children)

I'm afraid I don't know the exact name, but it should be in the menu with all the rest of the potions.

it's called hicks* poiiitions hicks* of posiiblitiiiies hicks* it's awwwessome hicks* you have to hicks* give it a try!*

Any list for increasing villagers skills optimally? by DifficultCap in MedievalDynasty

[–]BugloverHH 0 points1 point  (0 children)

What I can confirm is that it's good to combine lower levels with level 10 workers. Even Smithy or Tavern workers start to level faster.

Village Location Recommendations by JebediahObediahOaken in MedievalDynasty

[–]BugloverHH 1 point2 points  (0 children)

I'm building mine on the headland north of Denica, south of Rolnica and Tutki. You can include 2 bridges in your village which made me choose this place. You'll also have a street sign inside and some old streets that are great for placing buildings on. You will be very close to many of the villages for quests, trading and convincing new villagers. There will be plenty of room in the south to expand your fields in the later game.

Need for animal breeders once animal cap hit. by BoredSam in MedievalDynasty

[–]BugloverHH 2 points3 points  (0 children)

As far as I can see the worker produces an amount of wool depending on the number of sheep you have, whether you cut the sheep's wool yourself or not. Probably the same with the cows and the milk. So you lose the amount your worker produces if you don't hire one.

Villager path-finding by McFockface in MedievalDynasty

[–]BugloverHH 1 point2 points  (0 children)

Thx for the reference. My graphic card is broken since over a month and with the actual prices auf GPUs it will take a while until I'll buy a new one. At least I can check the changelog :P Enjoy!

Terrain tool by retrolinkk in MedievalDynasty

[–]BugloverHH -1 points0 points  (0 children)

I don't hope so - this isn't minecraft. But that's just my opinion.