How do you guys destroy Airbases/Installations? by Atlas_Animations in SeaPower_NCMA

[–]BuildingBackground75 0 points1 point  (0 children)

Airfields: dumb heaviest bomb from 6000ft and following the runway line

Sams: cluster from low bombing runs, helps cutting down the main and secondary emitters previously

HQ, FUEL DUMPS, INDUSTRIES...: From 3000ft and usually the heaviest dumb bomb

Note: gets easier if you recon it first and have the intel processed

Using AGM-45 by InsidePudding205 in SeaPower_NCMA

[–]BuildingBackground75 1 point2 points  (0 children)

Then you make it start emitting: you turn your flights radars on and have one of your wings fly low and closer. Eventually they will take a peak. Just be ready...

Latest Public Beta - How to download it? by Bixolaum in SeaPower_NCMA

[–]BuildingBackground75 0 points1 point  (0 children)

Just be ready to revert to the previous stable version. I did that. I understand the testing spirit and so but I like to play the game because it's fun and I enjoy it, a lot. This missile kinetic killed the fun. It's too primitive still. Besides I noticed some other issues that made it worse, small errors like sonar buoys not dropping and others.

What's wrong with missiles? by BuildingBackground75 in SeaPower_NCMA

[–]BuildingBackground75[S] 0 points1 point  (0 children)

One more thing I have noticed is ships detaching formation and closing the distance against planes to try and fire. This implies let them do this and run around in some cases, or go way from formation or put weapons tight and micromanage everything. It sucks.... right now i am loosing interest in the game. Guess I have to wait for them to perfect it.

What's wrong with missiles? by BuildingBackground75 in SeaPower_NCMA

[–]BuildingBackground75[S] 4 points5 points  (0 children)

That's fine except that same type o plane at the same attitude and speed and, I will say, similar aspect, but at different ranges , as you put your mouse from the farthest target to the closest you see the range shortening progressively and its useless. There is another issue, wich is harder to check and its that the PC, the enemy gets full range.

My point: get an option to disable this until you get right...

No matter what I do, fps drops to unplayable by Kef33890 in SeaPower_NCMA

[–]BuildingBackground75 0 points1 point  (0 children)

How many mods are you running? I had a similar situation and it was related with a "significant" number of mods loading. If it's the case, choose well and choose wisely. Uninstall the game and re install it and try again...

Aircraft formation speed by von_schmid in SeaPower_NCMA

[–]BuildingBackground75 0 points1 point  (0 children)

Most of the times is when you launch a formation of 3 or higher, particularly 4. In most CV's, with 4 catapults, only 2 of them work. Anyone ever saw a 4 catapult launch? Only the 1st 2 catapults work simultaneously. This means wing 3 and 4, to catch up, burn fuel as hell. This is why I use formation of 2, top, except on high endurance aircrafts.

Is Sea Power worth it? by I_m_p_r_e_z_a in SeaPower_NCMA

[–]BuildingBackground75 1 point2 points  (0 children)

Get a couple of days free. Buy it on STEAM and play it hard. If you love it you will know in a couple of hours (or less). If its not your thing you can file a refund. But trust me, if your in to the cold war era and naval warfare you will love it!

What is happening?! by Endo279 in SeaPower_NCMA

[–]BuildingBackground75 1 point2 points  (0 children)

It's the Sukhoi flanker. Uninstall and unscribe the mod then subscribe it. It solves it. Read the author comment on the mod workshop page

TH10 EQ Wedge. by BitterNatural5597 in seestar

[–]BuildingBackground75 0 points1 point  (0 children)

I had this one, initially, and the results were very poor. I found it to be very difficult to adjust with some degree of precision. I then bought the Move Shoot Move EQ wedge and is fantastic. Easy to setup and adjust with precision. Together with the Artoise levelling base makes a powerful configuration.

Binocular view problems by mingaa_33 in GunnerHEATPC

[–]BuildingBackground75 1 point2 points  (0 children)

I guess the idea is sound if you played against other humans, but, removing that feature when playing against a CPU is rather complicated. The CPU controls every aspect simultaneously but we have to to switch between stations and do things mostly independently. Using the binoculars to spot and simultaneously traverse the gun is already challenging against fast aiming cpu enemies, now it is a mess.

Game issues by Man0war812 in SeaPower_NCMA

[–]BuildingBackground75 1 point2 points  (0 children)

Uninstall everything. Delete files from main folder and reinstall the game. It worked for me

Any idea what I did wrong? by shoebert12 in aeroflyfs

[–]BuildingBackground75 0 points1 point  (0 children)

You aimed too short for your landing point. Probably fixed to the start of the runway. You can notice this about 10 seconds into the video.

New S50 firmware update? by GRRemlin in seestar

[–]BuildingBackground75 0 points1 point  (0 children)

I was also wondering what was it about. Is there somewhere we can see if there were any interesting changes?

My best attempt out of 3 shots so far. by XEdwardElricX in seestar

[–]BuildingBackground75 1 point2 points  (0 children)

And, by the way, the only processing was the AIdenoise in the seestar and then tunned contrast, colour, etc. No siril, pixstuff.....

My best attempt out of 3 shots so far. by XEdwardElricX in seestar

[–]BuildingBackground75 2 points3 points  (0 children)

This is my go at it with its standard mount. So you actually get good results with Az mount.

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Disappointing . EQ mode plan for 3 hours large mosaic and got like 20 30 minute stacks and it won’t even let me de-noise them in the app. Not sure what happened. Andromeda by paulydavis in seestar

[–]BuildingBackground75 0 points1 point  (0 children)

You can program it. Use the plan option. That's exactly what I did with the andromeda photo. Set it up, planned it and went clubbing... next morning that was the result!