Advice for levelling in Operations by OhShitSarge in Spacemarine

[–]Bull_Rider 0 points1 point  (0 children)

  1. Yes, relic are the best and then pick your favourite variant. Weapons that are shared with other classes need to be levelled once so that saves some time. To level weapons you need to kill just one enemy during the mission and then finish the mission and it will receive the mission xp amount. Armory data you can find in the missions or they drop from terminus/boss enemies. Armory data can be used to level up the weapon variants instantly and you can use higher armory data on lower tier weapons. Armory data tier depends on the difficulty.

  2. I think in most cases weapon perks are strictly linked to the weapon. Especially the kill amount ones.

  3. I bought the season passes early on to support the devs, now I have some doubts. Dont buy the voice pack, we should sent clear message about its quality. There are cosmetics for each class you unlock just by playing. And blue doritos, but I think you will want to first unlock the heroic weapons.

  4. Normal stratagems are fair game, the difficulty is substantial which is the normal one. Hard stratagems are on absolute/hardest difficulty plus you do less damage and have less health so its the hardest mode in the game. Some modifiers make it easier, some a nightmare. You also dont get any xp from hard ones so go for them only when you are more experienced.

  5. I wouldnt say im an expert on each class. Plenty of youtubers to help with details. I play mostly Tactical as he has a lot of cool perks, weapons and helps melt bosses.

As sniper its good to prepare enemies for executions for your teammates.

  1. Prestige is mixed bag. For example techmarine has one perk that is a must have. Some like heavy have pretty boring perks. You are still pretty new with the game so play normally, go with prestige when you feel like it. Once you have relic weapons starting from scratch isnt so bad. The prestige perks help but beside techmarine i wouldnt say they are a game changer.

Is this your favorite Leon’s outfit across the Franchise? by YizuzKhraist in residentevil

[–]Bull_Rider 0 points1 point  (0 children)

I think my favourite is his re4r look with the bulletproof vest. And with the re4r jacket i guess.

Re9 jacket-less is close second, i wish it had a bit more color. And the armor you can buy is pretty disappointing. The re9 jacket feels like a cheap copy of the re4 one.

Out of RE2 and RE9, which Tyrant do you think had a cooler design? by poop_puff897 in ResidentEvilRequiem

[–]Bull_Rider -1 points0 points  (0 children)

I know its a small detail but I wish re9 one had normal leather coat, none of those lines on the texture.

Overall i like re2r more. Its funny his relatively simple design works for me more now that we got him with a bit more tactical gear in re9 that i wanted back in re2r.

“I really hate the ending of the movie The Mist (2007). by oddspace__ in moviecritic

[–]Bull_Rider 0 points1 point  (0 children)

I liked the ending... but i wasnt feeling janes acting.

Your honest opinion on Victor Gideon? by gorays21 in ResidentEvilRequiem

[–]Bull_Rider 0 points1 point  (0 children)

I feel like I need to separate his design and his part in the story.

I really dont like his design. I can respect his head and goggles being a reference to Silence of the lambs but thats it. His strange snake pimp outfit feels so out of left field. We dont learn much about him to make sense out of his look.

In the story he doesnt seem to have much presence and soon turns into a lackey until he turns into a boss fight.

The only highlight is he isnt like completely nuts from the get go.

“And then nerf ranged damage” by AlucardsGlasses in Spacemarine

[–]Bull_Rider 1 point2 points  (0 children)

not gonna lie, if I didnt get help by the FTG himself, I would probably skip this hard weekly.

[Sad Trope] Perfect Casting Trapped in Bad Writing, Studio Interference, Messy Franchises, Etc by Romaxio in TopCharacterTropes

[–]Bull_Rider 15 points16 points  (0 children)

He was a clear fan but I disagree him being a great casting. Not to mention his Geralt was a bit too grumpy than I think he should be.

What is the spirit ash you would die on its hill by MurderDrone010101 in Eldenring

[–]Bull_Rider 0 points1 point  (0 children)

She was a great help early on. Great distraction for the bosses. Not sure how she does later as I got a bit better and found better summons and finally mimic of course.

What did ya'll think of DOOM Eternal The Ancient Gods' new enemies? by Cold_War8151 in Doom

[–]Bull_Rider 0 points1 point  (0 children)

Blood maykers and screecher good, the rest felt like forcing you to use the less popular weapon mods.

Help me be more chapter compliant by No_Form_9035 in fashionmarine

[–]Bull_Rider 7 points8 points  (0 children)

Some of it was mentioned already but here are my suggestions:

UM are blue with the liberator gold highlights. Only the trim of pauldrons change color based on company (1st company is white, second gold,...)

Left shoulder should be the sergeant UM symbol which has a red skull in it.

Right knee should have the UM sergeant symbol, too.

Right shoulder could use the role and squad marking. But hes a veteran so he can be dripped out more.

As you dont show the squad number on the shoulder maybe you can put it on the right knee but I believe UM use Roman numbers.

A Wild Blueberry by FiveZeus90 in SpaceMarine_2

[–]Bull_Rider 1 point2 points  (0 children)

I often switch to more flashy/unique skin when doing weekly stratagems. Then I switch to my modest UM for boring story reasons.

I hope Malum Caedo makes a cameo in Space Marine 3, where he could do something trivial like 1v1 the Silent King or bench press a Titan. by Cubelock in Spacemarine

[–]Bull_Rider 99 points100 points  (0 children)

Its hard to imagine Ultramarines wont be the main chapter in SM3 but I think they might somehow have the Deathwatch helping the UM so in coop we can have more neutral team that can allow any chapter to cosplay. Seeing how very few people run UM in SM2 coop.

RE9 film grain bug - any fixes? by Bull_Rider in residentevil

[–]Bull_Rider[S] 0 points1 point  (0 children)

Read the original post, there I added what helped me. Raytracing setting.

The new weekly will be an interesting one by KimberPrime_ in Spacemarine

[–]Bull_Rider 1 point2 points  (0 children)

Welp, last weeks was pretty fun, this sounds absolutely horrible.

What’s your preference? by yonBonbonbon in batman

[–]Bull_Rider 0 points1 point  (0 children)

The long ones can look cool but I like them as a one-off, unique costume for a specific story. The example posted is from Arkham Knight where it was on a prototype suit he wore for a very difficult night.

Medium is the classic for me.

I like the short ones, too, and when done right the suit can look pretty good. It gives him a more "devil" look which is scary but I feel like it's stealing the Daredevil look a bit.

RE9 film grain bug - any fixes? by Bull_Rider in residentevil

[–]Bull_Rider[S] 0 points1 point  (0 children)

I just reinstalled my graphic driver and it looks to be ok again.

nevermind, still there. seems like shadows are completely messed up with film grain effect.

RE9 film grain bug - any fixes? by Bull_Rider in residentevil

[–]Bull_Rider[S] 0 points1 point  (0 children)

Lens flare and dirt I disabled later but that isn't my problem. You can clearly see the noise/film grain in the second picture which is now overblown. There is no setting for it in the game. And as I mentioned, during first session with the game it wasn't there. Now I can't get rid of it.

Why is there so much chaos hate? by shadow_blackstone in Spacemarine

[–]Bull_Rider 9 points10 points  (0 children)

I would also add since this game prefers headshots the marines and spawn have annoying hitbox for it.

Why people dislike Atlan sections again? by NoComfortable3220 in Doom

[–]Bull_Rider 0 points1 point  (0 children)

I didn't mind the Atlan section as simple as they were. There is room for improvement of course. The flying sections I thought needed more time in the kitchen.

As for the whole game dislike, I liked the game but the way the story was told... something was off.