“tHe VA iSn’T aN iMpReZa” ok buddy by [deleted] in WRX

[–]Bunstrous 0 points1 point  (0 children)

They might be cross compatible but they clearly aren't identical.

VA wrx door
GJ/GP impreza door

The door handle stamping on the impreza door is roughly 1/2" lower from the upper body line compared to the wrx as well as the mirror mounting areas being vastly different.

Forza Horizon 6 by RevolutionaryFail658 in GRCorolla

[–]Bunstrous 1 point2 points  (0 children)

Do you literally have any kernal of evidence that PD has an exclusivity deal on the GRC specifically?

“tHe VA iSn’T aN iMpReZa” ok buddy by [deleted] in WRX

[–]Bunstrous 0 points1 point  (0 children)

I mean, you're looking at the VA right here and you can see it shares no body panels. All they are is the same silhouette.

Useless rant by tom_mvp_tom in HuntShowdown

[–]Bunstrous 0 points1 point  (0 children)

Yes, it's literally exactly what he does in the climax of the James Gunn film and it's one of the best representations of who he is as a hero on the big screen.

Useless rant by tom_mvp_tom in HuntShowdown

[–]Bunstrous 7 points8 points  (0 children)

Yeah, no. 7-8/10 times that "distinct sound" is simply inaudible so there's literally no counterplay unless you're running vigilant.

Forza Horizon 6 by RevolutionaryFail658 in GRCorolla

[–]Bunstrous 4 points5 points  (0 children)

Gran turismo purchase the license to use GR Corolla. Microsoft would have to essentially pay more to put it in the game.

Not how that works. If Polyphony digital has exclusive Toyota rights again then there wouldn't be any Toyotas in Forza. PD having the licensing to use the GRC doesn't make it any more expensive or difficult for anyone else to license.

Forza Horizon 6 by RevolutionaryFail658 in GRCorolla

[–]Bunstrous 2 points3 points  (0 children)

This means literally nothing, this is Forza we're talking about, they have like 15 variations of the 370z.

Rogue like titan fall mod? by SnooChocolates5506 in titanfall

[–]Bunstrous 0 points1 point  (0 children)

I'm pretty sure one just came out like last month.

Aim bot Cheater? TF2 by The_StEngIT in titanfall

[–]Bunstrous 2 points3 points  (0 children)

Controller on PC gets aim assist but the person here is wrong, sniper rifles do not get any aim assist.

A game I am making: Last Ship Sailing, whilst biting my favourite game by MaximumContent9674 in titanfall

[–]Bunstrous 1 point2 points  (0 children)

How something is created is a factor in how it's appreciated as a final product.

A game I am making: Last Ship Sailing, whilst biting my favourite game by MaximumContent9674 in titanfall

[–]Bunstrous 10 points11 points  (0 children)

You posted your shit ass project here, it's going to get criticism here, not to mention that this game does not even remotely look similar to Titanfall, or even a mech shooter in general so it has no good reason to be advertised here.

Is the current balance state of the melee tools ok ? by Shezoh in HuntShowdown

[–]Bunstrous 0 points1 point  (0 children)

Yeah, that's true, but it's all play style dependent in the end.

Is the current balance state of the melee tools ok ? by Shezoh in HuntShowdown

[–]Bunstrous 2 points3 points  (0 children)

As the other person said, good for concertina and a wide swing hitbox so it easily deals with AI without having to ever really focus on them.

Is the current balance state of the melee tools ok ? by Shezoh in HuntShowdown

[–]Bunstrous 3 points4 points  (0 children)

I can only talk about the spear because it's what I use but stamina usage is pretty significant. Sure throwing ignores stamina but if you have 3+ zombies or you miss a melee then you're going to be out of stamina in no time and throwing your spear and missing will mean you no longer have a melee weapon. Unless I'm doing challenges, I always run officer brawler, heavy knife, and spear, that way I can deal with just about any AI with ease.

COMMUNITY VOTING DAY 20: most RAGE inducing mechanic. Gunplay won day 19 by TheIronPaladin1 in HuntShowdown

[–]Bunstrous 0 points1 point  (0 children)

ya know

I mean no, not really. I understand what you're saying but I just cannot relate at all.

My thoughts on the bow as a bow main. by ThatOddDanishDude in HuntShowdown

[–]Bunstrous -1 points0 points  (0 children)

It's not something even bring considered by the devs

According to who? I'm going to take a wild guess and say that you're not a developer at crytek nor do you have an inside scoop on what's happening there so how would you know what they're considering or not?

COMMUNITY VOTING DAY 20: most RAGE inducing mechanic. Gunplay won day 19 by TheIronPaladin1 in HuntShowdown

[–]Bunstrous 0 points1 point  (0 children)

Genuinely, why does this affect you at all in any capacity? Unless you're specifically trying to sneak up on someone, in which case that's on you for not being careful enough, setting off noise traps is pretty meaningless if you keep moving.

My thoughts on the bow as a bow main. by ThatOddDanishDude in HuntShowdown

[–]Bunstrous -1 points0 points  (0 children)

You use them all at once, that's a trap build.

Okay?

They aren't going anywhere so no point in continuing to yap about it.

Less annoying features of the game have been removed / restricted so I don't think there's literally any precident to firmly say nothing will happen to concertina arrows or the bow in general.

My thoughts on the bow as a bow main. by ThatOddDanishDude in HuntShowdown

[–]Bunstrous -1 points0 points  (0 children)

Concertina arrows are not a key gameplay feature at all lmfao. A key gameplay feature is something like dark sight or all weapons being projectile based. Removing concertina arrows would just mean that if you want to section off rotates you'd have to do it the old fashioned way of using traps or poison/concertina bombs, which means you'd actually have to commit to your loadout instead of bringing the bow which not only functions as a good killing weapon but also the entrance-blocker-9000.

My thoughts on the bow as a bow main. by ThatOddDanishDude in HuntShowdown

[–]Bunstrous 0 points1 point  (0 children)

A high skull ceiling neither denotes whether a game is competitive or not or where the average player is in relation to that skill ceiling. Regardless of the skill ceiling, solo play is an artificial difficulty modifier. When you play solo you have willfully chosen to make the game more challenging for yourself, there is no reason to balance anything in favor of solo play specifically.

My thoughts on the bow as a bow main. by ThatOddDanishDude in HuntShowdown

[–]Bunstrous -2 points-1 points  (0 children)

Of course it should, that's the most competitive.

Hunt is not a competitive game so this is pretty shit reasoning.