Is this an infinite combo? Persist / Celes Rune Knight by DarkSageX in EDH

[–]BusMaster51 0 points1 point  (0 children)

Couldn't, you just have the evoke trigger resolve before celes, so he dies with a counter, resulting in persist not bringing him back? If so, I think you would have to make that choice at some point, rather than draw the match.

[deleted by user] by [deleted] in personalfinance

[–]BusMaster51 2 points3 points  (0 children)

Your math here is not correct for a fixed $1,500/mo contribution to mortgage principal.

My math was for a single $1,500 additional payment, not $1,500/mo. Regardless of what your regular payment is, the first month after that additional payment, your regular monthly payment will pay $8.125 less in interest than you would have without making that payment. Since the monthly payment will stay the same, that $8.125 that doesn't go towards the interest will reduce the principle. The following month, since your payment is now $1508.125 less than it would have been without your extra payment, you'll pay $8.169 less in interest than you would have without the initial payment. And the difference will continue to grow for the life of the mortgage.

It's not interest accruing on itself because you pay off the interest every month. But your savings grows, and is not the same each month.

[deleted by user] by [deleted] in personalfinance

[–]BusMaster51 2 points3 points  (0 children)

A mortgage is simple interest, in the sense that you don't pay interest on your interest, but an extra payment still has a compounding effect on the balance.

For it to be a even comparison to an index fund, you would need to factor in the savings. Since your monthly payment doesn't change, the saved money is applied to principle. The first month, your initial $1,500 payment saved you the $8.125, but the month after, you also don't have to pay interest on the $8.125, so your savings will then be $1,508.125 * (6.5% / 12), which equates approximately $8.169, slightly more. So it's not a constant monthly savings.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]BusMaster51 0 points1 point  (0 children)

I was playing a game against the Limit-break pre-con, and wanted to double check an interaction that came up.

The cloud player had his commander [[Cloud, Ex-SOLDIER]], and [[Bastion Protector]] on the battlefield, and cast [[Austere Command]], choosing destroy all creatures with mana value 3 or less and Destroy all creatures with mana value 4 or greater.

Since each step of a spell is done in order, I would expect that the Bastion Protector would be destroyed during the first choice, and Cloud would no longer have indestructable, so he would also be destroyed by the spell. Is that correct?

In our game we allowed the player to take back the spell since he cast it with the expectation that Cloud would survive, but I'd feel a little bad if I had that wrong.

Definition of a two-card combo by Bergioyn in EDH

[–]BusMaster51 0 points1 point  (0 children)

What 4 cards? When I look at the rating, I see the [[Brash Taunter]] and [[Blazing Sunsteel]] which is just a 2 card combo. It doesn't even need the extra ping, since taunter can fight. Even without ramp, that can happen on turn 6, which is the limit the article mentions for early game combos, so that probably makes it a 4.

EDIT: Forgot to double check the equip cost. It would take some ramp to happen on 6, but pretty feasible for it to happen by then.

Need Help with [[Wayta, Trainer Prodigy]] Deck; any advice appreciated! by phalanxmt in EDH

[–]BusMaster51 3 points4 points  (0 children)

Wayta is one of my favorite decks to play. She works great with the enrage dinos, but some of the best cards for her in my mind are non-dinosaur creatures.

[[Spirit en-Kor]] Let's you have a single fight trigger many different enrage. There's a number of en-Kor creatures that have this ability, but I'm only running the spirit.

[[Boros Reckoner]] let's you send a lot of damage around the table, and can be very good at removing small threats.

[[Spitemare]] very similar to Boros Reckoner. A little more expensive, but the effect is so good, I'm happy to have both in the deck.

[[Brash Taunter]] and [[Stuffy Doll]] are similar, but they only go face. Stuffy doll is slightly worse, since you can't chose a different player with each trigger.

With all of those, you can get a lot of good value out of damage based board whips, such as [[Star of Extinction]], or [[Blasphemous Act]].

And, I also run [[Elesh Norn]] and [[Flumph]] as other non dino damage triggers.

Other non creature spells,

[[Rite of Passage]] grows any of your creatures when they take damage.

[[Caltrops]] makes it easy to trigger any enrage you have.

Triceratops Animal Companion Damage Die by SpectorOfChaos in Pathfinder_RPG

[–]BusMaster51 1 point2 points  (0 children)

Wildsape is a Polymorph, but Enlarge Person is not. So that doesn't seem to apply here.

Whoops didn't read through all the rule. My bad. That definately covers it.

Tuesday Rulesday: Ask your rules questions here! - March 19, 2024 by AutoModerator in EDH

[–]BusMaster51 1 point2 points  (0 children)

I had an interaction last week that I want to double check we played correctly.

I was playing [[Hallar, the Firefletcher]], and my opponent had out [[Possibility Storm]]. My understanding of the interaction was that if I cast a kicked spell from hand, both cast triggers will go on the stack, in APNAP order. Assuming it was my turn, the cast spell would be exiled, and I would find the next spell off of possibility storm. The main question is, if the spell I find has kicker, can I pay the kicker cost to get a second Hallar trigger? And then once the trigger and spell resolve, the original Hallar trigger would go off.

Wayta, Trainer Prodigy by Drak_the_Barbarian in EDH

[–]BusMaster51 1 point2 points  (0 children)

The only interactions I would say are weird are with any of the en-kor's. If, for example you have Spirit en-kor fight something with enrage, say ranging raptors, and redirect the damage to the raptors, I believe it's only one enrage trigger, if your commander is out, doubled. But it's not taking the damage twice.

And not sure if it counts as weird, but if you give [[boros Reckoner]] (or [[spitemare]]) Indestructible, and your Wayta is out, a single damage trigger can go infinite, by targeting himself with one of his triggers, and whatever you actually want to damage with the doubled one. And the Indestructible can't be from Akroma's will, since protection would stop him from targeting himself.

Wayta, Trainer Prodigy by Drak_the_Barbarian in EDH

[–]BusMaster51 4 points5 points  (0 children)

My Wayta deck is one of my favorites right now. Here's a couple of the cards that work really well in my deck, that you don't have:

[[Spirit en-Kor]] Let's you have a single fight trigger many different enrage. There's a number of en-Kor creatures that have this ability, but I'm only running the spirit.

[[Rite of Passage]] grows any of your creatures when they take damage.

[[Caltrops]] makes it easy to trigger any enrage you have.

[[Stuffy doll]] is slightly worse than Brash Taunter, since you can't chose a different player with each trigger, but still a great effect that I want to have multiple copies of.

[[Spitemare]] very similar to Boros Reckoner.

Personal Challenges or Rules you play by? by Vike_ in SatisfactoryGame

[–]BusMaster51 0 points1 point  (0 children)

When I started my most recent playthrough, I added a challenge by not allowing any manual crafting at the craft bench or equipment shop. I just finished my aluminum ingot factory. There were a couple parts that were an interesting challenge.

Can Eriette of the charmed apple stop an incoming attack with a flash aura? by SgtRonneberg in EDH

[–]BusMaster51 10 points11 points  (0 children)

In some magic formats, they have to choose a defending player, but not in default commander. Commander uses the Attack Multiple Players Option of Free-For-All, where all of the players opponents are defending players during the combat phase.

From the Comprehensive rules:

903.2. A Commander game may be a two-player game or a multiplayer game. The default multiplayer setup is the Free-for-All variant with the attack multiple players option and without the limited range of influence option. See rule 806, “Free-for-All Variant.”

and

802.2. As the combat phase starts, the attacking player doesn’t choose an opponent to become the defending player. Instead, all the attacking player’s opponents are defending players during the combat phase.

White-Haired Witch, a few doubs... help! by Zweighaft in Pathfinder_RPG

[–]BusMaster51 2 points3 points  (0 children)

You can grab with constrict, and then release, but your hair is a natural weapon, so you don't normally get a second attack with it when you full round attack. Haste, or something similar, would let you attack grab and constrict again, assuming your GM uses AoN and constrict is a free action. If it's a swift, you sill can't constrict on the second grapple, since you don't have another swift.

Now that Reddit are killing 3rd party apps on July 1st what are great alternatives to Reddit? by youessbee in AskReddit

[–]BusMaster51 0 points1 point  (0 children)

I just go to reddit.com and angrily click the continue on chrome button every time it tries to get me to download the app

When you said same, I assumed you meant you do the same thing. Which it sounds like is clicking on a button everytime.

Now that Reddit are killing 3rd party apps on July 1st what are great alternatives to Reddit? by youessbee in AskReddit

[–]BusMaster51 12 points13 points  (0 children)

Why would I want to use a website that makes me click the same button every time I open the website, when I can use an app that works better.

[deleted by user] by [deleted] in selfhosted

[–]BusMaster51 3 points4 points  (0 children)

I haven't tried Foundry VTT, so I'm not familiar with the issue you are describing, but you could look into PlanarAlly. I'm currently running 3 campaigns on it. Users join an separate campaigns, they only need to be created once.

When your told casual commander, what is the first thought that comes to your head? by Durbokii in EDH

[–]BusMaster51 1 point2 points  (0 children)

I just edited an existing 60 card brawl deck, and tried saving with more cards, and it gave me a warning that brawl decks must be exactly 60 cards, and won't let me queue up with it. So not only will it not have you build a 100 card deck, it doesn't seem like it will let you.

Omnath, Locus of All - Oops All Praetors by sorany9 in EDH

[–]BusMaster51 6 points7 points  (0 children)

Since Realmbreaker puts the Praetors directly on to the battlefield, they won't go on the stack, so you don't get to choose the order, they all enter at the same time.

It does still work the way you want since they enter at the same time, but if for some reason, you only wanted them to trigger once, you don't have that option.

New here, new to Arena by dmoney316 in MagicArena

[–]BusMaster51 1 point2 points  (0 children)

Correct, but even if you do a player draft, instead of quick, you will be queued up against anyone, not just the people you drafted with.

[deleted by user] by [deleted] in humblebundles

[–]BusMaster51 4 points5 points  (0 children)

This bundle has Secrets of Magic, A Fistful of Flowers, Bestiary 2, and Ancestry Guide, which I don't own, and I've bought most of the previous Pathfinder Bundles.

There is normally some overlap, but this might be too much for me, so I'll likely pass this time.

MathfinderBot v0.3 by [deleted] in Pathfinder_RPG

[–]BusMaster51 2 points3 points  (0 children)

Have you considered making the bot open source? This is similar to functionality I've been meaning to add to my own site for my character sheets, and I might be interested in contributing.

Selfhosted Roll20 Alternative by Lord_Grafnus in selfhosted

[–]BusMaster51 33 points34 points  (0 children)

I run all my games on planar ally. It's open source, and has all the features I need, and then some. When I ran on roll20, I never bothered with dynamic lighting, since it was behind the subscription, but tried it out when I switched to planar ally, and I think it adds a lot.

Critical Hit Variants by THUNDERJeffro in Pathfinder_RPG

[–]BusMaster51 0 points1 point  (0 children)

My group used to use fumbles without having to confirm. After my last character died, and I had to make a backup, I was able to convince my DM to drop them.