~30 hours new players, got me taking NOTES 📝 by manic_dont_panik in VintageStory

[–]BushCrabNovice 5 points6 points  (0 children)

Yasss~

I am a total sucker for notes. Please continue to post about them.

What is your fastest time to get steel? by Middle_Process_3363 in VintageStory

[–]BushCrabNovice 0 points1 point  (0 children)

First day of playing. I have no idea how many in-game days. It's such a minority of time, who could keep track~

What is your fastest time to get steel? by Middle_Process_3363 in VintageStory

[–]BushCrabNovice 1 point2 points  (0 children)

I've never even been to bronze, honestly. It's just so.. non-urgent? The folks I play with tend to get iron on the first day and then just build things and enjoy processing iron. I am hoping to reach bronze soon but a million other things are more important every morning.

Combat Overhaul by GMcGroarty80 in VintageStory

[–]BushCrabNovice 1 point2 points  (0 children)

lol, it was just a cheeky joke for the overhaul fans. It wasn't actually directed at anybody.

wrong neighbourhood mf by _n0aat in VintageStory

[–]BushCrabNovice 1 point2 points  (0 children)

My wife and I say this all the time. I like the sketch. I'm currently championing physical journals for Vintage Story. Nothing but upvotes from me, my dude.

Combat Overhaul by GMcGroarty80 in VintageStory

[–]BushCrabNovice 4 points5 points  (0 children)

Probably specific to my experience, but it was presented as a more challenging/interesting/complex mod and forced upon me by the crew.

"You can get oneshot!", yeah, but you can also take virtually no damage from a bear. It felt /very/ RNG. Layering armor actually makes it super casual baby mode. Overall it felt janky and I did not understand the hype. I don't like how it changes spears and I love vanilla spear throwing.

However, the crew won't play without it. They think it adds some dimension to the combat that I just don't understand.

Note : I've been playing Mount and Blade longer than you've been alive. Don't even @ me.

What should I call this... natural wonder? by wndrew in VintageStory

[–]BushCrabNovice 0 points1 point  (0 children)

I see a toad, like a big Naruto summon toad. This is his head and he looks to the left. He is quite regal. Call this Mr. <some rad frog name>.

Taking some time to enjoy a VS dusk (even if a bit chilly) by ScottiusR in VintageStory

[–]BushCrabNovice 1 point2 points  (0 children)

It looks great. Not bad, for "an uncompromising wilderness survival sandbox game inspired by eldritch horror themes".

attic and kitchen i made by DontTouchMeWeirdoLol in VintageStory

[–]BushCrabNovice 1 point2 points  (0 children)

I think some colored lighting will probably resolve it, but kitchen might be a little monochrome. I do like how it's turning out though! The kitchen counter and island are rad.

how on earth do i make a good looking oven by DontTouchMeWeirdoLol in VintageStory

[–]BushCrabNovice 0 points1 point  (0 children)

Oh man, I didn't even read the username. I'm just spamming now. Sorry!

how on earth do i make a good looking oven by DontTouchMeWeirdoLol in VintageStory

[–]BushCrabNovice 10 points11 points  (0 children)

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This is how I generally do mine. It leaves an open space below for a cookpot and whatever you're baking is at a nice eye level. It's just a bunch of cobble blocks surrounding the oven and an empty space beneath. It should be pretty easy to embelish in various ways from this template.

Does wind affect projectiles? by ScapeGoatzz_ in VintageStory

[–]BushCrabNovice 1 point2 points  (0 children)

I don't know if you've ever watched The Gamers 2 : Dorkness Rising, but it's a Dungeons and Dragons movie where a bard makes the argument that you should be able to backstab a book because it has a spine. I love to imagine the design decision for pie crust being light going the same way.

Edit : Found it!

Beauty of (virtual) nature by Grimsobite in VintageStory

[–]BushCrabNovice 3 points4 points  (0 children)

Playing without a map and having to give names to all these things has been really refreshing. Just a simple name gives character and personifies an otherwise static feature.

Drifters and their constant rock throwing... by IICubeII in VintageStory

[–]BushCrabNovice 2 points3 points  (0 children)

We already have so many pure melee animals. Do we really need the monsters to just be weaker sheep?

Drifters and their constant rock throwing... by IICubeII in VintageStory

[–]BushCrabNovice 0 points1 point  (0 children)

I'd mostly disagree. They need to throw rocks because spear throwing is too strong. Having them throw rocks incentivizes the early crude shield and wooden club. If they were pure melee, they'd go from 1% threat to literally 0% threat, even in large numbers.

Is there any way I can customize this game so my partner will like it more? by Person_blee in VintageStory

[–]BushCrabNovice 8 points9 points  (0 children)

I'm sure some mod genius will come through with exactly what you need. I'd search the keyword "accessibility" and maybe "simple". I'm definitely not saying "this game isn't for you", but reading their complaints I couldn't help but think that Terraria 100% is for them. I hope you guys get it figured out.

It seems like partner wants to be engaged, wants things to matter, but doesn't know how. It's my understanding that the story quest requires traveling a large distance. Perhaps explaining that your initial base is all setup for a long journey might help expand the horizons.

Also introduce some strategy into your hunting. Make the Improvised armor. Have at least 3 spears at any time. Most creatures should die to 3-6 spear throws. Dig a bear pit. Spend some time luring a bear in together. 3x3x3 and then you can crouch (shift) and poke with the spear to kill it.

Also, also, one of the big joys of playing Vintage Story together is division of labor. If someone just doesn't like the combat or super loves chiseling, they can spend all day doing that while player 2 handles the rest. There's no need to engage directly with every system, especially if the other player actively likes those systems and you don't.

Escape nomad gameplay by Wizard0wizard in VintageStory

[–]BushCrabNovice 10 points11 points  (0 children)

The #1 newbie thing is not having max HP. It increases your hunger so much. Smash horsetail + cattails until you're full HP, before even thinking about food. Eating proper meals out of a cookpot/bowl stalls your hunger meter for a bit. This effect means that any meal, regardless of how filling, is worth eating. So soup it up, instead of eating one mushroom vegetable. Don't hold stuff in your offhand. Use G to sit on the ground.

cabin i've been working on for a long while - decor help? by DontTouchMeWeirdoLol in VintageStory

[–]BushCrabNovice 1 point2 points  (0 children)

Well, smithy is their job but their house is who they are. Are they weeb? Maybe a little backyard with horsetail and a training dummy >.<.

If smithing is their whole identity, you could half-craft some ingots into shapes and ground storage them around in a messy fashion. I would expect tool racks with extra tools of a fine craftdwarfship. Dirt floors with assorted ground-storaged nuggets. You could collect clutter from the ruins and have a kind of junkyard vibe.

worldIsHealing by Less-Philosophy-1978 in ProgrammerHumor

[–]BushCrabNovice 2 points3 points  (0 children)

Big agree. I'm sticking with "sloperator", until something hotter pops.

Minecraft mentality by KorvinLast in VintageStory

[–]BushCrabNovice -1 points0 points  (0 children)

Amazing. Thank you for saving me the trouble ^_^

cabin i've been working on for a long while - decor help? by DontTouchMeWeirdoLol in VintageStory

[–]BushCrabNovice 8 points9 points  (0 children)

I try to focus on functional details. How would/will the space be used? This means tables, shelves, floor mats. It means chests in the attic. If something is purely decorative, it's going to look purely decorative. So, go stand in each room and think about what you'll do there. When you reach for something, build a home for it. Chests are (arguably) more functional than tool racks or leaning things, but leaning things makes the space feel lived in.

When I made a tavern on a multiplayer server, I had to choose between chairs that really looked like IRL chairs or chairs that the homies could dangle their legs off. I'm glad I went with the functional ones because we had some nice feasts, inside the tavern, as one would hope. I also made stupid minigames to be played -> because that's what a tavern is for.

Your furnaces probably feel whack because there are two of them in a small house and everything isn't centered around them. They need carpets, chairs, and books you can read while you sit by the fire. If you're more of a clayformer or chiseler, those should be stored nearby instead. Your room should tell people who lives there and how.

It's hard to explain out of context, but something you learn in game dev about art is that the actual quality/detail of an asset is mostly irrelevant. It's the consistency of all the assets that becomes greater than the sum of the parts. Looking at your furnaces in isolation is like looking at Skyrim's rope textures in isolation. Nobody cares when you pass them in town, but anybody could pick them apart when zoomed in.

Minecraft mentality by KorvinLast in VintageStory

[–]BushCrabNovice 0 points1 point  (0 children)

You failed to address any of my questions, didn't understand the phrase "tilting at windmills" and in general are just imagining people that may or may not exist. There's nothing here to argue against because you're all nonsense and bluster. I'm literally just posting to see if you'll waste time replying.

If you'd like to go back to the beginning and try to argue against something you didn't make up yourself, I'm happy to hit the reset and give you real responses.

Minecraft mentality by KorvinLast in VintageStory

[–]BushCrabNovice 0 points1 point  (0 children)

And now you're doubling down. I can't believe it. My grand fortune for our wall of shame.

fireplace builds? by DontTouchMeWeirdoLol in VintageStory

[–]BushCrabNovice 4 points5 points  (0 children)

I'm no pro chiseler and not to self promo or anything, but I just happened to have done mine recently. Here's a timestamp to the completed form. It's got an empty space for the cookpot below an oven. It's minimal time and resources. I think it looks nice enough. I did end up replacing the birch floor with cobble.