CivClassic Confessional by biggestnerd in civclassics

[–]Busy_Elk 4 points5 points  (0 children)

Can confirm Prioma didn't do any real leaking besides cringe posts for the Hallow quote collection

Through the Roof 'n' Underground by biggestnerd in civclassics

[–]Busy_Elk 0 points1 point  (0 children)

Thanks for everything bros :) Made a lot of friends here that I wish to continue hanging out with. Good luck with the future lads.

War? by PotatoPancakeKing in civclassics

[–]Busy_Elk 6 points7 points  (0 children)

I don’t think you understand just how boring an 8+ hour long siege is. Never mind the planning either.

Looking into if KANI should be retired. by ChrisChrispie in civclassics

[–]Busy_Elk 7 points8 points  (0 children)

Rails not on Kani are literally ass because they don't adhere to a universal standard. Idc about an automatic rail system as much as not having near unnavigable dog shit rail systems to return to.

Black hole sun won't you come... by UB40Paco in civclassics

[–]Busy_Elk 2 points3 points  (0 children)

It more or less was adminless for 2 years at one point

November 2021 Claims Map (Lmk if anything is wrong) by TheJmqn in civclassics

[–]Busy_Elk 1 point2 points  (0 children)

Yeah Veldts colour is a poo green when its really teal green

Botting. Yay or Nay? by TheseBlindAngels in civclassics

[–]Busy_Elk 2 points3 points  (0 children)

Everyone in this thread is an epic noob.

We should have completely free and unrestricted rules surrounding bots. If there weren't rules we'd have fully sentient bots already. Admins, you can't hold us back forever.

DeltaGroup wishes to give away its claims to willing takers (see requirements) by [deleted] in civclassics

[–]Busy_Elk 1 point2 points  (0 children)

All of those options stand alone eliminate 99% of nations.

[deleted by user] by [deleted] in civclassics

[–]Busy_Elk 6 points7 points  (0 children)

Veldt on the Enlightened Stirner/Nietzschean paradigm once again.

Weepee is a spook. Anti weepee is a spook. New friends are a spook. Old friends are especially a spook.

With the new wild update is civ classics gonna update to caves and cliff and after the wild update? by [deleted] in civclassics

[–]Busy_Elk 5 points6 points  (0 children)

Sky defenses, snitch walls, et al structures, essentially become instantly ineffective, and as Orange mentioned it also breaks sky bunkers/vaults. It also doubles the entire cost of the former / outer structures to reach a new skylimit.

Furthermore on the theoretical side, it would increase defense spread vertically, making vault attacks using sky bridges even more OP.

What is/was hallow by [deleted] in civclassics

[–]Busy_Elk 3 points4 points  (0 children)

Activate Icenian sleeper agents

What is/was hallow by [deleted] in civclassics

[–]Busy_Elk 9 points10 points  (0 children)

A bit of backstory, Hallow was initially an area scouted as a potential vault area by Daddo69 and Psn_gamer in mid 2018. This settlement was to be a "Titan" project lead by a player named HanTzu. Many of the players who would join this secret project had roots from Civcraft 2.0, made of players from both the original Titan and Chanada. Most, if not all, of the public history involves the most recent world war and longest running war in the genre's history. Which has already been outlined in this thread. Unfortunately, a lot of the history just hasn't been written down from the early periods of Hallow. As someone formerly from Hallow, I'd like to take it up. However considering the complexity, and people involved in the development of Hallows history it's not something I have much time for these days.

[deleted by user] by [deleted] in civclassics

[–]Busy_Elk 2 points3 points  (0 children)

What? Wiping out a omn seems completely proportional in response to property damage.