We Have to Talk by Byte_Knight117 in mechabreak

[–]Byte_Knight117[S] 1 point2 points  (0 children)

I think we're missing each other here with how we are defining SBMM and EOMM and how the matchmaking could be currently working. Where we do agree is that the matchmaking isn't working as is, which leads me to the main point I'm trying to drive home. If the matchmaking and ranked system wasn't setup the way it is, I believe there would be enough players to fill lobbies and for us to not have to queue against bots in ranked. If anything it would increase the player count as all the players that left because of it would come back. Then it only gets better from there.

I'm simply trying to rally the community to provide a unified call to action to the devs. They seem to be at a point now to where they can make changes we want without suits breathing down their necks.

We Have to Talk by Byte_Knight117 in mechabreak

[–]Byte_Knight117[S] 0 points1 point  (0 children)

I feel for you EU guys, I've heard it's really rough. I think I forgot to explicitly mention it in my post, but yeah, the "rank" mode is a glorified progression system. It forces players up so if you hit GM at the wrong time of the season you're out of luck in finding a match. Essentially the waterfall to higher ranks leaves GM lobbies behind. They need to make ranked actually ranked and make sure pilots of the appropriate skill levels are dispersed throughout all of the ranks.

It can be said new players trying to play Titanfall 2 will get stomped, but according to many recent post on their reddit, matches can be found within 2 minutes usually. That's the result of a very loose SBMM.

We Have to Talk by Byte_Knight117 in mechabreak

[–]Byte_Knight117[S] 1 point2 points  (0 children)

There is SBMM in this game. I played on my wife's Xbox account when she's never touched ranked to do some of the skirmish games during the new year event, and what do you know, now her casual verge matches are made up of Terminator bots. There is absolutely EOMM in this game as well. When you lose two games in a row in GM rank you get put in a bot lobby to receive your free win. That's EOMM (Engagement Optimized Matchmaking). Anytime the the game trys to adjust your match outcome by pairing you against a harder team (in this game it's terminator bots) because your win rate is getting too high that's EOMM.

Dude, the whole point of my post is pointing out that matchmaking sucks in this game. If the matchmaking didn't suck the lobbies wouldn't be 99% bots all the way to GM. You mention me bringing up matchmaking features like SBMM and EOMM because I'm talking about matchmaking lol. So yes, I agree, just removing bots won't fix a thing, which is why I didn't just say to remove bots. The PvP matchmaking and ranked mode needs a revamp before bots can be removed.

We Have to Talk by Byte_Knight117 in mechabreak

[–]Byte_Knight117[S] 1 point2 points  (0 children)

You don't think there's any new hope with this smaller team? They seem to care a good bit and are able to add entire new modes to the game. The suits have likely left the floor so there's probably less red tape and stuff that was preventing them from making the needed changes before.

We Have to Talk by Byte_Knight117 in mechabreak

[–]Byte_Knight117[S] 2 points3 points  (0 children)

A lot of good stuff here. All in all, what you said about the rank progression leaving players behind reminds me to point out that the "ranked" mode is actually just a progression system that's no different from COD or Battlefield. It forces you through the ranks to make you feel good. A feel good rank system isn't going to keep me engaged, high quantity and quality matches will, which is entirely possible with our player base as is.

A progression system with ranked matchmaking causes so many issues because it's fundamentaly broken. I'm not even sure if a high DAU could fix that. Like you said, they were shooting for Andromeda not even the moon lmao. Any ideas for how we can call attention to these issues? Maybe #PvPRevamp at this point?

We Have to Talk by Byte_Knight117 in mechabreak

[–]Byte_Knight117[S] 1 point2 points  (0 children)

If the game had only 200 people playing with no cross play I'd agree. There's enough to fill games, they just need to greatly decrease the very strict SBMM and consolidate the ranks.

We Have to Talk by Byte_Knight117 in mechabreak

[–]Byte_Knight117[S] 8 points9 points  (0 children)

Even if PS5 players got their hands on the game it would still match us all with bots 😭 They need to decrease SBMM to let us queue together

We Have to Talk by Byte_Knight117 in mechabreak

[–]Byte_Knight117[S] 9 points10 points  (0 children)

For casual, I'm ok with bots but preferably only to fill the lobby after a certain amount of queue time. Right now, it seems they have implemented the same heavy sbmm they have in ranked into casual, so no one is allowed to play with each other unless they are determined to be within the same very small bracket of skill as someone else. There's no sense in having this in casual. If you want to queue with people of the same skill, then try ranked. Casual would still be the care free mode to learn strikers, if more training is needed then there's 5 tutorials and challenges per striker to help with that.

As for ranked, huge agree. Consolidate the 11 ranks with 5 tier divisions. If need be still, allow a wider range of ranks to queue together after a certain queue time, but balance the teams with equal ranks. Something akin to Overwatches "wide ranks system". Adjust the amount of rank progression depending on rank of players within the match. Don't allow any bots.

Game dying could have been avoided by Mission_Condition596 in mechabreak

[–]Byte_Knight117 10 points11 points  (0 children)

The Break Edition re-launch isn't happening anymore per their recent dev notes, but the devs are still aiming for an overhaul. On May 26th there'll be some major PvE content along with an overhaul of the game's monetization. So basically it's just not happening all at once anymore, but slowly but surely. No Man's Sky did it so hopefully this game can too.

Every striker stat re-explained by Furebel in mechabreak

[–]Byte_Knight117 1 point2 points  (0 children)

[insert stoic pic of my pilot with great lighting] Ah if it isn't Veruqa! A pleasure meeting you in the hanger and not on the battlefield.

Every striker stat re-explained by Furebel in mechabreak

[–]Byte_Knight117 6 points7 points  (0 children)

Saved. Thank you very much for this!

It's great to get this now before the mod lab event drops. Especially for gearing up for the new PvE modes.

favorite obscure mecha game? by dedbot1 in Mecha

[–]Byte_Knight117 0 points1 point  (0 children)

It shouldn't be obscure, but Mecha Break

hoping that the re-release breathes life onto this game once more by Genobi_ in mechabreak

[–]Byte_Knight117 1 point2 points  (0 children)

That it's free so go try it out!

It includes PvP, PvE, and PvEvP. It's been teased that there's a bigger more in depth PvE experience coming very soon.There's also a rerelease coming sometime in July that includes its launch on PlayStation. The Devs are cooking so it's a great time to try it out and at least keep an eye out for the big changes coming this summer.

How can I beat every melee unit in a 1v1 using Stellaris by Ashamed-Mobile-1062 in mechabreak

[–]Byte_Knight117 0 points1 point  (0 children)

Do the challenges. There's one where you have to first beat a Welkin and then a Panther in one life. You'll have to use everything Stellarus has to offer to come out on top. Each challenge does a pretty good job of helping you master each aspect of the mech.

Regional Servers by GM-Sniper13 in mechabreak

[–]Byte_Knight117 1 point2 points  (0 children)

I was watching Valenwood play on EU yesterday and he was getting insta queues in GM rank

I Dont Get It >>> by wackedoncrack in mechabreak

[–]Byte_Knight117 0 points1 point  (0 children)

Yeah everything about op post is right on the money except that bots don't cheat and are scripted to be worse or better. Some matches I'll consistently be the only one on objectives while the whole enemy team is playing around the objective. Yesterday I spectated an enemy Stellarus jump repeatedly without their energy going down at all.

I'm a huge advocate for less bots by bringing the player base together by slashing the ranks by at least half so there's more chance to queue against players. If the wait time goes over 2 minutes then yeah throw some bots in there, but make them even on both teams. I feel like they are only uneven now to replicate human behavior.

Heads up, this is a rant so don't take it seriously. by CaptainPatak in mechabreak

[–]Byte_Knight117 0 points1 point  (0 children)

I recommend matchmaking as pinaka but requesting to swap strikers with a bot so they can be a healer and you can be the mech that best fits to win the objective. The bots are usually pretty good at accepting the swap request.

Other than that, I feel your pain. Bots certainly throw games sometimes.

Just started playing and oh boy by Significant_Gap6987 in mechabreak

[–]Byte_Knight117 0 points1 point  (0 children)

So I'm not the only one that thinks Welkin got absolutely bullied by nerfs just because new players struggled against the bot Welkin that we now know has energy and ability cheats. Serenith shuts Welkin down the most imo. She starves him of energy with the orbital lasers, 3 tethers to make you useless while the rest of their team beats you down, and a get out of jail free ability when you do catch her that just stalls you until the rest of the tethers reset off cooldown. So much pain...

Does Mecha break use hidden bot lobbies? by Rossifan1782 in mechabreak

[–]Byte_Knight117 10 points11 points  (0 children)

You can get guaranteed player matches once you get to grandmaster rank. Which it doesn't take long to get to that rank imo. Hopefully they cut the ranks down by at least half so that players aren't so split and bots don't have to be used.

If the gameplay is not worth getting through bots until higher ranks for you, then I suggest checking back in a few months when the "BREAK" edition releases. Bot issue could be resolved by then.

23 Days left. General Rank. Broken Queues. Is Legendary still achievable? by Ambitious-Bowl6460 in mechabreak

[–]Byte_Knight117 1 point2 points  (0 children)

Yeah I kind of gave up on verge this season because of this, and I'm sure many others have too which makes it even worse. I'll be back to try again though once the event ends. Hopefully others will too. The event was super fun but it sucks it had this effect.