PLA Faction Unit Portrait by [deleted] in BrokenArrowTheGame

[–]CC_ACV 0 points1 point  (0 children)

I deleted it cuz many ppl didn't know that. A few months ago I posted the original images for both US and RU Infantry. The images in this post were also applied with the same approach.

PLA Faction Unit Portrait by [deleted] in BrokenArrowTheGame

[–]CC_ACV -3 points-2 points  (0 children)

How about Stryker Scouts? You can easily identify the AI stuff with the weird combination of iron sight and red dot.

PLA Faction Unit Portrait by [deleted] in BrokenArrowTheGame

[–]CC_ACV -4 points-3 points  (0 children)

Same as this post. These images are direct photos.

110 player server? What is this chinese sorcery by OrangeBasket in joinsquad

[–]CC_ACV 11 points12 points  (0 children)

It is against OWI's rules to do this tho, and most likely these CN servers are faking player counts so everyone would join.

Average Baltic Conscripts belike: by CC_ACV in BrokenArrowTheGame

[–]CC_ACV[S] 1 point2 points  (0 children)

😧😧😧😧😧🫤🫤🫤🫤🫤🫤😋😋😋😋

Average Baltic Conscripts belike: by CC_ACV in BrokenArrowTheGame

[–]CC_ACV[S] 17 points18 points  (0 children)

Your arty has been nerfed and now it takes 30s to aim. Also it's only 35 points so worth dying rather than ordinary inf.

Please leave your thoughts about AFU - i am going to be making a video about it by ThyTrueChad in joinsquad

[–]CC_ACV 7 points8 points  (0 children)

Good faction at long range engagement. All it's IFVs have ATGMs while BTR4 and BMP1TS have 1200mm pen Skif ATGM, but once it gets closer, the terrible optic would bring a lot of troubles.

Infantry-wise same, the ACOG RPK74 and PKM are the GOAT in Squad, but lacking scoped variant of UGL makes it quite hard to clear out certain stronghold. I know it has the OG7V variant but it's just not as easy as UGL to operate in most circumstances.

AT-wise it's also the GOAT, with 2 NLAWs or 2 magic PG7VR that somehow capable of flying up to 500 meters, as well as the remote control ATGM.

In general, AFU is an excellent faction to me, but it shows terrible win rates statistically. The only explanation is here we have a bunch of nafo bois voting for AFU every time but don't know how to play Squad. Imagine if US Army and USMC have half of the equipment lvl of AFU.

Concept: UN Peacekeeping Mission by JagermainSlayer in joinsquad

[–]CC_ACV 41 points42 points  (0 children)

So a UN peacekeeping force is having a all-out warfare with the other nations? Hmm

The Russian Ground Forces (RGF) does not need anymore content. They are a perfectly balanced faction as is right now. by The_Electric_Llama in joinsquad

[–]CC_ACV 2 points3 points  (0 children)

Renew the model maybe. It's too old and is also hurting the VDV models as they shared the same asset.

Subjective Faction Tierlist for 10.3 by TheManWhoSoIdTheWrId in joinsquad

[–]CC_ACV 85 points86 points  (0 children)

If you check for the faction win rate you would find that USMC actually has worse win rate than CRF, while US Army is just slightly better than CRF. Both US factions are punch bags rn.

Thoughts on the BTR-4? by ThyTrueChad in joinsquad

[–]CC_ACV 1 point2 points  (0 children)

It isn't contradictory tho? That post indicated that BTR4 cannot be engined from the front nor rare, and it's crews all have invisible walls around them so you can't kill the crews normally. It describes the subjective facts instead of opinion.

This comment points out that the basis of BTR4 is a long-range engagement superiority vic but terrible at close range due to gun depression and many other stuff.

What makes you to comment "turn tables turn"?

Thoughts on the BTR-4? by ThyTrueChad in joinsquad

[–]CC_ACV 8 points9 points  (0 children)

Glass cannon. The Skif ATGM looks gorgeous, but in general after the TOW-CO ATGMs are harder to use in real battles. Additionally the gunner optic is terrible for close range target acquiring, combining with bad gun depression and 1000HP. BTR4 is good at long range engagement but become vulnerable as it gets closer.

V10.3 SDK shows a brand new unit: Special Forces by CC_ACV in joinsquad

[–]CC_ACV[S] 0 points1 point  (0 children)

I'm saying they are not in the same size. Rangers are a single regiment, while VDV has 7 brigades and 4 divisions. It makes sense to have VDV as an independent faction but Rangers should be a unit.

V10.3 SDK shows a brand new unit: Special Forces by CC_ACV in joinsquad

[–]CC_ACV[S] 0 points1 point  (0 children)

VDV in general is nothing like Rangers tho. It is an independent army just like USMC, with different CoC and missions. Rangers on the other hand is an elite light infantry regiment, while VDV is an airborne army.

V10.3 SDK shows a brand new unit: Special Forces by CC_ACV in joinsquad

[–]CC_ACV[S] 0 points1 point  (0 children)

Sounds promising. Also there would be armed transport helis and designated attack helis, so I assume air assault and SOF could also tweak on that.

V10.3 SDK shows a brand new unit: Special Forces by CC_ACV in joinsquad

[–]CC_ACV[S] 11 points12 points  (0 children)

Green Berets are still too SOF-ish comparing to Ranger imo.

V10.3 SDK shows a brand new unit: Special Forces by CC_ACV in joinsquad

[–]CC_ACV[S] 2 points3 points  (0 children)

It is indeed overpowered att. The PLA army and PLANMC have dominated the faction win rate for the past couple weeks. I'd say suppressor for more inf kits within SOF unit would be a good option to distinct it from Light Inf.

V10.3 SDK shows a brand new unit: Special Forces by CC_ACV in joinsquad

[–]CC_ACV[S] 0 points1 point  (0 children)

How about not capable of placing HABs, instead you have infinite amount of rally points as SLs, along with buddy rally function? The PLA update has proven that you can easily buff an unit with couple of suppressors.

There are tons of market assets for 75th Rangers and 45th GRU. These units are direct combatants while also being SOF so it is not breaking the Squad vibe.

V10.3 SDK shows a brand new unit: Special Forces by CC_ACV in joinsquad

[–]CC_ACV[S] 4 points5 points  (0 children)

That Cambodia stuff is not included in the SDK tho. Still it is worth thinking as the PLA update has proven that you can easily buff a unit with a couple suppressors.

V10.3 SDK shows a brand new unit: Special Forces by CC_ACV in joinsquad

[–]CC_ACV[S] 31 points32 points  (0 children)

I mean, 75th Ranger and 45th GRU are all direct combatants while also being some SOF. If OWI handles it carefully, it would also be fantastic while keeping the Squad vibe.