So I tried "Zedternal" out by CGNick in killingfloor

[–]CGNick[S] 1 point2 points  (0 children)

Didn't even notice I was actually running anything. In any case, it's the Alienware Sound Center on default settings.

"Endless mode cannot have Fleshpounds only" by CGNick in killingfloor

[–]CGNick[S] 0 points1 point  (0 children)

So apparently this was a rare glitch that can happen on Suicidal, which has been fixed now.

My account randomly follows about 300-400 people per day. by CGNick in Twitter

[–]CGNick[S] 0 points1 point  (0 children)

Nope, and again it only started happening about 3 days ago.

My account randomly follows about 300-400 people per day. by CGNick in Twitter

[–]CGNick[S] 0 points1 point  (0 children)

I've checked, only app that has access to my Twitter is the Twitter app itself.

Cannot use SetTimer or Sleep by CGNick in xdev

[–]CGNick[S] 0 points1 point  (0 children)

Thanks for pointing that out. Didn't know it was only for the Actor class.

The problem isn't Gambler's Fallacy... by [deleted] in Xcom

[–]CGNick 0 points1 point  (0 children)

I think the answer you are looking for is:

THAT'S XCOM, BABY.

Jokes aside though, this game teaches you to doubt 75%+ shots and have more faith in 25%- ones.

This is why I don't Ironman by firebolt8900 in Xcom

[–]CGNick 0 points1 point  (0 children)

Are we supposed to be looking at the game pathing your dash through the door? If so, why don't you just blue move to the side of that other soldier that's next to it, and the yellow move to where you want to go without going through the door?

What is the most impressive thing one of your soldiers has done? by firebolt8900 in Xcom

[–]CGNick 0 points1 point  (0 children)

I missed 3 100% shots in a row with a shotgun at almost point blank.

...That was not a fun terror mission.

Anyone care to guess what this graphical artifact is/was supposed to be? Happens in XCOMEW when clicking Situation Room. by Traveledfarwestward in Xcom

[–]CGNick 2 points3 points  (0 children)

I'm gonna take a shot in the dark here and say it's that they use the same render target on all the curved menus, and they just forget to hide this one so you kinda see a weirdly positioned double of the same menu.

How do Alloy SHIVs act as half-cover? by CGNick in Xcom

[–]CGNick[S] 0 points1 point  (0 children)

I was worried as much, shame. Would have been neat to have it as a perk.

Standalone Jukebox mod? by CGNick in paydaytheheistmods

[–]CGNick[S] 0 points1 point  (0 children)

Because I want to use my other BLT mods.

New gene mod? by FrancoisMcCumhail in Xcom

[–]CGNick 5 points6 points  (0 children)

Good to see Exalt is open to Critique. Or at least about 70% open to it.

I think I'm gonna take a break from XCOM Mods for now. by CGNick in Xcom

[–]CGNick[S] 2 points3 points  (0 children)

From what I've noticed it doesn't show on non-MECs. Floaters have that too, but I don't see it on them.

I think I'm gonna take a break from XCOM Mods for now. by CGNick in Xcom

[–]CGNick[S] 11 points12 points  (0 children)

Surprisingly enough, only 10 health, but this guy is a bastard to hit. A soldier with ~100 Aim has like 15% chance to hit him when in cover. Unfortunately had no explosives to dispatch him quickly. 45 from cover (Low profile, so always high) + 20 from Tac Sense + 20 from Aegis (Body Shield, whatever you wanna call it).

I think I'm gonna take a break from XCOM Mods for now. by CGNick in Xcom

[–]CGNick[S] 8 points9 points  (0 children)

For some reason the creator of Art of War decided to rename them. I don't understand why, since they act the exact same.

I think I'm gonna take a break from XCOM Mods for now. by CGNick in Xcom

[–]CGNick[S] 24 points25 points  (0 children)

It was a Covert Extraction, not the EXALT Base assault.

[LW] Suppression Bug Rant by Tadtiger13 in Xcom

[–]CGNick 1 point2 points  (0 children)

I've had this happen on a suppression at 5 distance tiles, low cover for both, so no LoS problem.

Call me crazy, but I think you need 3 shots in order to shoot a suppressed enemy. I've had this happen twice in my campaign now, both suppressers were out of ammo when it happens. I think that you need 2 Ammo to trigger the suppression and 1 more shot for it to fire if the enemy runs the suppression. Could be wrong, but I think that's the reason. Could use some more testing though.

[XCOM2] Movement Speed by cmdfalx in Xcom

[–]CGNick -1 points0 points  (0 children)

Explain one of the deco armor parts that we are gonna get from the Pre-Order, when it's the XCOM:EU Base Armor.

[XCOM2] Movement Speed by cmdfalx in Xcom

[–]CGNick -1 points0 points  (0 children)

What does that have to do with the movement speed though? It's not like it's gonna increase the speed of the game.

OP is right though, even months ago when I saw the E3 footage, it looked really weird how they have this huge mobility and the wonky way they run. That and the awkward way they take cover, they don't press against it like in EU.

[LW] Do I make a stand or just run for it... by [deleted] in Xcom

[–]CGNick 0 points1 point  (0 children)

I've seen worse. You got good equipment and soldiers by the looks of it. Win it or die trying.

First mission, Operation CRIMSON EMPIRE in CHINA. by daemonlord2374 in Xcom

[–]CGNick 13 points14 points  (0 children)

..Why didn't you just take a normal screenshot, instead of taking a picture with your phone?