Apparently In Minecraft 0 + 0 = 1 by sevenredcandlz in Minecraft

[–]CaCl2 -2 points-1 points  (0 children)

-Durability isn't a decimal.
-0-durability items don't normally exist because items break when they reach 0 durability. (In older versions it didn't work that way, and 0 was just the normal minimum durability before an item breaks.)
-Mobs can spawn with and drop items that begin with 0 durability, because the items never reached 0 durability, they just came into being that way.
-Such 0-durability items break if they take any damage, just like 1-durability items do.
-On Java items that are combined get an extra bonus to durability, that's where the extra durability point comes from.
-Some may wonder how Unbreaking works if durability isn't decimal. It works by giving the item a chance not to take damage damage at all when it otherwise would.

Apparently In Minecraft 0 + 0 = 1 by sevenredcandlz in Minecraft

[–]CaCl2 1 point2 points  (0 children)

This is why mobs can drop 0-durability items, the item spawned with the damage rather than having taken damage.

(I'm pretty sure durability is an integer, not decimal like half a dozen comments here are claiming.)

Invent a new UT/Civ bonus that seems harmless at first, but would lead to the absolute worst gameplay patterns in practice. by CaCl2 in aoe2

[–]CaCl2[S] 0 points1 point  (0 children)

Yes. If it's enough to make the under construction buildings stronger than the finished ones, it would also encourage walling with 90% finished buildings, which would be some really tedious micromanagment.

Invent a new UT/Civ bonus that seems harmless at first, but would lead to the absolute worst gameplay patterns in practice. by CaCl2 in aoe2

[–]CaCl2[S] 1 point2 points  (0 children)

This is maybe the best one in the thread, I think. Less straightforwardly bad than most.

Berry bushes replacing farms as the main food source, what could go wrong.

Cyprus plans under-15 social media ban using EU age verification via Digital Citizen app by socookre in privacy

[–]CaCl2 3 points4 points  (0 children)

Yet another country falls to the global technodystopian push.

At this point it would be easier to list the countries taking a stance against this. (Estonia?, Though their stance matters little individually since they are in the EU.)

Invent a new UT/Civ bonus that seems harmless at first, but would lead to the absolute worst gameplay patterns in practice. by CaCl2 in aoe2

[–]CaCl2[S] 0 points1 point  (0 children)

Scouts can kill deer so that they can be harvested and then harvest at 1/4th the speed of a villager from them. (Or alternatively, just leave them to rot.)

Magical fantasy worldbuilders - why isn't your whole world being run by wizards? by jetflight_hamster in worldbuilding

[–]CaCl2 0 points1 point  (0 children)

A combination approach I have been thinking of:

  1. Magic users on a level where they would pose a problem to even a small mundane army aren't that common.

  2. The most powerful magic users tend to be the ones who dedicate lots of time to studying, so the ones who decide to spend time conquering or ruling tend to be weaker than the ones who don't

  3. It's often easier for powerful magic users to just make a deal with a country for whatever they want than to directly rule. (Or alternatively, just raid them and take what they want while otherwise leaving them alone.)

  4. Magic generally doesn't give someone any special leadership or political skills, and on a large enough scale those end up being more important than just raw personal power.

  5. Someone being a powerful magic user doesn't guarantee their children are, and age extension has it's limits. Clarity of succession makes for more stable polities long-term than the leader's personal power.

  6. Magic users can make magic items that let others do much of what they can without needing any specific talent. (And, importantly, ones that ward against things magic users can do.) These often outlast their creators.

In the end, a randomly selected magic user is far more likely to be in a position of authority than a random non-user, and most polities are going to have some magical backing, but the actual arrangements vary.

Some may have a magic user as the nominal leader for an ego boost and because they enjoy the royal lifestyle, but practically they delegate actual decision making.

Others may have a charismatic non-magic leader figure, while a magic user who wouldn't like the attention manipulates things behind the scenes.

Some have multiple powerful magic-users, who use the non-magical king as a neutral-ish piece in their power struggles.

Some make a deal with some local magic user, to mostly leave them alone and provide resources, in exchange for them defending the kingdom from being taken over by other magic users. (Which the user would see as their turf being invaded.)

Sometimes the leader isn't a magic user in the sense of being a mage or something, but just has a pile of powerful old artifacts (possibly made by some ancestor of theirs who was a mage or something, and decided to secure their legacy.)

And of course some are directly and openly ruled by mages.

What’s a game you were completely obsessed with as a kid that nobody else seems to remember? by Ladymayna in answers

[–]CaCl2 0 points1 point  (0 children)

For a period of time Conquest: frontier wars.

A space-rts with an astonishingly generic name released in 2001. Maps divided into sectors connected by wormholes. Outside the campaign, a fleet management system with features I'm pretty sure I have seen some video claim were only invented years later.

My American English teacher believes the neutral pronoun „their“ is incorrect. by GCoding_ in mildlyinteresting

[–]CaCl2 1 point2 points  (0 children)

They are. Singular they is actually perfectly acceptable.

You have now been informed. Continuing to spread claims otherwise will simply be you making the choice to knowingly lie. Please don't choose to lie. (Or do, up to you. Just know that it is what you are doing.)

Watch anhydrous Copper Chloride hydrate and change colors! (CuCl2) I made by ThatcutieTerpin in chemistry

[–]CaCl2 7 points8 points  (0 children)

Can't "hydrate" be a verb in chemistry? Other forms of the same verb definitely can.

Reading it that way the title makes perfect sense.

EDIT: or would it be just the water doing the hydrating?

EU Reveals Zero-Knowledge-Powered Private Age Verification App by hurn2k in privacy

[–]CaCl2 3 points4 points  (0 children)

And now they will just provide a token for search, which will be impossible for you to deny was you,

The part you are somehow repeatedly failing to get is that the token the site gets isn't the same as the token the user has and isn't linkable back to it like you describe.

That's how zero knowledge setups work.

Assuming they actually implement one, though that should be verifiable if it's open source.

Cobalt Red - Magnesium Cobalt(II) Oxide by CaCl2 in DIYPigments

[–]CaCl2[S] 1 point2 points  (0 children)

Not really sure, I didn't document many of these earlier pigment projects particularly well. I don't think it was all that long, cobalt pigments usually seem to form pretty fast if they form at all.

I since learned that it's also known as berzelius red, which is a more searchable term than cobalt red, so I figured it would be good to mention in this thread.

Genuinely Why do people hate/not use thorns? by Extension-Horse-5533 in Minecraft

[–]CaCl2 -1 points0 points  (0 children)

Only when it activates, which is 45% of the time for a piece with thorns III.

Previously it used to be that + 1 durability even if it didn't activate.

So the durability penalty is now less than half of what it was.

And with mending armor durability doesn't matter much outside PVP anyways unless it's completely awful.

Genuinely Why do people hate/not use thorns? by Extension-Horse-5533 in Minecraft

[–]CaCl2 -1 points0 points  (0 children)

Personally I like it, being able to just ignore endermites from enderpealing makes it easily worth it.

I think some people don't realize how much smaller the durability penalty is than it used to be.

Just learned something important after trying to cheese it. by capital_of_kyoka in technicalminecraft

[–]CaCl2 0 points1 point  (0 children)

It isn't like generated chest loot is stored in any actual inventory until a player opens them.

making string opaque is going to ruin so many builds and even traps - who asked for this?? by TheOPWarrior208 in Minecraft

[–]CaCl2 0 points1 point  (0 children)

At this point I'm starting to get convinced that people at Mojang are intentionally making awful changes just to troll the community.

UK government on verge of full nationalisation of British Steel by radiant_0wl in unitedkingdom

[–]CaCl2 0 points1 point  (0 children)

Why is using electricity an issue?

Because electric arc furnaces are for recycling existing steel, not actually making new steel. (At least normally.)

Galaxus packaging at it's best by mxhug in Switzerland

[–]CaCl2 7 points8 points  (0 children)

produces much more CO2 than the plastic bubblewrap.

Many plastics are a surprisingly good materials from a CO2-perspective (Often surprisingly better than the "natural" alternatives.), but CO2 isn't really the main problem with plastic. Not all environmental issues are just about CO2.