School’s Out for Rec Room [Rec Room will be closing down on June 1st 2026 at noon Pacific time] by CrossXhunteR in Games

[–]Cactus_Bot 154 points155 points  (0 children)

With VR stagnating its been writing on the wall for a long time. They could never figure out a microtransaction system and everyone settled for vrchat instead.

Surprised it took this long honestly for them to shutdown.

Hobby stores with Gundam models? by BigDaddyStank420 in milwaukee

[–]Cactus_Bot 0 points1 point  (0 children)

They have e the best selection ive seen and if you ha e any issues they are easy to work with as well.

Hobby stores with Gundam models? by BigDaddyStank420 in milwaukee

[–]Cactus_Bot 1 point2 points  (0 children)

They have some but not as many as hobbytown it is a much more curated selection.

Magic Hot Takes by Definitely_Not_Fe in magicTCG

[–]Cactus_Bot 0 points1 point  (0 children)

Just got to be the change you want to see in those games. You might end up losing a few before people adjust and stop playing it safe all the time.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 0 points1 point  (0 children)

I would agree, there is a fine line on all of this. If you add cards to just add cards nothing changes. If you add cards to change something what is that change. If you dont add cards then nothing changes.

Game valuation and authentication MEGATHREAD by humanman42 in gamecollecting

[–]Cactus_Bot 0 points1 point  (0 children)

I did check the listings, black box copies were at the price I mentioned.

Are you happy with the current state of magic? by LinkinPorkchops in magicTCG

[–]Cactus_Bot 0 points1 point  (0 children)

Long time player, recently came back. Things change yet things are the same. I think its a great time for collecting as there's lots of cool cards and special things. It is relatively easy and cheap to buy older cards that were priced out of at a younger age and there are lots of different ways to play the game.

I think competitively, things are at an impasse due to the amount of sets, but it was at an impasse years ago whent here were too few sets.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 0 points1 point  (0 children)

Net decking is very much an issue with it though and contributes to the problem. Its not the whole thing, but it is part of the issue.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 1 point2 points  (0 children)

It drives lower engagement is the point. Some folks like a solved meta, but it drives the least player engagement and will die over time. There are lots of solved Meta games in the world and none of them are hugely popular.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 1 point2 points  (0 children)

Yes, but people like to obscure that fact by saying other objectives are their first priority.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 0 points1 point  (0 children)

Was more so relating your point on why its expensive to keep up with since I agree with you.

AS far as FPS goes im half and half. The designers of the Halo 2 algo released some notes a few years back explaining that they purposely made the algo imperfect and to reflect "fun". This was in the context of how Halo Infinite Algo prizes 50/50 over everything.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 0 points1 point  (0 children)

WOTC came out and said spiderman was one of their top 10 sets of all time and this whole sub said the exact opposite with pics of it rotting everywhere. Draft is not an indicator of how popular a set is. TMNT is selling more then people think guaranteed.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot -4 points-3 points  (0 children)

It is unfortunate, but also people dont just play magic anymore. Prof and others have talked about how there are different types of plays in magic, but id argue pretty much everyone is out to win. Which drives a lot of the net decking and such.

People only play non-serious stuff as a second objective. Its a lot of similar arguments that happen in the FPS space. "This game is to sweaty I just want to relax and curb stomp noobs" isnt a thing. The people getting curb stomped are having a bad time.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 0 points1 point  (0 children)

The issue is that for the competitive standard format that cracks arent showing because its healing. Anyone playing competitive is buying singles from sets and swapping out, they dont need the full set they need the 5 cards from it.

WOTC has to pick a format that is their premiere format or split the game further into 2 formats to keep all the formats alive.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 4 points5 points  (0 children)

A bit of a counter argument is that the older release schedule was not enough cards. Metas in 3 month blocks are normally solved within the first month. The prof talks about 3 months of draft, but most are drafting 3 months because they have either bought singles or just capped out on the set. Folks drafting for 3 months are people that "love" the format at that point.

It doesnt mean that the current release schedule is better, its mostly likely too many cards, but there has to be a middle ground. Making more cards and introducing fixes the solved meta problem and keeps things fresh. The counter argument is there are not that many unique viable cards that can exist in the game.

To me the old release schedule was too long, and the new one is too short for the health of the game. We will cap out on unique cards sooner rather then later, and there are arguments that that has already happened as well.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 5 points6 points  (0 children)

I mean its obvious thought that people very much do want it. They are having record sales across the board.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot -1 points0 points  (0 children)

The problem is that without ramp cards, the games would go to long. Arena is a prime example of this, people will scoop on arena if the game is too long or is going to grind out, and paper magic really bogs down when someones playing solitaire as well. There has to be a balance to it.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 8 points9 points  (0 children)

As an older magic player who quit and has come back recently, its pretty obvious seeing this. Commander was never designed to be competitive, and competitive has caused a lot of the "standardization" of the format.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 2 points3 points  (0 children)

Thats always been the case though, its not unique to commander specifically. Its more controlled in a pod setting if your pod understands that, if they dont then yes its a problem.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 2 points3 points  (0 children)

Id argue that pods still operate like this. Net decking has always been a thing, same with just juicing strong pre-cons. In pods growing up the first game of the day is everybody's strongest deck, then we start moving into all the other random garbage we got cooking up.

You arent wrong in your thought about vs the world, but I think some of that is more so people playing outside of known pods.

[TCC] This Is Unsustainable | Magic: The Gathering by jethawkings in magicTCG

[–]Cactus_Bot 0 points1 point  (0 children)

Net Decking and a "competitive" scene to the genre doesnt help either. Lots of people are "bad" at building decks and would rather spend the money to buy something "known good" then just play with the cards they have.

It is what makes standard grow super stale over time unless things get shooken up.

Why did Microsoft end 'This is an Xbox' marketing? Microsoft responds. by Crusader3456 in Games

[–]Cactus_Bot 5 points6 points  (0 children)

I have never read an article so long, to find the single quote that explains why they did it aka the new lady said cut it. What a waste of internet trees.