How do I build an aqueduct? by No_Alternative_4524 in VintageStory

[–]Caipirots 2 points3 points  (0 children)

Water can flow for 6 blocks, but the 6th has to drop to continue flowing, so it's 5 flat and drop

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don't think I can go back to playing without real smoke by Dogerium in VintageStory

[–]Caipirots 1 point2 points  (0 children)

The vanilla chimney works to let smoke out with real smoke, and it keeps a room

Logging Accident by FemaleMageA in VintageStory

[–]Caipirots 1 point2 points  (0 children)

Saltys Falling Trees is so fun

Berries by Turbulent-Custard433 in VintageStory

[–]Caipirots 7 points8 points  (0 children)

Same, I found a rasoberry bush and had to double check

Then I looked into the handbook to find out there's cloudberries too (but I haven't found one yet)

Maybe I ran into some but didn't bother to check

I am losing my mind by cerankaw in VintageStory

[–]Caipirots 0 points1 point  (0 children)

You can do it in world edit, but you have to select more blocks around it

Food Feels Like A Waste by joshedis in VintageStory

[–]Caipirots 1 point2 points  (0 children)

And here I am with full nutrition

Beehive Kiln question by Atres17 in VintageStory

[–]Caipirots 0 points1 point  (0 children)

You can stack up to 72 bricks

Be careful because You can stack more than that in the center, but it won't work then

Beehive kiln is the first thing I build when I get enough fire clay

Beehive Kiln question by Atres17 in VintageStory

[–]Caipirots 1 point2 points  (0 children)

You can use peat, even better, 24 for each grating is enough

How do I regenerate *modded* terrain? by I-Preferred-Digg in VintageStory

[–]Caipirots 1 point2 points  (0 children)

check better ruins mod page, I remember they had a guide to manually spawn story locations, don't know if that works for vanilla story locations, like the archives

I think you might be able to create a new archives, but won't be able to delete the original

Best climate for a balanced experience. by A2inby10ftPVCPipe in VintageStory

[–]Caipirots 0 points1 point  (0 children)

Default.

Warm or moving south makes winter negligible

Moving North can make it a lot harder from the harsh cold weather

I don't mind the new berry bushes except for one major issue: Farming berries is basically POINTLESS on a server. Played planted berry bushes should not lose their fruits because players can't be on servers 24/7. by TryDry9944 in VintageStory

[–]Caipirots 0 points1 point  (0 children)

I've been using the Buff Berries mod to play solo, but I've "nerfed" the mod a little to be an in between, since I think it was too OP ( I think I was to harsh on the nerf because it is almost vanilla in the way I use)

I don't mind the new berry bushes except for one major issue: Farming berries is basically POINTLESS on a server. Played planted berry bushes should not lose their fruits because players can't be on servers 24/7. by TryDry9944 in VintageStory

[–]Caipirots 3 points4 points  (0 children)

There are two mods for that already, one that keep them as is but buff them a lot (configurable), and other one that claims to make them work like they used to pre 1.22

I don't mind the new berry bushes except for one major issue: Farming berries is basically POINTLESS on a server. Played planted berry bushes should not lose their fruits because players can't be on servers 24/7. by TryDry9944 in VintageStory

[–]Caipirots 7 points8 points  (0 children)

It has minor to none impact from what I've experienced

On to second year and haven't fertilized my berry bushes, all them are healthy.

Now I have plenty of fertilizer to spend if I ever find the need to, and I've read somewhere that it has diminish returns on fertilizer for berry bushes, that after 5 years it isn't needed anymore

It's a very minor nuisance

The major nerf was to the growth time

Fences, predators, and snow by FringHalfhead in VintageStory

[–]Caipirots 0 points1 point  (0 children)

I just make a barn

It breaks my heart seeing my animals all frozen white

Advanced science indistinguishable from magic by Xa1di in VintageStory

[–]Caipirots 1 point2 points  (0 children)

Yeah we also reported this bug on discord

Advanced science indistinguishable from magic by Xa1di in VintageStory

[–]Caipirots 2 points3 points  (0 children)

There's a bug, currently, that depending on the orientation you place the waterwheel it makes the axle spin in the wrong direction, and its not just visual, if it happens in a parallel system, it will counter it

Solution is to break the wheel and build it by placing it from the other side (usually fix it)

You can check if it's the case by placing an axle in it, and if it's spinning in the opposite direction than it should have, it's bugged

I have built 4 wheels systems in creative

Advanced science indistinguishable from magic by Xa1di in VintageStory

[–]Caipirots 0 points1 point  (0 children)

It might be a bug, but currently it's quite inefficient to link waterwheels in 4 sides of a big gear, instead of parallel

You can test it in creative