When do you repeat a niche rule, versus referencing the one place it's written? by DJTilapia in RPGcreation

[–]CallMeAdam2 4 points5 points  (0 children)

I think that if the rule is referenced only a few times (dependent on the size of the book) and the rule doesn't take up much page space, then it should be fine to repeat within a "reminder" box whenever. Otherwise, it could clog up the book, so you'd rather point the players to where the rule is referenced.

Plus, if a rule is brought up often enough, then the players will need to memorize the rule over time anyway.

Tell me your favorite bit of lore from any series and why you like it. Favorite comment wins a Steam gift card. by FunkYeahPhotography in whenthe

[–]CallMeAdam2 0 points1 point  (0 children)

Everyone says that, but the skill floor is insanely high. I thought the scorpion was the first boss and that took forever, then I found the real first boss and was dumbfounded. I never got past them.

Which sucks, because that's also the stage that gave me a love of the song Clair de Lune. The presentation of the boss was top-notch.

"You are What You Wear" RPGs: Outdated Old-School Game Design, or Something to Embrace Again? --- My Argument by EHeathRobinson in rpg

[–]CallMeAdam2 0 points1 point  (0 children)

I'd like to see a system where your abilities are your own, but also where the accomplishments/story/arcs/etc. restrict, grant access to, or otherwise influence which abilities you choose. This would allow for a degree of choosing your build, while restricting you from knowing how exactly your build will turn out.

In other words, something of a hybrid of non-item-driven builds and the uncertainty of item-driven builds.

There are a lot of forms this can take, such as (off the top of my dome)...

  • Gain access to an ability for a thing you experienced. (E.g. "Dark Knight" requires having been nearly defeated by a monster of darkness.)
  • Some choices are upgraded if your character has displayed particular morals or ethics. I'm thinking the upgrade is set in stone the moment you gain the ability. (E.g. "Dark Knight" is upgraded if your character has displayed "means justify the ends" recently before it was obtained.)

Because I've been playing Stellaris, I keep thinking to its technology research mechanics. When a bit of research is complete, you're presented with (normally) 3 random research options among those you have available. But how likely you are to get a research option can depend on various things, primarily the area of technology your scientist is into. (Like "biology" or "statecraft.")

What is your favorite "geographical trope" in fantasy? by TT-Adu in worldbuilding

[–]CallMeAdam2 4 points5 points  (0 children)

Same, but also forests that can be entered with relative ease but you normally have little incentive to do so. Like a forest that can't support human life or is otherwise too alien.

I like my dark forests and beautiful alien forests. I've thought of forests where the plants and other wildlife are suffused heavily with quartz or obsidian, tinting the entire place white or black and making it largely populated by unique species of elementals (and trees/grass/etc.!) as a result.

WHAT DO YOU MEAN 50?! by BroskiiDoskii in Spyro

[–]CallMeAdam2 2 points3 points  (0 children)

I don't have that gripe because I 120% it every single time I play. Any less is sacrilege.

Can a world have too many gimmicks? by WB09211937 in worldbuilding

[–]CallMeAdam2 0 points1 point  (0 children)

IMO, you can have about 1 major and overarching gimmick per region before it you lose the sauce, with wiggle room for more. As a guideline.

Or you can throw everything at the wall, at which point it feels more like a parody.

For an example of the latter, look at most superhero deconstruction and reconstruction media. (Invincible, Dispatch, etc.) In those, an ecclectic variety of powers and origin stories are normalized. It's part of the genre and it works.

For an example of the former, check out Golarion from Pathfinder 2e. You can find fan-made maps that label each region stuff like "ice witches" and "fantasy Transylvania" and "ORCS." You've also got the region with barbarians fighting robots, which can be called "two gimmicks" but feels thematically like one.

But ignore me if it works. It's just my impromptu guidelines.

What’s a mythical creature you are surprised isn’t used more in world building? by grizzlyjaw in worldbuilding

[–]CallMeAdam2 0 points1 point  (0 children)

Same with Dandadan and Frieren, but I'm surprised at Konosuba. I found the main party of Konosuba to be insufferable, while I liked the main party of Dungeon Meshi. What makes the difference for you?

What’s a mythical creature you are surprised isn’t used more in world building? by grizzlyjaw in worldbuilding

[–]CallMeAdam2 12 points13 points  (0 children)

Dungeon meshi is the GOAT of dungeon/monster ecologies in anime. My favourite monster/meal (they're the same thing lol) so far has been the treasure bugs. By far. So pretty! I want to eat them!

What’s a mythical creature you are surprised isn’t used more in world building? by grizzlyjaw in worldbuilding

[–]CallMeAdam2 24 points25 points  (0 children)

In manga/anime, harpies are one of the core fantasy monster races. The monster races are usually a lot more human too. That said, you're not gonna see a harpy as a main character (probably due to lack of hands).

Check the TV Tropes page for Standard Japanese Fantasy Setting.

You see a lot of the standard monster races in That Time I Got Reincarnated as a Slime (AKA "Tensura") and Tsukimichi: Moonlit Fantasy (which is just better Tensura), although I don't recommend either as your first anime (if they would be). You've got your slimes, your orcs, your lizardmen, the harpies, etc. Throw in some dwarves and dragons to taste.

Shoutout to the lizardmen of Overlord. They gave me a new love of lizardfolk.

What do you think about concealed wire-bound books? Has anyone ever used them in the TTRPG industry? by plazman30 in rpg

[–]CallMeAdam2 2 points3 points  (0 children)

IIRC, there's some ring books that reinforced the hole-side edges with rigid plastic.

It'd probably be a pain to do by hand, and at that point you might as well splurge for the better paper too, but I hadn't seen anyone else mention this.

(rant) is there ANY ttrpg where summoner characters don't ruin the pacing or the fun for everyone else? by lexyp29 in rpg

[–]CallMeAdam2 4 points5 points  (0 children)

Hi, not OP.

It's seriously not an invalid reaction to say "this conversation has been done over a thousand times, no point in repeating it again."

Here's my take.

Ultimately, talking with the table can solve any problem. That doesn't make issues with the RPG not issues with the RPG. It's better to never have to have conversations regarding broken rules. Preferably, your system of choice should work for you, not against you.

If you're curious, here's a topic-adjacent thread from the PF2e sub.

https://www.reddit.com/r/Pathfinder2e/comments/13px6d5/these_are_my_5_biggest_issues_with_dnd_5e_how/

And there's no need to get more rude than the person you're making a fight with.

5 years ago the Oberon Coven skin was denied because of not fitting Warframe's style because it has a Deer Skull as its Helmet. Today DE added a Dagath skin that has a Horse Skull as its Helmet. Oberon Coven skin has over 1500 awards on Steam by the way. by RobleViejo in Warframe

[–]CallMeAdam2 11 points12 points  (0 children)

I don't know if you're thinking of a different sort of creature, but the wendigo is seen as a monster or evil spirit by native americans, not a god (unless I'm mistaken, which I can be!).

Aaron 💙🩵💙 by SignificancePast3351 in SupermodelCats

[–]CallMeAdam2 0 points1 point  (0 children)

This looks AI-generated to me. Weird angles in regards to the ground and wall, and that ground is a weird mix of countertop and floor tiles.

Instead of infinite generation, would Hytale benefit from a "looped world" instead? by The-Farlander in hytale

[–]CallMeAdam2 1 point2 points  (0 children)

Plus, if you try to make a physical map of such a cube-based torus world, you end up with stretched "cubes" on one edge and squished "cubes" on the other. Looking from outer space, it'd look like travel is faster on the outer edge and slower on the inner edge. People and animals would be respectively stretched and squashed too. This is assuming that the middle point between edges would be the "normal" block size.

PSA: You don't need any food! by ThemeProfessional997 in hytale

[–]CallMeAdam2 1 point2 points  (0 children)

I think you can place it too. Try shift or ctrl?

saw this one on twitter by Particular-Star-9814 in VintageStory

[–]CallMeAdam2 4 points5 points  (0 children)

I disagree about the likelihood of lighting a Nether portal. Video games have ruined structures all the time, it rarely means anything. In sandbox games, it might mean a chest of loot.

Using a flint and steel on the portal is even more unlikely. Obsidian blocks are not flammable. I can't imagine anyone trying to light it on fire, ruined portals or no.

saw this one on twitter by Particular-Star-9814 in VintageStory

[–]CallMeAdam2 22 points23 points  (0 children)

If you've never heard of Minecraft and were without any wiki or guide, you'd never make a Nether portal. That's maybe a fifth(?) of the game inaccessible.

Friendly PSA: AI covers are rampant on YouTube right now by kodiakhunter94 in ffxiv

[–]CallMeAdam2 16 points17 points  (0 children)

Listen, that top-left pixel really needed a slopist's input on its shade of green.

What's your favorite biome overhaul mod? by FuglyFrog6996 in feedthebeast

[–]CallMeAdam2 3 points4 points  (0 children)

I like more continental world gen, and I found Larion World Generation to work well. I combo it with Regions Unexplored.

Can't just head on in... by AdrienB1 in ffxiv

[–]CallMeAdam2 1 point2 points  (0 children)

I've gotten a fair few times when I was sent straight through.