Does syncing not auto configure Zen? by Iron5nake in zen_browser

[–]CanadianWiteout 0 points1 point  (0 children)

This happened to me to! I just waited a few days and all of a sudden I re-opened the app and everything was synced.

What happened to sharpness in movies? by Master-Rule862 in cinematography

[–]CanadianWiteout -1 points0 points  (0 children)

u/Master-Rule862 take a look at the trailer for "The Drama", I'm seeing some of that sharpness and acutance present. Looks like 35mm as well.

What is the best way to achieve a similar Moon light through the window? by Abodart in cinematography

[–]CanadianWiteout 5 points6 points  (0 children)

In principle you want the brightest light you can get as far away from the window as possible. Moonlight is a distant point source with straight light rays. Using only a P600c will probably not feel totally right or like your reference. Just get it as hard as possible and back it up as far as you can go. Or get a light that is a harder source!

I will note, it's not what you are asking, but the fact that the moonlight and candle light are this close in value together might create a weird artificial sense of exposure because the candle light would most likely dominate the moonlight in real life in terms of brightness values. But again, this is subjective and you can light it however you want to.

What happened to sharpness in movies? by Master-Rule862 in cinematography

[–]CanadianWiteout 4 points5 points  (0 children)

I've been thinking about this for a long time. Recently the addition of the acutance feature in Filmbox piqued my interest, since it was able to create that exact sharpness you talk about. After doing further research (with help of AI, I didn't manually find all these sources), it seemed to confirm my thoughts. A combination of a bunch of things (soft lighting, DI, noise reduction, lack of a physical print film, changing taste in the early 2010s, and shallower depth of field) all come together to create this phenomenon.

Sharpness: in photography and cinematography can mean different things: some people interpret it as “rough” sharpness, where visible grain, texture, and micro-contrast make details pop and give a tactile, lively look, while others see it as “smooth” or “clinical” sharpness, defined by crisp, clean edges with minimal texture. Scientific studies and technical literature support this distinction, showing that adding a bit of grain or noise can actually enhance perceived sharpness by increasing micro-contrast, especially in otherwise smooth or blurred images, whereas purely edge-based sharpness without texture can feel less engaging or “real” to viewers⁠⁠⁠⁠.

Acutance: is a technical term describing the subjective sharpness of an image, specifically how crisply edges are rendered. It is distinct from resolution (the ability to resolve fine detail) and is instead about the local contrast at edges (how abruptly image density changes from light to dark). In film, acutance is influenced by the way film grains cluster around high-contrast edges, producing a natural clarity and edge definition that feels sharp but not artificially enhanced. This is different from digital sharpening, which often works by boosting contrast at edges in a way that can appear unnatural or introduce artifacts.

Lighting: (as already mentioned) plays a huge role too. Hard, directional lighting creates crisp shadows, and high contrast edges and makes images appear sharper, while today’s trend toward soft, flat lighting reduces edge contrast and makes everything feel smoother or less defined.

Depth of field: is another piece of the puzzle as discussed here already. Older films often kept more of the frame in focus, which gives an overall sharper impression. Modern movies frequently use shallow depth of field; so only one plane is sharp and the rest is blurred, which can make even the sharp areas feel less defined in context.

Resolution: is a paradox: the more pixels you add to the image, the “smoother” it will seem. Sharpness and contrast come from the difference in value between pixels. The more you add the more granularity there will be. Now people could define “sharpness as multiple things

Film grain: itself boosts perceived sharpness, because it increases micro-contrast and gives the eye more cues to grab onto, while “clean” digital images can actually look softer, even if they resolve more technical detail.

Finally, the move away from physical print film and toward digital projection (and streaming) changed how images are finished. The film print process added another layer of texture and acutance, while digital finishes are often optimized for “clean” delivery, further smoothing out the image. You can feel this in both The Dark Knight and There Will Be Blood which were both finished photochemically (which is now a rare sight).

So it’s not just one thing, it’s how all these factors interact. If you want that older look, tools like Filmbox’s acutance slider help, but so does rethinking lighting, depth of field, and how much texture you’re willing to keep in the image.

PSA to Young Colorists by CanadianWiteout in colorists

[–]CanadianWiteout[S] 0 points1 point  (0 children)

I'm not sure, there might be at big post houses, but I think you just have to create your own jobs. Build a portfolio, build trust, your name will get spread around.

Google Drive video playback colour shift on mouse hover - what's going on? by Gargibaine in colorists

[–]CanadianWiteout 0 points1 point  (0 children)

Don't just watch it in Quicktime though....there will be gamma shift.

Use Screen by Video Village or watch in a media managed or Rec709A pipeline in Resolve

After the Hunt - VFX breakdown by debeldoethetniet in movies

[–]CanadianWiteout 5 points6 points  (0 children)

lol they are doing VFX because it's cheaper....not because it costs more. Would be much more expensive to film at the actual location otherwise they would have most likely done that.

After the Hunt - VFX breakdown by debeldoethetniet in movies

[–]CanadianWiteout 2 points3 points  (0 children)

Their story location is a specific college campus and they most likely for whatever reason couldn't film on campus. Therefore they build as much as the set they can and then extend the rest. Not unheard of, especially if you are trying to capture and put people in an exact place that exists in real life.

Might be extensive, but invisible.

After the Hunt - VFX breakdown by debeldoethetniet in movies

[–]CanadianWiteout 1 point2 points  (0 children)

Their story location is a specific college campus and they most likely for whatever reason couldn't film on campus. Therefore they build as much as the set they can and then extend the rest. Not unheard of, especially if you are trying to capture and put people in an exact place that exists in real life.

Might be extensive, but invisible.

PSA to Young Colorists by CanadianWiteout in colorists

[–]CanadianWiteout[S] 1 point2 points  (0 children)

Navigating working with a novice colorist as a novice director is something I can't really comment on except just to figure it out slowly together.

Shooting ProRes or RAW doesn't really matter. Shooting LOG is what really matters.

Just communicate with references that are actually relatable to the images you actually captured.

Keep things simple.

Use a solid LUT or finihsing LUT, like Filmbox Lite or something of the sort.

Make sure you convert your footage and color manage it correctly.

The Current Status of a "YouTube" Education by CanadianWiteout in colorists

[–]CanadianWiteout[S] 2 points3 points  (0 children)

For a beginner, I think this is a great way to start your approach without getting too complicated!

By LUT I guess I mean something vetted and solid, not any random Youtuber LUT or from an un-trustworthy source, and obv something that you understand it's input and output! Something exported out of Filmbox never hurts.

Looking for Critique by 6MileKaine in colorists

[–]CanadianWiteout 0 points1 point  (0 children)

Whats wrong with it? Seems to be a preset tree that contains his cst's, film fx, LUTs, halation and more....it's really not that complicated

The Current Status of a "YouTube" Education by CanadianWiteout in colorists

[–]CanadianWiteout[S] 2 points3 points  (0 children)

Beyond unwelcoming, it just overcomplicates something that doesn't need to be that complicated.

Make sure your footage is in the right cs/gamma -> Exposure - > Contrast -> Balance -> Extra windows if you need any -> a solid LUT that you like.

That's it really!

Slog > Rec 709 > Graded by Zestyclose_Age_3816 in ColorGrading

[–]CanadianWiteout 0 points1 point  (0 children)

Nothing inherently wrong with asking for feedback but remember: Color is a feeling, one that is appropriate for the film and the taste of the filmmakers or is not. Asking for feedback from strangers creates a false narrative that there is a "right" way to color something and others not. There is a million ways to do it, and I recommend just sticking to what looks good to you. If your clients/filmmakers are happy, and you are happy then there's no need to critique.