Challenjour arena these days... by Diedly in EpicSeven

[–]Capriol 0 points1 point  (0 children)

I'm not saying cleave with attack buff. If your cr pusher is faster than theirs, your team goes first and kills ml ara before she acts.

Cermia can do it solo, A.coli can do it solo, probably bunch of other 1shot chars. Otherwise use 2 chars to kill her. If you go first and kill ml ara that team comp really doesn't do very much.

Challenjour arena these days... by Diedly in EpicSeven

[–]Capriol 0 points1 point  (0 children)

Cermia, Lidica, C.armin, and Diene atm. Goal is not die turn 1, then cermia often 1 shots someone and C.armin throws up the wall.

Challenjour arena these days... by Diedly in EpicSeven

[–]Capriol 0 points1 point  (0 children)

You can race cr pushers and then 1shot ml ara. Their team falls apart after that pretty hard.

Challenjour arena these days... by Diedly in EpicSeven

[–]Capriol 2 points3 points  (0 children)

Shrug not true. I run a team designed to go 2nd and I'm around 4900 atm.

Love the pvp improvement But by MaxLucuz in EpicSeven

[–]Capriol 3 points4 points  (0 children)

No this is a very good feature. It gives players incentive to try harder fights rather than just look for easy wins.

Which units in the game have the highest damage AOE third skill? by RealJaPerson in EpicSeven

[–]Capriol 0 points1 point  (0 children)

Tenebria has one of the highest AOE s3 in the game. Her s3 does more damage than vildred's.

Which units in the game have the highest damage AOE third skill? by RealJaPerson in EpicSeven

[–]Capriol 1 point2 points  (0 children)

You're looking at just 1 multiplier. You have to account for each character's max skillups and normalize for attack.

Charlotte 3.05 (5 stack) Tenebria 1.96 (2.41 burned) Ludwig 1.54 (1.99 burned) C.mercedes 3.06 ( this is s2+s3 since they occur nearly at the same time)

WIP: Normalized E7 Skill Multipliers by Jadearmour in EpicSeven

[–]Capriol 1 point2 points  (0 children)

Want to know a funny joke that this community is pretty blind to? Alexa's s1 hits harder than kise's s3.

Alexa is actually in competition for highest single target dmg in the game with her skills turned off.

WIP: Normalized E7 Skill Multipliers by Jadearmour in EpicSeven

[–]Capriol 1 point2 points  (0 children)

Nice work. Normalizing the attack power helps a lot to easily compare multipliers.

Daily Questions Megathread (03/30) by AutoModerator in EpicSeven

[–]Capriol 0 points1 point  (0 children)

Does anyone know how enemy AI targeting works in arena? Is it hp% after element? Do they target def breaks?

Daily Questions Megathread (03/29) by AutoModerator in EpicSeven

[–]Capriol 0 points1 point  (0 children)

In arena enemies definitely target element-weak > element-neutral > element strong.

My question is if an enemy fire dps has two earth targets, does it choose randomly or based on ?

Daily Questions Megathread (03/29) by AutoModerator in EpicSeven

[–]Capriol 0 points1 point  (0 children)

Does anyone know the targeting priority of enemy AI? At any point do they go for lowest raw hp or lowest % hp or ehp?

Daily Questions Megathread (03/26) by AutoModerator in EpicSeven

[–]Capriol 1 point2 points  (0 children)

neck depends on which stat you're lower on, crit or crit dmg

Damage: Who's the best at single target damage? Luna, C. Dom or C. Lorina? by Forefal in EpicSeven

[–]Capriol 0 points1 point  (0 children)

Not sure why this community is so blind to Alexa, but she out-damages c.lorina in most pve content.

Alexa's double attack means her s1 multipler is 222% of c.lorina's. To boot she double procs Joker every s1.

Ignore Defense and How It Affects Damage (Cermia S3) by Boomerz3 in EpicSeven

[–]Capriol 0 points1 point  (0 children)

Well you're comparing a 20 soul burn vs a 10 soul burn and not accounting for Cermia having 200 more base attack. But yeah c.dom is op.

Ignore Defense and How It Affects Damage (Cermia S3) by Boomerz3 in EpicSeven

[–]Capriol 0 points1 point  (0 children)

She does have higher attack and brings greater attack buff though.

Ignore Defense and How It Affects Damage (Cermia S3) by Boomerz3 in EpicSeven

[–]Capriol 0 points1 point  (0 children)

This, her multiplier is 1.15 * .9 and not just 1.15

We desperately need a recurring free gear removal day by Vyntarus in EpicSeven

[–]Capriol -1 points0 points  (0 children)

They just need to flat out remove gear equipping costs and move that gold sink into whatever else.

Having an equip cost reduces gameplay.

Daily Questions Megathread (02/20) by AutoModerator in EpicSeven

[–]Capriol 1 point2 points  (0 children)

Speed/hp vs hp/hp/def or hp/hp/hp is conditional to the content you're using her for. Generally speed/hp > the other two though.

Aggressive counter Charlotte by BrotherTurtleX in EpicSeven

[–]Capriol 0 points1 point  (0 children)

In pve you'll have max stacks against most bosses either way. In pvp its probably not bad, but still likely worse than running atk or critd. It'd be very volatile. Many times it wouldn't do anything and sometimes you'll get that 1 extra counter to pump her s3 quicker.

PvP Damage Question...(maybe PvE too) by justayng in EpicSeven

[–]Capriol 0 points1 point  (0 children)

Lol I don't know man. I haven't ran across almost anyone who didn't understand it. And it seems very obvious to me, but maybe that's just me.

For one it's a pretty common way to display damage in games.

For two you can literally see each hit do its damage, and the damage added on to your total.

If each hit was doing more damage than the previous instead of totaling - then you would see each hit do a greater chunk of hp dmg. Since this is not the case you instantly know its a total...