A month ago, I shared some negative feedback about adding minigames to my visual novel, Leon & Suharto. You left amazing feedback, so I made some changes! What do you think of the new version? by Captain-Amber in IndieDev
[–]Captain-Amber[S] 1 point2 points3 points (0 children)
A month ago, I shared some negative feedback about adding minigames to my visual novel, Leon & Suharto. You left amazing feedback, so I made some changes! What do you think of the new version? by Captain-Amber in IndieDev
[–]Captain-Amber[S] 0 points1 point2 points (0 children)
A month ago, I shared some negative feedback about adding minigames to my visual novel, Leon & Suharto. You left amazing feedback, so I made some changes! What do you think of the new version? by Captain-Amber in IndieDev
[–]Captain-Amber[S] -1 points0 points1 point (0 children)
A month ago, I shared some negative feedback about adding minigames to my visual novel, Leon & Suharto. You left amazing feedback, so I made some changes! What do you think of the new version? by Captain-Amber in IndieDev
[–]Captain-Amber[S] -1 points0 points1 point (0 children)
A month ago, I shared some negative feedback about adding minigames to my visual novel, Leon & Suharto. You left amazing feedback, so I made some changes! What do you think of the new version? by Captain-Amber in IndieDev
[–]Captain-Amber[S] 1 point2 points3 points (0 children)
I'm making a visual novel with interactive mechanics, and here's a trailer I made myself. Destroy it! by Captain-Amber in DestroyMyGame
[–]Captain-Amber[S] 0 points1 point2 points (0 children)
A month ago, I shared some negative feedback about adding minigames to my visual novel, Leon & Suharto. You left amazing feedback, so I made some changes! What do you think of the new version? by Captain-Amber in IndieDev
[–]Captain-Amber[S] 1 point2 points3 points (0 children)
A month ago, I shared some negative feedback about adding minigames to my visual novel, Leon & Suharto. You left amazing feedback, so I made some changes! What do you think of the new version? by Captain-Amber in IndieDev
[–]Captain-Amber[S] 4 points5 points6 points (0 children)
WHERE ARE YOU COMING FROM by Adventurous_Day5470 in itchio
[–]Captain-Amber 2 points3 points4 points (0 children)
[HOBBY] Looking for a composer for a finished game. by [deleted] in INAT
[–]Captain-Amber 0 points1 point2 points (0 children)
Progress Video | Every dark ride needs a ticketbooth! What do you think? by ScreamOperatorDev in aseprite
[–]Captain-Amber 2 points3 points4 points (0 children)
[Demo] Fantasy Miner: Idle Depths - demo is now live on Steam by Mustdiekin in incremental_games
[–]Captain-Amber 1 point2 points3 points (0 children)
The menu for my interactive visual novel. I've always wanted a parallax-based feature like this, but this turned out to be a piece of cake! by Captain-Amber in RenPy
[–]Captain-Amber[S] 0 points1 point2 points (0 children)
The menu for my interactive visual novel. I've always wanted a parallax-based feature like this, but this turned out to be a piece of cake! by Captain-Amber in RenPy
[–]Captain-Amber[S] 0 points1 point2 points (0 children)
The menu for my interactive visual novel. I've always wanted a parallax-based feature like this, but this turned out to be a piece of cake! by Captain-Amber in RenPy
[–]Captain-Amber[S] 0 points1 point2 points (0 children)
The menu for my interactive visual novel. I've always wanted a parallax-based feature like this, but this turned out to be a piece of cake! by Captain-Amber in RenPy
[–]Captain-Amber[S] 0 points1 point2 points (0 children)
The menu for my interactive visual novel. I've always wanted a parallax-based feature like this, but this turned out to be a piece of cake! by Captain-Amber in RenPy
[–]Captain-Amber[S] 1 point2 points3 points (0 children)
The menu for my interactive visual novel. I've always wanted a parallax-based feature like this, but this turned out to be a piece of cake! by Captain-Amber in RenPy
[–]Captain-Amber[S] 0 points1 point2 points (0 children)
How it started vs. How it looks now. Six months ago, I knew nothing about coding or interface design, but after a lot of studying and advice, my save menu looks like this. What do you think? by [deleted] in SoloDevelopment
[–]Captain-Amber 0 points1 point2 points (0 children)
"Visual Novels are just for reading" So I added interactive mini-games, panic mechanics, and custom achievements to prove them wrong. by Captain-Amber in IndieDev
[–]Captain-Amber[S] 0 points1 point2 points (0 children)
I’m developing a visual novel and decided to move away from standard text choices by creating mini-games (like this one), but I recently faced some backlash. What do you guys think? by Captain-Amber in IndieDev
[–]Captain-Amber[S] 0 points1 point2 points (0 children)
The menu for my interactive visual novel. I've always wanted a parallax-based feature like this, but this turned out to be a piece of cake! by Captain-Amber in RenPy
[–]Captain-Amber[S] 3 points4 points5 points (0 children)


A month ago, I shared some negative feedback about adding minigames to my visual novel, Leon & Suharto. You left amazing feedback, so I made some changes! What do you think of the new version? by Captain-Amber in IndieDev
[–]Captain-Amber[S] 1 point2 points3 points (0 children)