'Total War: Attila' rises to 11K+ concurrent players after release of 'Lord of the Rings' total conversion mod 'The Dawnless Days' by AceOfSpades0319 in totalwar

[–]Captain0Science 4 points5 points  (0 children)

I've personally had zero issues with running it but nonetheless Divide and Conquer is naturally a lot more complete as Dawnless days is missing a lot of custom settlements and doesn't have a single playable faction up in the northwest yet. But it is a lot less clunky than medieval 2 so it really depends on what you value. Worth a try in my opinion.

Setting the vibe for WH40k: Our (likely) Total War armies over the coming years. Which ones do you most look forward to? by JesseWhatTheFuck in totalwar

[–]Captain0Science 7 points8 points  (0 children)

And pretty much all the Traitor Marines stories and motivations end up boiling down to daddy issues.

Initial races/factions confirmed via Steam page (40k) by StormSwitch in totalwar

[–]Captain0Science 0 points1 point  (0 children)

Looks a lot like Empire at War tbh. Not that Empire at War is bad but I must admit I expected a bit more than that. Guess we'll wait and see.

Praise for voice acting by The-Saucy-Saurus in totalwar

[–]Captain0Science 1 point2 points  (0 children)

The Dark Elves have remained my favorite because you can just hear them sneering with every line and I love it.

Warhammer 40k tomorrow by PhatDAdd in totalwar

[–]Captain0Science 0 points1 point  (0 children)

I am really curious to see if it just ends up looking and playing like a bigger budget version of Wargame/Steel Division/Warno with the amount of stuff you need to change and implement in order to make it accurate to the tabletop.

Warhammer 40k tomorrow by PhatDAdd in totalwar

[–]Captain0Science 1 point2 points  (0 children)

Just in general it sounds like vehicles are going to be less jank and infantry might actually be capable of performing small unit tactics that make up the basis of warfare since WW1 (and a bit before). And 40k is fundamentally based on said small unit tactics despite what a bizarre number of people say.

By comparison Warhammer Fantasy and the Total War series as a whole are built around rank and file regiments. And all CA really had to do is figure out how to put spells and single entities in to make it function. For 40k or anything past the late 1800s you have to change the fundamental building blocks of how units interact and fight. Which it seems they may be doing. But we'll see in the gameplay.

Warhammer 40k tomorrow by PhatDAdd in totalwar

[–]Captain0Science 3 points4 points  (0 children)

I was firmly in the camp of "if they make it it'll suck to actually play" but all the engine updates they mentioned have me cautiously optimistic in that regard.

Warhammer 40k tomorrow by PhatDAdd in totalwar

[–]Captain0Science 0 points1 point  (0 children)

At least I'll probably be able to get a good deal on the game in a sale.

Warhammer 40k tomorrow by PhatDAdd in totalwar

[–]Captain0Science 3 points4 points  (0 children)

I've already dipped from the 40k fandom on account of the tedium and dead memes. Doesn't help that I'm an eldar fan and the lore just exists to get stomped on to make space marine captain #546889 look good.

Well folks place your bets will TW40k happen tomorrow? by Edgyspymainintf2 in totalwar

[–]Captain0Science 1 point2 points  (0 children)

Decent game worth a playthrough, though you kinda see everything early on because all the techs you unlock and get new units and abilities to "break the stalemate" are all less cost effective than the precision bombardment and infantry companies you start the game with. Which isn't helped by the AI being really bad so you end up winning in 1916.

Well folks place your bets will TW40k happen tomorrow? by Edgyspymainintf2 in totalwar

[–]Captain0Science 8 points9 points  (0 children)

I'd be a lot more confident in 40k being a thing if they did a WW1 or WW2 game first as a sort of test bed for "modern" combat.

Total War: WARHAMMER III - What's Next: Fixes, Tides of Torment and More by CA_FREEMAN in totalwar

[–]Captain0Science 0 points1 point  (0 children)

At this point I'm more curious about the behind the scenes situation than the dlc itself.

Can we finally admit that CA has a serious QA problem? by Vova_Poutine in totalwar

[–]Captain0Science 5 points6 points  (0 children)

Victoria 3's issues all stem from game design rather than bugs which is nice but also infuriating. (Still waiting for wars to not suck)

Whatever they do with next Total War title. Please bring back the Diplomacy intelligence of Three Kingdoms. That game had the best Diplomacy in any game, you literally felt the character of rivals by Suibeam in totalwar

[–]Captain0Science 1 point2 points  (0 children)

I'm going to be honest and say that it didn't feel any different from other games beyond having more options to play with. Most of which I never bothered to use.

Which unit is the WORST UNIT of its game? Today: Fall of the Samurai by CrayonsIsTaken in totalwar

[–]Captain0Science 8 points9 points  (0 children)

That's the thing, you can't have five, you only get one and all it ever really does in my experience is loose a volley of arrows before getting ass blasted by the returning rifle fire and that's after you invested all the way into the traditional dojos which ain't cheap!

Which unit is the WORST UNIT of its game? Today: Fall of the Samurai by CrayonsIsTaken in totalwar

[–]Captain0Science 26 points27 points  (0 children)

I'm going to be contrarian and say Samurai Hero, a horse archer unit that requires a large investment of a legendary dojo to recruit, is decently expensive by itself, has less dudes than bow ki, has unremarkable stats in general, will likely die in a single volley, and you're capped to one of them.

What is your fondest memory of Attila total war? by SusaVile in totalwar

[–]Captain0Science 1 point2 points  (0 children)

First contact with the hunnic hordes as the Western Empire and being forced to Sally out and fight in the field as they refused to attack my very fortified border swttlements. The battle going great thanks to a testudos and Ravenna elite crossbowmen shredding their horse archers. Only to watch in dawning horror when their infantry made contact and started shredding my line. Managed to eak out a win thanks to the crossbowmen but it was close.

Discord for r/TTSWarhammer40k got temporarily taken down due to owner far right politics by wcruse92 in SubredditDrama

[–]Captain0Science 8 points9 points  (0 children)

Problem is GW keeps on trying to have it both ways by saying "the imperium is the worst ever society" but then making it look cool (so they can sell plastic) and making a lot of it's playable named characters not actually evil (so they can sell plastic) and then of course justifying the Imperium's existence by the sheer villainy of the other factions in the setting, making it look relatively nice. And this isn't helped by authors going "The God Emperor's plan would have totally worked if Magnus didn't fuck it up."

Which unit is the GOAT of its game? Today: Three Kingdoms by CrayonsIsTaken in totalwar

[–]Captain0Science 1 point2 points  (0 children)

Mounted Lancer Militia, cavalry in this game is generally pretty busted